History

The Fighting Foe-Men

One of several copies of The Fighting Foe-Men script

Early minicomic art by Alfredo Alcala, depicting Man-At-Arms with an early weapon from a previous piece of concept art. Image source: Power of Grayskull documentary. Image courtesy of Jukka Issakainen.

It’s fairly well known by now that early on, Masters of the Universe had a number of working names. One of them was Lords of Power, a topic I’ve covered previously. Another was The Fighting Foe-Men, which will be the topic of this article.

Former Masters of the Universe Classics brand manager Scott Neitlich shared a number of early MOTU documents his his retrospective video below on the rollout of the Classics toyline. I’d like to discuss those documents relevant to the Fighting Foe-Men idea:

Don Glut, under contract from Mattel, wrote a story treatment for the line, apparently with the idea of turning the treatment into the mini comic books to be included with the figures. The Fighting Foe-Men document includes many working figure titles and a few ideas I recognize from my conversations with MOTU designer Mark Taylor, so Glut may have just taken whatever the Mattel team had at the time and expanded it out into a first attempt at a MOTU mythos:

SETTING

In the distant past, or possibly the distant future, a great global war broke out on the distant planet Eternia. The war was waged among the powerful scientists and sorcerers that ruled that planet. The energies unleashed during that war destroyed the two warring factions, and sent Eternia into a space/time warp, where it remains held in a timeless limbo.

Eternia is a rugged, primitive type world, inhabited by various warlike races. Occasionally other beings from distant worlds are cast into the time warp to take refuge on Eternia. The planet’s surface is a savage world of dense jungles, dark forests, active volcanoes, etc. The seas are turbulent and infested with bizarre formes of marine life. The skies are dominated by all manners of strange flying creatures. What little remains of Eternia’s past science has been channeled into various weapons of war — weapons appearing both primitive and yet strangely futuristic.

The idea of a post-apocalyptic Eternia is one of Mark’s ideas, so this may have been communicated to Glut.

Among the remnants of the pre-war days of Eternia is the ominous and awesome Castle Grayskull. The Castle is so ancient that none of Eternia’s inhabitants knows who (or what) built it. What is known is that the Castle is equipped with all manners of weapons, traps and devices. The place is a veritable fortress. Legend has it that the Castle harbors, in some secret place, the mysterious Power Gem — the product of both pre-war science and sorcery. The Power Gem will make its possessor all-powerful and the master of all Eternia. Naturally, then, Castle Grayskull and the Power Gem are coveted items and the reason for much conflict on Eternia.

I hadn’t seen this “Power Gem” concept before. Obviously it was dropped, and perhaps was the inspiration behind the Power Sword.

Skeletor talks about the Power Sword in He-Man and the Power Sword, written by Don Glut, illustrated by Alfredo Alcala

Castle Grayskull concept, by Mark Taylor

HEROES

Among the various characters living on Eternia are four strange beings that we can consider heroes. They are:

He-Man — A native of Eternia, raised by his jungle-dwelling tribe. He is a mass of muscle, with incredible physical strength and a short-fuse-temper. His prowess got him awarded, by the tribe’s elders, a series of fantastic weapons and costumes which they had found in the ruins of a fortress once occupied by Eternia’s pre-war scientists. The costumes augment his strength, each one giving him a single new power — a forcefield, the increased strength of a Hercules, etc. He-Man loves his people, but he craves excitement and adventure, and so has set off on his own. He does not always fight fair and often resorts to underhanded methods to get the job done.

The costumes that give He-Man different abilities are familiar from the first minicomic, but the characterization of He-Man as someone who is a short-tempered lout who doesn’t fight fair is something that was obviously abandoned quickly.

He-Man concept art, by Mark Taylor

He-Man’s forcefield garment, as mentioned in the Glut’s Fighting Foe-Men treatment

Early minicomic art by Alfredo Alcala, depicting He-Man and the Sorceress with an early concept vehicle, the Battle Catapult. Image source: Power of Grayskull documentary. Image courtesy of Jukka Issakainen.

Battle Catapult concept by Mark Taylor

Early minicomic art by Alfredo Alcala, depicting He-Man and the Sorceress battling a monster. Image source: Power of Grayskull documentary. Image courtesy of Jukka Issakainen.

MAN-OF-ARMS (alternate names: Arms-Man, Knight-Man, War-Man) — A cold, calculating and totally confident Master of All Weapons. He was trained since childhood by his people in the arts of battle, and is master of such weapons as the laser-axe, the electro-sword and any others that come his way. Unlike He-Man, he is a planner and never plunges into battle without ample preparation. He has left his people to right wrongs wherever he finds them, but knows that, if necessary, he can summon his people to his side as an army.

This depiction of “Man-Of-Arms” (Man-At-Arms) seems pretty close to Mark Taylor’s own conception of the character, and seems at least compatible with his appearances in early minicomics.

Early minicomic art by Alfredo Alcala, depicting Man-At-Arms in a concept vehicle design by Mark Taylor. Image source: Power of Grayskull documentary. Image courtesy of Jukka Issakainen.

Concept vehicle by Mark Taylor. Image source: The Power and the Honor Foundation

An early concept that became Man-At-Arms. From Mark Taylor Sketches Vol 1

WING-MAN (alternative name: Air-Man) — One of the last of a race of mountain-dwelling beings who have mastered the air. Wing-Man is a denizen of mountain peaks hidden high above Eternia’s clouds. He utilizes a flying craft equipped with various weapons resembling characters of flying creatures — a deafening bird’s cry siren, a hornet’s sting, etc. But he can fly without use of the craft, thanks to a set of foldable wings — including a net of bird’s wings, bat’s wings, insect’s wing, etc. He has a good sense of humor and is a natural practical joker, which makes him bearly [sic] tolerable to such brooding characters as He-Man.

Wing-Man or Stratos sounds pretty similar to his minicomic depiction, until you get to the description of his various wings. I’m not sure if that was ever in the works at Mattel or if that’s something Glut came up with on his own.

Stratos concept. Image courtesy of Rebecca Salari Taylor

MER-MAN (alternative name: Sea-Man) — The last survivor of an extraterrestrial race of water-dwellers. When his water-world was drawn into its sun by the force of gravity and evaporated, Mer-Man — a scaly humanoid with fishlike gills and fins — escaped to Eternia and took residence in its seas. There this intelligent being took command of the sea’s creatures. He can exist on land, where his strength, accustomed to the pressures of the sea’s depths, is increased — but extreme heat can dehydrate him, weakening and eventually killing him.

I had heard something like this characterization for Mer-Man before, but hadn’t seen evidence to support it until now. Mer-Man’s susceptibility to dehydration is familiar from the comics, but otherwise his backstory and heroic characterization is totally unlike anything seen in MOTU canon.

Mer-Man as a hero was also something that shows up in a figure sheet included in one of the extra scenes in the excellent Power of Grayskull documentary:

Image courtesy of Jukka Issakainen

Mer-Man getting dehydrated in the heat of Skeletor’s blade

Image source: The 2016 Mark Taylor B-Sheet Collection . Scan by Axel Gimenéz

VILLAINS

Each of the villains is out for his own gain, usually to obtain the Power Gem for himself, but they occasionally accept one of them as their leader — Beast-Man

BEAST-MAN — Another native of Eternia’s jungles whose tribe — or pack — has seemingly always been at war with their natural enemies, the human tribe of He-Man. Beast-Man has formidable strength, but it is his ferocity that makes him a natural leader. He has the agility of a gorilla. But when he dons his various costumes, he takes on the powers of other animals — the speed of a gazelle, the charging force of a rhino, etc. Beast-Man, though he despises He-Man’s tribe, yearns to take one or more of its females as a bride. He is totally evil and corrupt. His only redeeming quality is the “love” he bears for his own race, though it is actually more like instinct than any real emotion. His voice is gutteral, almost a growl.

This is a quite surprising casting of Beast Man as the primary enemy of He-Man. I had heard that this was once the case, but had never seen actual evidence until now. In this treatment he is given parallel powers to He-Man, in that he gains different power from wearing different costumes.

Beast Man and Mer-Man prototypes. Image via Andy Youssi

Early Mark Taylor Beast Man concept art

DE-MAN — A regular demon in the flesh. De-Man once inhabited an alien dimension resembling Dante’s version of Hell, but was thrown into Eternia’s dimension when the great war created a rift between the two dimensions. De-Man is possibly Beast-Man’s most dangerous ally. He has incredible powers and weapons, which can throw bolts of fire, electrical energy, cold. etc. He can control the very elements, bringing down a terrible storm from a cloudless sky, etc. He speaks in a raspy voice and is waiting for just the right opportunity to turn against Beast-Man and seize the Power Gem for himself. Then he will reopen the dimensional rift and bring more of his own race – to conquer eternia.

Some of De-Man’s (Skeletor’s) story here shows up in He-Man and the Power Sword (specifically the part about De-Man as a demon from another dimension). The control over the weather wasn’t really explored. De-Man’s obsession with the Power Gem became Skeletor’s obsession with the Power Sword.

Mark Taylor’s De-Man (Skeletor) concept art, published by Super7 and the Power and the Honor Foundation. Image courtesy of Axel Giménez.

Skeletor’s origin story

WOODS-MAN (alternate names: Tree-Man, Green-Man) — Another naturally-born Eternian. The master of the Forests and Jungles, Woods-Man has the power to control all plant life. Bening a manlike plant himself, Woods-Man does not have the ability to speak — but he does have a telepathic ability to communicate with others of his kind or other plants. His secret ambition is to subjegate all animal life and make Eternia’s plants the rule or this planet.

At first glance Woods-Man reminds me of Moss-Man, who was released in 1985. However, this may have been referring to the Mark Taylor concept below:

From Mark Taylor Sketches Vol 2

KA-MAN (named for the crocodilian Caiman) — a humanoid reptile, not too smart, but incredible sinister and evil. Being reptilian, the scaly warrior is cold-blooded and susceptible to changes in temperature. When he speaks it is hardly more than a hiss. Like a lizard, he can scale walls, change his color to match his environment, look about in all directions with his globelike eyes, etc. His various costumes give him extra reptilian powers — the rattle and striking power of a snake, the fiery breath of a dragon, etc. Naturally his snakelike fangs are venomous. His small reptile’s brain affords him little thinking ability and makes him extremely susceptible to taking orders.

It’s hard to know for sure, but this Ka-Man character might be referring to this Mark Taylor concept:

From Mark Taylor Sketches Vol 2

After the characters are set up, Glut lays out a story synopsis for the first comic book in the series, one that sets up the heroes independent and squabbling warriors who must reluctantly form a team to stop the villains. He-Man’s arrogance at first prevents them from working together, after the forces of Beast-Man bring them to the brink of destruction, they must unite in order to survive.

In the Fighting Foe-Men treatment, as in He-Man and the Power Sword, He-Man makes his home out of rocks.

Included among the documents is what looks like feedback from Mattel for some changes to the story. Those changes include making Grayskull more mysterious and emphasizing that it holds the secrets of the universe. Mattel also wanted to make De-Man (Skeletor) the primary villain. He-Man was to be made more heroic and less arrogant and underhanded; he was also supposed to get along with the other heroes. In this feedback, Tee-La (Teela) was to be written out of this particular story. That last edit obviously didn’t take, as Teela features prominently in the minicomics written by Glut.

“Tee-La” attacks “Beastman” in the first MOTU minicomic, He-Man and the Power Sword

Return to Table of Contents.

Heroic Warriors, History

The Origin of He-Man’s Boot Dagger

Guest post by Jukka Issakainen

Recently the news broke that Mattel were making an exclusive He-Man & Prince Adam 2-pack for San Diego Comic-Con 2019.

“Pixel Dan” later managed to confirm that it will be a new toyline from Mattel for adult collectors, called Masters of the Universe Origins — with the Four Horsemen on duty to handle sculpting. They did not sculpt He-Man and Prince Adam, but will be taking care of the following figures. A retail release is expected during Fall 2020. At San Diego Comic-Con 2019, Mattel showcased other figures for the line, including Skeletor, Beast Man, Teela, Evil-Lyn and Man-At-Arms which are based on their original vintage action figures but with more articulation and some enhancements like a new face-sculpt for Evil-Lyn or the addition of a mustache for Man-At-Arms.

Early versions of the figures with a few differences from the final toys, such as the gold handle on the sword and the knife going all the way through the top of He-Man’s boot

The idea with these new action figure designs and theme seems to hearken back to… well to the origins of the characters. With the exclusive packaged figures; this version of blue-vest savage Prince Adam design debuted in DC Comics special preview “Fate is the Killer” for Masters of the Universe (published August 5th, 1982) and the same design appeared in mini-series issue #1 “To Tempt the Gods” (released September 9th, 1982). His first appearance had a different look (from DC Comics presents #47 “From Eternia — With Death”.)

From Eternia – With Death, 1982. First appearance of Prince Adam. Written by Paul Kupperberg, pencils by Curt Swan
Fate is the Killer, 1982. Second appearance of Prince Adam. Written by Paul Kupperberg, art by Curt Swan/Dave Hunt
To Tempt the Gods, 1982. Third appearance of Prince Adam. Recolored by Jukka Issakainen. Written by Paul Kupperberg, pencils by George Tuska
Masks of Power, 1984. Written by Michael Halperin, artwork by Alfredo Alcala

The DC Mini-series design of blue-vest Prince Adam later appeared in Mattel’s minicomic wave 3 (1984). Accordingly the packaging art by Axel Giménez, Val Staples and Nate Baertsch for the 2019 exclusive was requested by Mattel to pay homage to style of the early minicomic art, and they did a great job emulating the spirit of Alfredo Alcala.

Another noteworthy thing with these figures is the addition of a boot-knife for He-Man.

The boot-knife has always been a fascinating accessory. As a weapon it’s easy to carry and can be very effective. Many illustrations with Tarzan have him using a knife, and as Conan the barbarian once said “Cimmerians generally prefer… the dagger.”

It’s no surprise Masters of the Universe has many influences from fantasy and barbarian settings, mixed with sci-fi elements.

In the early concept art by Mark Taylor, He-Man can be seen with the boot-knife.

Second color version of Mark Taylor’s He-Man concept, August 3, 1981. Image source: The Power and the Honor Foundation

Accordingly, Taylor recalled the boot knife’s inspiration:

“[Mark said] It’s a dagger. It came from our scuba diving days.”

Rebecca Salari Taylor

And that is an interesting tidbit about the boot-knife dagger. Big thanks to Rebecca and Mark for sharing this with me!

He-Man of course isn’t the only character in Mark Taylor’s B-sheet artworks to have a dagger in their boot. Man-At-Arms sports one too. Though the showcased MOTU Origins figure doesn’t seem to have one in his boot.

From the Mark Taylor Portfolio, published by Super7/The Power and the Honor Foundation

The dagger perhaps makes its most famous appearance in the very first minicomic “He-Man and the Powersword” (1982), written by Don Glut and illustrated by Alfredo Alcala. For fans this was the first place they remember seeing it and in a way feels ubiquitous to the early stories much like Teela’s Horse, where you could imagine it showing up in activity/coloring books and other early material. Curiously though the dagger does not appear in any other minicomic (that is to say, the small comics that came packed with the figures) after the first one.

In the minicomic pages He-Man, a warrior from a jungle tribe comes across the Sorceress who bestows him “the treasures I have guarded all these years” and we see an axe, a shield, the power harness and other items and vehicles which He-Man receives. The Sorceress described the items being invented before the Great Wars. Possibly the dagger came from that era. He is seen with the dagger in his boot in subsequent pages but sadly it is never mentioned in the text and we don’t see him use it.

The next time we would see the dagger, came in DC Comics Presents issue #47 “From Eternia — With Death!”  where He-Man meets Superman for the first time (released April 8th, 1982). The story is also the first time we see Prince Adam and after he goes into the Cave of Power and is transformed, the dagger appears in his boot. Sadly in this action adventure He-Man doesn’t use the dagger either, and out of 6 panels where it shows up, one time it switches to He-Man’s left boot, instead of the right one.

After that, DC Comics published a special preview “Fate is the Killer” for Masters of the Universe (published August 5th, 1982) inside over a dozen DC-titles. Here the dagger is present on the cover-art, but it’s nowhere to be found in the pages.

Following the schedule of DC Comics, the dagger had been phased out completely by the time DC Mini-series #1 was released (September 9th, 1982).

There is also an early copy ad where He-Man is illustrated with the dagger. The same image was re-used for Castle Grayskull instruction-sheet, but for that the dagger was removed.

Now it has been mentioned that the new Masters of the Universe Origins action figures will also come with minicomics. Hopefully in the case of He-Man, we get to see him feature his dagger in action.

Another instance where a knife from a boot was seen in action came with the 1987 Masters of the Universe motion picture.

1987 Masters of the Universe movie poster by Drew Struzan. Image source: The Art of He-Man

Early on He-Man spots a captured Gwildor by Skeletor’s Troops and intervenes the group. During the fight He-Man reaches to his right boot for a knife and throws it at one Trooper.

This was shown in the concept art for He-Man by Jean “Moebius” Giraud and William Stout.

The boot knife is a cool addition in the movie and hearkens back to the early minicomic roots of He-Man.

Hope you enjoyed this look on He-Man’s boot dagger and its origins. My thanks to Adam for having me come up and write this guest post! Thanks also to James Eatock and Øyvind Johannes Meisfjord for help with some images. If you discover the boot dagger in other media, drop us a note!

Return to Table of Contents.

History

Happy He-Man Day!

Back in 1987, Tom Bradley, mayor of Los Angeles, declared April 28 to be Masters of the Universe Day, in celebration of the live MOTU Power Tour performance that was running at the time.

It continues to be commemorated by fans to to this day, but I would propose an additional day to celebrate the most powerful toyline in the universe: March 1.

From December 1981 to January 1982, Mattel filed trademarks for their completed Masters of the Universe toyline, in preparation for the big product launch. The line (largely designed by Mark Taylor, vehicles by Ted Mayer) was first shown to the public on February 17, 1982, at New York Toy Fair. I believe it was first made available in retail stores on March 1 of 1982. That’s based on a piece of evidence taken from the first MOTU minicomic, He-Man and the Power Sword.

Included near the back of the minicomic was a cash rebate offer. Parents who purchased two of the eight MOTU figures available that year could get a rebate of $1.25.

There was a purchase date restriction on the offer. Purchases had to be made between March 1, 1982 and January 31, 1983.

I believe the earlier date represents the earliest date that these toys would have been available in stores – shortly after they were unveiled at New York Toy Fair.  That would mean that March 1, 1982 was the day that children all over the country (and later, the world) were first introduced to the world of He-Man.

Since Masters of the Universe Day is already taken, I’d suggest we commemorate March 1 as He-Man Day.

Incidentally, in the animated He-Man episode, The Energy Beast, King Randor tries to create a He-Man Day, but He-Man is too modest at the time to accept it. I’d say after 36 years defending Eternia and Grayskull from the evil forces of Skeletor, he’s more than earned it.

Return to Table of Contents.

History

Copyrights in MOTU (Part Three: 1983)

In previous posts I’ve covered trademarks and patents in Masters of the universe, and organized the material into a cohesive Masters of the Universe Timeline. In this post I’m going to be covering Mattel’s He-Man-related copyrights, sourced from the US Copyright Office, for 1981. Eventually I’ll fold these dates into the MOTU Timeline article as well.

Some of the copyright entries have some interesting details and comments, so I’ll include most of the original text (errors and all), eliminating some redundancies and the registration numbers.  Each entry has multiple dates, but I’ll sort according to “Date of Publication”. I’ll do a separate post for each publication year.

Sometimes, however, date of publication actually refers to a piece of material that a new claim was based on. So a new set of stickers could be made in 1984, but based on material published in 1982. Typically you’ll see that where the registration date is much later than the publication date. Some discernment is needed to interpret this information.

Please note that I have not been able to locate images for all the materials described, and some of the images I have located could be misplaced. Any assistance from perceptive readers is always appreciated.

February

Type of Work: Visual Material
Registration Date: 1983-04-04
Title: Attak trak [sic] battle machine : [no.] 82-5470.
Notes: Cataloged from appl. only.
Date of Creation: 1982
Date of Publication: 1983-02-03
Date in Notice: notice: 1982

Type of Work: Visual Material
Registration Date: 1983-06-21
Title: Evil-Lyn : [no.] 81-4712.
Notes: Cataloged from appl. only.
Date of Creation: 1981
Date of Publication: 1983-02-03
Date in Notice: notice: 1981, 1982
Previous Registration:
Body & limbs prev. reg. as Teela, 26Oct82, VA 111-540.
Basis of Claim: New Matter: new head sculpted.
Copyright Note: C.O. correspondence.
Other Title: Teela

Type of Work: Visual Material
Registration Date: 1983-04-04
Title: Faker figure toy : [no.] 81-4482.
Description: Figurine.
Date of Creation: 1981
Date of Publication: 1983-02-03
Date in Notice: notice: 1981
Previous Registration: He-Man prev. reg. 1982, VA 111-545.
Basis of Claim: New Matter: additions & changes.
Other Title: He-Man

Type of Work: Visual Material
Registration Date: 1983-02-25
Title: Man-E-Faces.
Description: Sculpture.
Series: Master of the Universe ; 82-5879
Date of Creation: 1982
Date of Publication: 1983-02-03
Date in Notice: notice: 1982
Other Title: Master of the Universe ; 82-5879

Type of Work: Kit
Registration Date: 1983-04-21
Title: Masters of the universe.
Imprint: Hawthorne, CA. : Mattel, c1983.
Description: 1 booklet, 1 sound disc.
Notes: Disc in back cover pocket.
Date of Creation: 1983
Date of Publication: 1983-02-03
Authorship on Application: text, artwork, record: Mattel, Inc., employer for hire.

Type of Work: Visual Material
Registration Date: 1983-04-01
Title: Masters of the Universe : extra thick Frame-Tray puzzle : [no.] 4558A.
Date of Creation: 1982
Date of Publication: 1983-02-14
Date in Notice: notice: 1982

Type of Work: Serial
Title: Mattel toys . : [catalog].
Serial Publication Year: 1983
Imprint: Hawthorne, CA : Mattel Toys.
Description: print material.
Frequency: Annually.
Description based on: 1982 issue.
Authorship on Application:
Mattel, Inc., employer for hire.
Issues Registered: 1983. Issue title: Mattel delivers. Created 1983; Pub.
1983-02-03; Reg. 1983-02-25;
Other Title: Mattel delivers

Type of Work: Visual Material
Registration Date: 1984-04-20
Title: Point Dread & Talon Fighter 82-4306.
Notes: Cataloged from appl. only.
Date of Creation: 1982
Date of Publication: 1983-02-03
Date in Notice: notice: 1982

Type of Work: Visual Material
Registration Date: 1983-02-25
Title: Ram-Man.
Description: Sculpture.
Series: Masters of the Universe ; 82-5896
Date of Creation: 1982
Date of Publication: 1983-02-03
Date in Notice: notice: 1982
Other Title: Masters of the Universe ; 82-5896
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1983-12-28
Title: Trap Jaw : [no. 81-4302]
Description: Sculpture.
Date of Creation: 1981
Date of Publication: 1983-02-03
Date in Notice: notice: 1981
Previous Registration: Torso of He-Man prev. reg., VA 111-545; legs of Man-E-Faces
prev. reg., VA 120-881.
Basis of Claim: New Matter: “head and arms.”
Other Title: He-Man Man-E-Faces

Type of Work: Visual Material
Registration Date: 1984-01-13
Title: Tri-Klops : [no.] 82-4301.
Notes: Cataloged from appl. only. Based on He-Man product.
Date of Creation: 1982
Date of Publication: 1983-02-03
Date in Notice: notice: 1982
Previous Registration: Prev. reg. 1982, VA 111-545.
Basis of Claim: New Matter: “new head added, also removable torso
decorations.”
Other Title: He-Man

March

Type of Work: Visual Material
Registration Date: 1984-12-11
Application Title: He-Man heat design 83; Heat design number 3354.
Title: He-Man.
Description: Iron-on transfer.
Series: Masters of the Universe ; 3354
Date of Creation: 1983
Date of Publication: 1983-03-25
Authorship on Application: artwork on heat transfer material: Factors Et Cetera, Inc.,
employer for hire.
Previous Registration: Prev. reg. as figure toy 1982, VA 111-545.
Basis of Claim: New Matter: “new version in two dimensional form.”
Other Title: Masters of the Universe ; 3354
He-Man heat design 83
Heat design number 3354.
Names: Mattel, Inc.
Factors Et Cetera, Inc.

Type of Work: Visual Material
Registration Date: 1984-12-11
Application Title: He-Man heat design 83; Heat design number 3353.
Title: He-Man.
Description: Iron-on transfer.
Series: Masters of the Universe ; 3353
Copyright Claimant:
Mattel, Inc.
Date of Creation: 1983
Date of Publication: 1983-03-10
Authorship on Application: artwork on heat transfer material: Factors Et Cetera, Inc., employer for hire.
Previous Registration:
Prev. reg. as figure toy 1982, VA 111-545.
Basis of Claim: New Matter: “new version in two dimensional form.”
Other Title: Masters of the Universe ; 3353
He-Man heat design 83
Heat design number 3353.
Names: Mattel, Inc.
Factors Et Cetera, Inc.

Type of Work: Visual Material
Registration Date: 1984-12-11
Application Title: Skeletor heat design 83; Heat design number 3355.
Title: Skeletor.
Description: Iron-on transfer.
Series: Masters of the Universe ; 3355
Date of Creation: 1983
Date of Publication: 1983-03-25
Authorship on Application: artwork on heat transfer material: Factors Et Cetera, Inc.,
employer for hire.
Previous Registration: Prev. reg. as figure toy 14Nov82, VA 111-542.
Basis of Claim: New Matter: “new version in two dimensional form.”
Other Title: Masters of the Universe ; 3355
Skeletor heat design 83
Heat design number 3355.
Names: Mattel, Inc.
Factors Et Cetera, Inc.

April

Type of Work: Text
Registration Date: 1983-10-14
Title: Masters of the Universe : an activity book : [no.] 1150-21.
Imprint: Racine, Wis. : Western Pub. Co., c1983.
Description: 1 v.
Date of Creation: 1983
Date of Publication: 1983-04-20
Authorship on Application: ill. & text: Mattel, Inc., employer for hire.

May

Type of Work: Kit
Registration Date: 1983-09-06
Title: Masters of the Universe fine tip marker color by number: ages 6-12 : [no.] 7209C.
Description: Kit.
Notes: Includes col. prints, markers & color guide.
Copyright Claimant:
Date of Creation: 1983
Date of Publication: 1983-05-18
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1983-08-15
Title: Masters of the Universe Paint with Water : [no.] 1765.
Description: Col. prints ; 1 v.
Date of Creation: 1983
Date of Publication: 1983-05-18
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: War and Conquer : two games in one.
Description: 40 cards in box.
Series: Masters of the Universe giant card games ; 4930
Date of Creation: 1983
Date of Publication: 1983-05-31
Variant title: War
Other Title: Conquer; Masters of the Universe giant card games ; 4930

June

Type of Work: Visual Material
Registration Date: 1983-09-06
Title: Eternian battlefield : ages 5 to 10.
Description: Col. print ; puzzle in box.
Series: Masters of the Universe jigsaw puzzle ; 4647D
Date of Creation: 1983
Date of Publication: 1983-06-01
Other Title: Masters of the Universe jigsaw puzzle ; 4647D

Type of Work: Visual Material
Registration Date: 1983-09-06
Title: Masters of the Universe : jigsaw puzzle (mark of the sword): no. 4647A.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-06-01
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1983-09-06
Title: Surprise attack : over 100 fully interlocking pieces : ages 5 to 10.
Description: Col. print ; jigsaw puzzle in box.
Series: Masters of the Universe jigsaw puzzle ; 4647B
Date of Creation: 1983
Date of Publication: 1983-06-01
Other Title: Masters of the Universe jigsaw puzzle ; 4647B

July

Type of Work: Visual Material
Registration Date: 1983-10-14
Title: Masters of the Universe crayons : [no.] 4203.
Description: On folding carton.
Date of Creation: 1983
Date of Publication: 1983-07-29

August

Type of Work: Visual Material
Registration Date: 1983-12-20
Title: Masters of the Universe paint book : [no.] 1618-1.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-08-24
Names: Mattel, Inc.

September

Type of Work: Text
Registration Date: 1983-12-20
Title: Caverns of fear / by Mary Carey ; illustrated by Al McWilliams.
Imprint: New York : Golden Press, c1983.
Description: 1 v.
Series: Masters of the Universe
Date of Creation: 1983
Date of Publication: 1983-09-15
Authorship on Application: art & text: Mattel, Inc., employer for hire.
Names: Carey, Mary; McWilliams, Al; Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1985-03-27
Title: Masters of the Universe.
Description: Card.
Series: Magic Slate paper saver ; 4484B
Date of Creation: 1983
Date of Publication: 1983-09-22
Other Title: Magic Slate paper saver ; 4484B
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1985-03-27
Title: Masters of the Universe.
Description: Card.
Series: Magic Slate paper saver ; 4484A
Date of Creation: 1983
Date of Publication: 1983-09-22
Other Title: Magic Slate paper saver ; 4484A
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: Masters of the universe : a color and activity book : no. 2806.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-16
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: Masters of the universe : a color and activity book : no. 2807.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-16
Names: Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1984-01-18
Title: Masters of the Universe jigsaw puzzle : no. 4789.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-19

Type of Work: Visual Material
Registration Date: 1984-01-18
Title: Masters of the Universe jigsaw puzzle : no. 4789.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-19

Type of Work: Visual Material
Registration Date: 1983-12-20
Title: Masters of the Universe, Paint with Water : [no.] 1767.
Description: Col. prints ; 1 v.
Date of Creation: 1983
Date of Publication: 1983-09-13

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: Masters of the Universe sticker fun : no. 2190-47.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-21

Type of Work: Visual Material
Registration Date: 1984-02-16
Title: Road Ripper : [no.] 83-4903.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-09-21
Names: Mattel, Inc.

Type of Work: Text
Registration Date: 1983-12-20
Title: The Sword of Skeletor / by Roger McKenzie ; illustrated by Fred Carrillo.
Imprint: New York : Golden Press, c1983.
Description: 1 v.
Series: Masters of the Universe
Date of Creation: 1983
Date of Publication: 1983-09-15
Authorship on Application: art & text: Mattel, Inc., employer for hire.
Names: McKenzie, Roger; Carrillo, Fred; Mattel, Inc.

Type of Work: Text
Registration Date: 1983-12-20
Title: The Thief of Castle Grayskull / by Roger McKenzie ; illustrated by Fred Carrillo.
Imprint: New York : Golden Press, c1983.
Description: 1 v.
Series: Masters of the Universe
Date of Creation: 1983
Date of Publication: 1983-09-15
Authorship on Application: art & text: Mattel, Inc., employer for hire.
Names: McKenzie, Roger; Carrillo, Fred; Mattel, Inc.

Type of Work: Text
Registration Date: 1983-12-20
Title: The Trap / by W. B. DuBay ; illustrated by Dan Spiegle.
Imprint: New York: Golden Press, c1983.
Description: 1 v.
Series: Masters of the Universe
Date of Creation: 1983
Date of Publication: 1983-09-15
Authorship on Application: art & text: Mattel, Inc., employer for hire.
Names: DuBay, W. B.; Spiegle, Dan; Mattel, Inc.

October

Type of Work: Visual Material
Registration Date: 1984-01-18
Title: The Sunbird legacy / written by Roger McKenzie ; illustrated by Adrian Gonzales and Fred Carrillo ; cover by Earl Norem.
Imprint: Racine, Wis. : Western Pub. Co., c1983.
Description: 1 v.
Series: Masters of the Universe
Date of Creation: 1983
Date of Publication: 1983-10-03
Authorship on Application: pictorial ill. & text: Mattel, Inc., employer for hire.
Names: McKenzie, Roger; Gonzales, Adrian; Carrillo, Fred; Norem, Earl; Mattel, Inc.

November

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: Masters of the Universe sticker-stamp book : [no.] 2140.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-11-23

Type of Work: Visual Material
Registration Date: 1984-02-07
Title: Masters of the Universe sticker fun : no. 2190-42.
Notes: Cataloged from appl. only.
Date of Creation: 1983
Date of Publication: 1983-11-16

December

Type of Work: Visual Material
Registration Date: 1985-02-19
Title: [He-Man]
Description: Ornament + card.
Series: Masters of the Universe collectible button ons
Notes: Title from appl.
Date of Creation: 1983
Date of Publication: 1983-12-19
Authorship on Application: pictorial & text: Playskool, Inc.
Names: Mattel, Inc.; Playskool, Inc.

Type of Work: Visual Material
Registration Date: 1985-02-19
Title: [Skeletor]
Description: Ornament + card.
Series: Masters of the Universe collectible button ons
Notes: Title from appl.
Date of Creation: 1983
Date of Publication: 1983-12-19
Authorship on Application: pictorial & text: Playskool, Inc.
Names: Mattel, Inc.; Playskool, Inc.

No Specific Month of Publication

Type of Work: Music
Registration Date: 1983-07-05
Title: Mattel He-man–“1983 line” : 30 sec. TV / by Mattel, Inc.
Description: 1 p.
Copyright Claimant: Ogilvy & Mather & Mattel, Inc.
Date of Creation: 1983
Authorship on Application: music: Mattel, Inc., employer for hire.
Copyright Note: C.O. correspondence.
Other Title: 1983 line
Names: Ogilvy & Mather; Mattel, Inc.

Type of Work: Music
Registration Date: 1983-08-05
Title: Mattel he-man : Man-e-faces : [no.] 3F2007 / by Mattel, Inc.
Description: 1 p.
Notes: Music.
Copyright Claimant: Ogilvy & Mather & Mattel, Inc.
Date of Creation: 1983
Authorship on Application: Mattel, Inc., employer for hire.
Other Title: Man-e-faces
Names: Ogilvy & Mather; Mattel, Inc.

Type of Work: Music
Registration Date: 1983-08-05
Title: Mattel he-man : Masters.
Description: 1 p.
Notes: Music.
No. 3F2023.
Copyright Claimant: Ogilvy & Mather & Mattel, Inc.
Date of Creation: 1983
Authorship on Application: Mattel, Inc., employer for hire.
Other Title: Masters
Names: Ogilvy & Mather; Mattel, Inc.

Type of Work: Visual Material
Registration Date: 1983-08-05
Title: Mattel, “Masters of universe” : [no.] 3F2132.
Notes: Cataloged from appl. only.
Copyright Claimant: Ogilvy & Mather and Mattel, Inc.
Date of Creation: 1983
Authorship on Application: Mattel, Inc., employer for hire.
Other Title: Masters of universe
Names: Ogilvy & Mather; Mattel, Inc.

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