Announced in 2017, Super7’s vintage style, 5.5″ Filmation inspired He-Man figure was released in 2018 along with similar versions of Skeletor, She-Ra and Hordak. The design ethos seems to be based on the following premise: what if, in the 1980s, Mattel released a series of He-Man variant figures that were “as seen on TV”? That’s pretty much exactly what we get with this series, including the occasional design shortcuts that Mattel might plausibly have implemented in the 80s.
Design & Development
Within the packaging for He-Man we get a brief write-up of the history of how He-Man’s design was translated from toy to cartoon:
In the above sheet (put together by The Power and The Honor Foundation), we see the vintage He-Man figure, along with the animated commercial version, and a finalized version of He-Man’s animated design.
In He-Man’s first animated appearance (a commercial animated by Filmation Studios to help advertise the toyline), He-Man more or less follows the design of the action figure, including the rectangular details on his harness and the round designs on his belt and bracers. He also carries his axe and sword, which were originally intended to be his primary accessories. The commercial can be viewed in its entirety here: https://www.instagram.com/p/BpmvudrnPlj/
As shown in the card that came with the Super7 He-Man figure, He-Man’s more detailed action figure design was simplified for ease of animation once the animated series was greenlit for development. His primary weapon became his power sword in the series.
The prototype He-Man figure was revealed in February of 2017 at New York Toy Fair. It’s pretty close to the mass produced figure, although his colors are a bit different, and the hair separation is better on the prototype. He also has a nice matte finish throughout.
Image source: He-Man.org
An early factory sample with some quality control issues was also shown a bit later along in the process. The red paint is flaking off of the harness, which seems to have been made from some sparkling metallic plastic material. This issue would be corrected on the final figure.
Image source: He-Man.org
Production Figure
Design-wise, the sculpt of the chest and pelvis seem to be taken directly from the vintage 1982 figure. The arms are based on the vintage figure as well, but the bracers have been made symmetrical and their design simplified. The feet have been changed, removing all the wrap detail from the original boot design.
He-Man has the same spring-loaded power punch feature of the 1982 original. The figure comes with a cartoon style power sword, as well as a shield (used rarely by Prince Adam in the cartoon) and a half sword that fits with the corresponding Skeletor half sword. Incidentally, He-Man was depicted with the shield in Filmation’s promotional materials, and the half sword almost made it into the show:
Image source: La Cueva del TerrorImage source: James Eatock
The figure’s harness unfortunately doesn’t fit very well around the back, and sits a bit low. It can be made to sit more or less correctly, but requires some finessing. Also, the figure is extremely glossy. I was able to coat the figure with Vallejo Matt Varnish to somewhat reduce the glossiness:
BeforeAfter
Packaging
The design of the packaging was directed by The Power and the Honor Foundation. The main carded version (which was actually released second) is based on the original 1980s design, with an “AS SEEN ON TV” burst which, although not featured on vintage MOTU packaging, was pretty commercially ubiquitous at one point. The shape of the bubble on the front has been altered compared to the vintage packaging.
Image source: Brooklyn Comic Shop
The main artwork on the back was done by Errol McCarthy, who worked on cardback art for most of the vintage MOTU figures. The Filmation-style cross sell artwork and the insert were illustrated by Emiliano Santalucia:
The first version to be released was actually a two pack, in the style of some of the vintage figure gift sets. This set was released in limited numbers.
Another limited release of the figure came in the form of a “Los Amos”
package, based on the design of vintage “Los Amos” (Mexico) figures:
Yet another version will also be released in the style of the Japanese Takara packaging:
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Name: Eldor Faction: Preternia/Heroic Warriors Approximate US release date: May, 2019
Elder was a heroic mentor character from the partially-realized Powers of Grayskull spinoff line. I say partially realized because three dinosaurs (Tyrantisaurus, Bionatops, Turbodactyl) were released under the Powers of Grayskull label, although no standard-sized figures were.
The giants Tytus and Megator would have had that label as well had they been released in the US as planned, however their limited European release in 1988 omitted the POG logo. Eldor appeared in Mattel’s 1987 dealer catalog, but was not released until 2019, under the Super7 label.
Design & Development
Eldor originates with a series of concept drawing in October of 1985, at around the same time He-Ro was being developed. The 2019 release actually includes a booklet outlining the character’s history, and includes a number of concept art pieces. It’s quite a nicely put together history of the figure, co-written by Emiliano Santalucia and James Eatock, and compiled by The Power and the Honor Foundation:
I would encourage everyone to pick up the 2019 Super7 Eldor figure if you’re able to – the figure itself is very well done, and it’s worth it even just for the booklet. In the meantime, I’ll report on some points of the history they outline in their research.
Eldor began as a series of drawings by Alan Tyler, under the working names Mentor and Doran. Tyler experimented with two different ideas – either a bearded human-like figure or an alien figure with a crystal-like face. Some of his bearded human face designs were shared between both He-Ro and Eldor, but ultimately Eldor ended up with the beard. Tyler’s earliest Eldor design actually shares the same body as his first He-Ro design, so there was a lot of mixing and matching of different ideas in his design process. The images below come from the booklet:
Tyler’s designs also featured a number of stylized Castle Grayskull graphics that were to be included either on the figure’s chest or belt:
In the illustration below (from the booklet), we see a breakdown of all the different parts for the figure. In this iteration, we see that the figure would have been able to move his head up and down – a feature not preserved in the final prototype. He also would have had a rotating scroll accessory:
Compared the design above, the prototype below (from Mattel’s 1987 dealer catalog) omits the extra head articulation, closes up his hoodie a bit, and tones down the boot top size. His Book of Living Spells accessory has been changed to a simpler tri-fold design.
We also know based on surviving test shots that Eldor was to have a cap on his head, worn under the hood:
Original Eldor test shot. Photo: John English
Backstory
If we’re sticking to published vintage material, we don’t have much to go on as far as Eldor’s backstory goes. Most of what we know is based on surviving packaging material:
Most of Eldor’s characterization focuses on the Book of Living Spells, which was to be his accessory. According to the packaging:
Profile: Heroic Guardian of the Book of Living Spells – responsible for transforming Gray into He-Ro, the Most Powerful Wizard in the Universe!
Weapon: The knowledge of the Ancients
Origin: Unknown
The Book of Living Spells: The Book of Living Spells contains the ultimate secrets of Preternia – the Secrets of Transformation. Thus, whenever Eldor opens it, he can uncover all the secrets of past, present and future Eternia – AND CHANGE IT! For nothing on Preternia stays the same… as you will soon see!
There are a couple of Mattel documents that seem to point toward some preliminary ideas that lead to the creation of the Powers of Grayskull concept. The concept included a range/paladin character with a bond with nature as well as a sage character – these seem to be early incarnations of He-Ro and Eldor. A giant is even included, which seems to point to Tytus.
Image courtesy of Jukka IssakainenImage courtesy of Jukka Issakainen
Artwork
Eldor appears in very little surviving artwork, outside of his packaging. We have this piece below, by artist Errol McCarthy, and the line art for the cardback scene on the packaging by the same artist.
Images via He-Man.org
Artwork was also produced internally at Mattel illustrating the world of Preternia. Within the scene there is a bearded old wizard with a cloak working some magic against a giant snake. This might be a representation of Eldor, although I’m not certain on that point:
Image source: Dark Horse/The Power and the Honor Foundation
A poster by Emiliano Santalucia called “Age Of Preternia” will shortly be released by Mad Duck Posters, which depicts He-Ro, Eldor, Sharella (the tribal chieftess mentioned in He-Ro’s backstory) and Keldor (Skeletor before he was transformed into his current form):
Super7 Figure
Super7 announced in 2017 that they would be releasing 5.5″ scale figures based on the original 1987 He-Ro and Eldor prototypes. The figures were recreations of the originals, sculpted by the Four Horsemen. At least one complete and one partial original test shot of Eldor still exist, but unfortunately Super7 was unable to gain access to it, so the figure had to be sculpted from scratch. The figure was sculpted by Djordje Djokovic.
Super7 prototypesVintage Eldor test shot
The figure was released in a reproduction package and card that closely
followed the look of what would have been released in 1987:
The packaging is closely based on the original surviving packaging proofs, albeit with some changes to the text to denote manufacturer and the fact that the modern version comes with stickers, not holograms (holograms proved too expensive for this release).
Speaking of stickers, here are the ones that come with Eldor. I’m not sure if these are vintage or newly created based on the original cardback instructions (update: Alberto in the comments and Jukka Issakainen note that the stickers have Emiliano Santalucia’s signature on them, meaning they were newly illustrated for this project).
The Super7 Eldor figure features wrist articulation and a soft plastic (non-removable) hoodie. The head doesn’t seem to be able to turn. He has the familiar spring waist action feature. The gray areas of his costume have an opalescent quality, similar to the original prototype:
The Book of Living spells opens from opposite ends, allowing you to store and display each of the four stickers included with the figure:
On the Lords of Power Facebook page, a photo comparison was posted of a painted casting of the original Eldor test shot verses the Super7 release. The original version was apparently quite short. The modern release has a much taller torso and larger head. The modern figure isn’t actually any shorter than a typical vintage He-Man figure (taking the hood into account), so the vintage one was going to be fairly diminutive.
Image via Lords of Power Facebook Page
Of the two newly-released Super7 Powers of Grayskull figures, Eldor is probably my favorite. He’s a bit understated and mysterious, which is of course fitting given his role in the story.
Eldor in Action
Øyvind Meisfjord has shared the following images and video of Eldor in action:
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Name: He-Ro Faction: Preternia/Heroic Warriors Approximate US release date: May, 2019
He-Ro was the protagonist from the partially-realized Powers of Grayskull spinoff line. I say partially realized because three dinosaurs (Tyrantisaurus, Bionatops, Turbodactyl) were released under the Powers of Grayskull label, although no standard-sized figures were. The giants Tytus and Megator would have had that label as well had they been released in the US as planned, however their limited European release in 1988 omitted the POG logo. He-Ro appeared in Mattel’s 1987 dealer catalog, but was not released until 2019, under the Super7 label.
Design & Development
He-Ro originates with some concept art by Alan Tyler, created in October of 1985. The 2019 release actually includes a booklet outlining the character’s history, and includes a number of concept art pieces. It’s quite a nicely put together history of the figure, co-written by Emiliano Santalucia and James Eatock, and compiled by The Power and the Honor Foundation:
I would encourage everyone to pick up the 2019 Super7 He-Ro figure if you’re able to – the figure itself is very well done, and it’s worth it even just for the booklet. In the meantime, I’ll report on some points of the history they outline in their research.
He-Ro began as a series of drawings by Alan Tyler, under the name Lord Grayskull. The earliest version has kind of a rugged, heavily-armored look, but Tyler experimented will many different ideas, including giving the character a gnarly, dwarfish appearance. The images below come from the booklet:
Eventually the look evolved into something a bit more toned down, while remaining quite ornate. He-Ro was given golden armor and boots, and a red cape. The “G” symbol stayed on his costume for some time, eventually being replaced with a stylized H for He-Ro. However, the G symbol, especially the design in the third image below, does show up on the costume of the giant Tytus:
The Preternian giant Tytus, with Lord Grayskull’s symbol on his chest.
The final design is a cross between the red caped concept and the version with the silver gauntlets, below.
He-Ro cross sell artwork, showing the finalized figure design. Source: Dark Horse/The Power and the Honor Foundation
“Grayskull” was actually trademarked on June 23, 1986. This is relating to the figure and not to Castle Grayskull, as the latter was trademarked years earlier. “Powers of Grayskull” was trademarked on September 22 of the same year.
A prototype for the figure was shown in Mattel’s 1987 dealer catalog, indicating that Mattel was indeed planning to release the figure. However, tanking sales caused the plug to be pulled on He-Ro.
Image source: Nathalie NHT
Update: Yo Tengo El Poder has shared some additional photos of a hard copy/prototype of He-Ro:
Backstory
Mattel put together a Powers of Grayskull licensing kit, which included an illustration of the character by Errol McCarthy and a lengthy backstory for He-Ro:
From the style guide:
He-Ro
Name: Gray
Identity: Secret Ancestor of He-Man and She-Ra
Real Name: He-Ro, Alter Ego of Gray
Role: First recipient of The Powers of Grayskull and original leader of heroic forces in prehistoric Eternia against the evil Dino Reptilian Kingdom.
Power: As well as possessing the fabulous strength of He-Man, He-Ro has another power uniquely his own. It is the power of natural magic; an ability to magically influence elements of nature. He-Ro draws his power from the Book of Transformation.
Character Profile: Reared under the tutelage of his mentor, ELDOR, and the tribal chieftess, Sharella, Gray was one day mysteriously drawn to a nearby cave. There, in darkness and in light, he was invested with the newly evolved powers that would change his his life and alter the course of history in Eternia. The exact details of what transpired in that cave have remained secret, but Eldor has made cryptic allusions…references to the boy’s mysterious past, to an amazing legacy… and an awesome task which Gray accomplished that day in the cave. By placing one hand on his heart, flexing the other arm into a muscle and incanting, “Magic and strength…tempered by heart!” Gray causes an amazing transformation to occur, becoming the He-Ro of Grayskull and announcing, “I stand for Peace!”
Weapons: He-Ro channels his energy through a marvelous staff which can direct a magic ray to specific parts of the environment, causing the likes of inanimate rocks, rivers, and trees to respond to his commands.
Note: With powers of this scope, it might seem ludicrous to suggest anyway in which He-Ro could be less powerful than He-Man. But He-Man does have one power He-Ro lacks: the power of wisdom and maturity. He-Ro is younger and still learning to use his powers.
So essentially He-Ro is similar to He-Man in strength, with added earth magic powers, but he doesn’t have the wisdom and maturity of He-Man. His alter ego, Gray, is depicted in the card art for Eldor:
There are a couple of surviving Mattel documents that seem to point toward some preliminary ideas that lead to the creation of the Powers of Grayskull concept. The concept included a range/paladin character with a bond with nature as well as a sage character – these seem to be early incarnations of He-Ro and Eldor. A giant is even included, which seems to point to Tytus.
Image courtesy of Jukka Issakainen Image courtesy of Jukka Issakainen
Minicomics
He-Ro only appears once in any of the original MOTU minicomics, and it’s in a single scene, in shadow. The Powers of Grayskull: The Legend Begins! was meant to introduce the Powers of Grayskull storyline. In the story, He-Man and the Sorceress go back to Preternian times, and are unknowingly followed by Skeletor. Skeletor teams up with King Hiss, at which point He-Man (in disguise) is obliged to interfere. However, in the middle of the battle, He-Ro steps in and returns everyone to their proper time.
He-Ro’s magical staff is based on earlier concept art.
Other Artwork
He-Ro appears in a number of pieces of artwork by Errol McCarthy, including the cardback art he did for He-Ro and Eldor, as well as artwork for licensed products:
He-Man and He-Ro with Turbosaurus, which would evolve into Gigantisaur
He-Ro also appears on the packaging artwork for Turbodactyl, Megator and Tytus:
Artwork by William GeorgeArtwork by William George
Artwork was also produced internally at Mattel illustrating the world of Preternia. This scene mirrors some of the plot of The Powers of Grayskull minicomic:
Image source: Dark Horse/The Power and the Honor Foundation
A poster by Emiliano Santalucia called “Age Of Preternia” will shortly be released by Mad Duck Posters, which depicts He-Ro, Eldor, Sharella (the tribal chieftess mentioned in He-Ro’s backstory) and Keldor (Skeletor before he was transformed into his current form):
Mad Duck also put out a poster by Rob Ayotte called “Ancients”, which features He-Ro, Tytus, Megator, King and Queen Grayskull (from the 200x continuity), Rattlor, Snake Face, and other Preternia characters.
Super7 Figure
Super7 announced in 2017 that they would be releasing 5.5″ scale figures based on the original 1987 He-Ro and Eldor prototypes. The figures were recreations of the originals, sculpted by the Four Horsemen, Prototypes were revealed prior to their release. Initially He-Ro was to have painted metallic gold armor and boots, although the final version was released with gold vac metal boots and chest armor, following the look of the original Mattel design.
The figure was released in a reproduction package and card that closely followed the look of what would have been released in 1987:
As noted in the illustrations above, He-Ro was to have a magical staff that would pop open upon pressing down on the green gem. That feature was replicated in the Super7 release. This was worked out by the Power and Honor Foundation team by reverse-engineering the design based on the surviving card art.
However, the 1987 figure was also going to have a button on its back that would have caused its right arm to swing forward. That was omitted from the 2019 release, I assume due to cost or lack of sufficient design information. It does, however, have the typical spring waist feature.
The original figure also would have come with (presumably) part 2 of the Powers of Grayskull minicomic series. Since that has not been located, the previously mentioned booklet explaining the figure’s origins was included instead.
The Super7 figure, overall, looks very close to the vintage prototype. The facial expression is a bit more intense, and the detail on the hair is a bit more sharp. There are a few other differences, like a narrower face and neck, slightly longer legs, slightly differently shaped shoulders, and a smaller pelvis piece. But most of these these are almost imperceptible, and probably unavoidable without access to the original sculpture.
Super7 He-Ro and EldorVintage prototypeComparison photo put together by Tokyonever. Vintage on left, 2019 release on right.
Regarding the design of the figure, He-Ro is a certainly an eye-catching figure with his shiny gold costume and red cape. If I had been polled by Mattel at the time of the character’s development, I probably would have pushed them to make the ancestor of He-Man look a bit more rough and barbaric-looking (and indeed that was done with the 200x King Grayskull character). But then again by the late 80s the classic sword and sorcery craze had largely faded away, and I’m sure vac metal was a big selling point on toy shelves.
Regardless of all that, I’m delighted that Super7 put this long-awaited figure in the hands of fans. I very much hope that either Super7 or Mattel gives us more concept and prototype figures in the 5.5″ scale in the future. This is a fantastic way for collectors of the original vintage line to expand their collection.
He-Ro in Action
Øyvind Meisfjord has kindly contributed the following images and video of He-Ro in action:
He-Ro atop Turbodactyl, who has captured King Hiss
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Mark DiCamillo was formerly Director of Marketing at Mattel. Mark started out as an engineer, working on lines such as Intellivision, Hot Wheels and BraveStarr. From there Mark was promoted to Male Action Design Manager, where he worked on the “New Adventures” He-Man line, among many others in his career at Mattel. One of Mark’s most successful designs was the role play Power Sword for the New Adventures line. The sword was an instant commercial hit.
Artwork by Mark DiCamillo
Danielle Gelehrter initially contacted Mark about an interesting project he worked on that never saw the light of day – a live-action He-Man TV series, similar in concept to the eventual Captain Power TV series. Unfortunately the live-action He-Man series was never produced, but it’s a fascinating piece of He-Man lore that hasn’t received much attention.
From there Danielle looped me in, and we brainstormed on some additional questions for Mark, which he was gracious enough to answer:
Q: Many fans don’t know that a live-action He-Man TV series was in the works at one time. Can you talk about that?
A: Based on the success (sort of) of the live-action He-Man movie in 1987, Mattel immediately began to discuss the possibility of developing a weekly live-action TV show based on He-Man and the Masters of the Universe. Obviously, the more fanciful animated characters had to be adapted to be done with live actors. In addition, to keep the production budget for a weekly TV series in check, the costuming had to be relatively simple. At the time there was also a move to update the look to be a bit more futuristic vs. the original barbarian look that He-Man launched with. We did numerous design studies on everything from character looks to vehicles and weapons. Sadly the TV series was never green-lighted, but some of the design concepts were adapted to the New Adventures of He-Man in 1989.
Here is… one of the sketches for a live-action TV Man-At-Arms for your reference:
Artwork by Mark DiCamillo
Q: I can’t help but notice the resemblance to Captain Power. Did Captain Power start as this live-action He-Man show?
Mark: Captain Power was its own concept. Certainly born out of the rise of male action toy play (which began with G.I. Joe, moved on to Star Wars and then Masters). One of the keys to Captain Power was some new technology that allowed the shows to be encoded with information that could be picked up by a receiver in the toys. Basically there were flashes of light that were interwoven between the scan lines of the TV signal. Similar to the old concept of subliminal advertising. The toys could detect the flashes, but the human eye could not. The flashes allowed the toys to know if characters or ships on the screen were firing toward the viewer. If they were, then the toys would react (for example, a handheld weapon buzzing, or a pilot ejecting).
This same technology was also used for BraveStarr (western-themed male action). and even Wheel of Fortune. Mattel made a Wheel of Fortune game that let you play along at home. You could guess your own letters and try to solve the puzzle at home. When Vanna turned over a letter on TV, it would actually reveal itself on your home game as well.
Q: Can you remember what existing characters from the original Masters of the Universe line would have been redesigned for the live action TV show?
Mostly the original core characters, He-Man, Man-at-Arms, and Skeletor.
Q: What was your specific involvement in the project? How did you feel about the direction it was going?
I was running one of the male-action design groups. The story and project direction came mostly from outside producers and marketing. Our design team was focused on ideation, churning out ideas and design styles.
Q: Can you recall what new characters would have been introduced for the show?
We had a number of character concepts, many without specific names, but with more human look and higher tech weapons. For example we had a bulked up evil character with a shaved head that carried a laser battle ax.
Q: You mentioned “the more fanciful animated characters had to be adapted to be done with live actors.” Does this mean characters like Orko and such were going to be in the show as performed by live actors?
A: Orko did not make it into any of the character concepts my team did for the live action show.
Q: What kinds of vehicles were planned for the show?
A: As I mentioned earlier, we tried to create vehicles that you could actually build and operate in live video shoots. We had motorcycles and off-road vehicles. We did have a hover sled, but that could be shot by holding the sled up off camera like was done with Luke’s scooter in the original Star Wars.
Image source: The Power and the Honor Foundation. Note that we see characters that somewhat resemble Laser Power He-Man and Laser Light Skeletor figures with the “Harm Arm” This one is called out as a TV interactive accessory.A possible TV redesign for He-Man (although not labeled as such), riding a futuristic vehicle. Thanks to Dušan M. for the image and for his analysis. Image source: The Power and the Honor Foundation catalogA possible TV redesign for Skeletor (although not labeled as such). Thanks to Dušan M. for the image and for his analysis. Image source: The Power and the Honor Foundation catalog
Q: Who worked on the character and vehicle designs for the show?
A: Our team was comprised of myself, Martin Arriola, Dave Wolfram, Dave McElroy, Terry Choy, Michael Collins and others. I had spent some time on Hot Wheels, so the vehicles fell mostly to myself, Michael Collins and Dave McElroy. Terry Choy pitched in as well.
Q: Were any scripts or story treatments written? What was the premise of the show?
A: We only had some basic story premises to work from. The main thing the design team had to work with was that the show would be set on Earth
Q: Was Castle Grayskull going to be in it? Or if not, were there new locations designed for the show?
A: We did not do any sketches of Grayskull for the live action show.
Q: Was this going to be a prime-time show or a daytime kids’ show?
A: It was designed to be a prime time show. It is the only way that a show of this type and budget would make economic sense.
Q: Which designs for the TV show ended up as New Adventures figures?
A: Really the only live action concepts that made it into New Adventures was the style for Skeletor. The New Adventures was a bit more futuristic than the look we were working on for the live action TV series
New Adventures Skeletor Concept by Mark DiCamillo, drawn for presentation by David Wolfram
Q: Laser Power He-Man and Laser Light Skeletor, as I recall, also came out of designs intended for the live action show, correct? Can you talk about those concepts?
A: As you know, Mattel had some success with Captain Power and Bravestarr. At the time, we were adding lasers to just about everything.
Laser Power He-Man. Concept design by Martin Arriola, artwork by David Wolfram. Image source: Dark Horse/The Power and the Honor Foundation.Laser Light Skeletor concept. Artwork by David Wolfram.
Q: An early prototype of Laser Power He-Man featured a green crystal in his backpack, and we’ve heard that the crystals would have been kind of a McGuffin for the show, something each side was trying to get to power their vehicles and weapons. Is that accurate, and can you tell us anything more about it?
A: I really don’t recall that as a story premise, but I would not refute it either.
Laser Power He-Man prototype
Q: Do you remember a 1988 story bible for a He-Ro: Son of He-Man cartoon that combined animation and live-action? Was that related to this at all? There was a “son of Skeletor” character named Skeleteen in it, and a lot of the other elements from this bible ended up in New Adventures of He-Man.
A: Mattel Entertainment was always working on new story treatments for toy-based entertainment. The main story concept and setting for the New Adventures was conceived by Dave Wolfram and myself. (I’ve attached a sketch that Dave did of our New Adventures universe.)
Q: What’s the relationship between the abandoned live action He-Man show and Captain Power?
A: None really. Captain Power was all about technology, include the interactive TV technology, which Mattel used in the Wheel of Fortune game as well.
Q: Why do you think the show never happened?
A: Like most things in entertainment and toys for that matter, very little that is created actually sees the light of day. I’m sure it was hard to make the economics work. When you add a lot of costumes, effects and makeup to a show, the costs rise rapidly.
Q: New Adventures of He-Man had some really well-produced live action TV commercials. Would the live action He-Man show have had a similar look?
A: It is hard to say. The live action TV show concept came before the New Adventures toy line and commercials, so there is very little relation between the two.
Q: Were any specific actors considered for the live action TV show?
A: None really. It never got that far, but many of us at the office had a soft spot for Deron McBee who did numerous toy fairs and mall tours and was Malibu on the American Gladiators.
While the live-action He-Man TV series never saw the light of day, it’s fascinating to imagine what might have been. The few glimpses we have into the show seem to reveal a very different take on Masters of the Universe, particularly given the apparent lack of Castle Grayskull in the series. Perhaps some of the story premises for the show will turn up someday to help paint a more complete picture of this mysterious, unproduced version of He-Man.
Special thanks to Mark DiCamillo for his willingness to answer our questions, and also to Danielle Gelehrter for including me on the interview.
To learn more about Mark’s design, management, engineering and product management experience, please check out his website.
Danielle Gelehrter has been a contributor to a number of Dark Horse books about He-Man and She-Ra, and she is also a co-writer of the Masters of the Universe Classics Collector’s Choice Bios. You can read more about her work here.
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