200x, Artwork, Comics

2002 Masters of the Universe Comic Cover Gallery – MVCreations

I really like Masters of the Universe comics. Heck its no secret I’d love to one day write and/or draw art for an official publication in the future. And since its now been 20 years that the reboot comic series ended, I wanted to take a moment to appreciate the cover artworks on that series.

The 2002 comics for Masters of the Universe were produced by MVCreations. While the animated series by Mike Young Productions was aimed at a younger demographic, the comics had the opportunity to appeal to the older fans who grew up with He-Man in the 80s.

From 2002 to 2004, the Masters of the Universe comic series was published through Image Comics (15 issues), CrossGen Entertainment (8 issues) and MVCreations (6 issues).

Since the beginning, there were many variant covers for the comic issues. But some fans reported how they couldn’t keep up with them, so the president at MVCreations, Val Staples listened to the feedback and decided to not feature them during the Volume 2 ongoing comics and the mini-series “Icons of Evil”. Accordingly it “cut the sales by almost half, and made the comic extremely hard to produce later on.” [1] They added them back when Volume 3 started, as limited releases and special exclusives, which “helped a little.” There were also ideas for other special gimmick covers they wanted to do, but never got the chance – such as a lenticular cover depicting Adam transforming into He-Man, or a felt texture cover with Moss Man.

The cover artwork especially was really terrific, with a multitude of talent from regular to variants, so I’d like to highlight them in this article. Full disclosure, it was also a way for me to dig through old hard-drives (from 2004) and folders on my computer, so that I can share the logoless cover versions, many of which can’t be found online in 2024 anymore. They are displayed next to the final covers. When researching other sites, I found some to have omitted variant covers or credited wrong artists. So I’ve tried my best to include as many of the unique cover artworks in this gallery (meaning a special museum edition won’t be here, since it used art on its cover from the existing 5-page preview comic), and the artist & colorist credit.

Below you can find links to different sections:

Vol. 01 covers
Vol. 02 covers
Vol. 03 covers
Rise of the Snake Men
Icons of Evil
Specials
Trades
Unpublished/Unused covers

Hope you enjoy the images and if you found some errors or missing unique art by MVCreations, please let me know! Some of the scans are my own, and I’d like to give a special shout out to grahamcrackers, milehighcomics, comicvine, mycomicshop, cilman and RED.


VOLUME 1

Issue 1 – Cover A (wraparound)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 1 – Cover B (wraparound)

Art by: J. Scott Campbell
Color by: Val Staples

Issue 1 – Cover C (wraparound)

Art by: Earl Norem

Issue 1 – Graham Crackers exclusive cover (wraparound)

Art by: Emiliano Santalucia
Color by: Nathan “Baena” Baertsch

Issue 1 – Reprint (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 2 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 2 – Cover A (back)

Art by: Kevin Sharpe
Color by: Val Staples

Issue 2 – Cover B (wraparound)

Art by: Francis Manapul
Color by: Val Staples

Issue 3 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 3 – Cover A (back)

Art by: Matt Tyree
Color by: Val Staples

Issue 3 – Cover B (wraparound)

Art by: Brett Booth
Color by: Val Staples

Issue 4 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 4 – Cover A (back)

Art by: Tone Rodriguez
Color by: Val Staples

Issue 4 – Cover B (wraparound)

Art by: Keron Grant
Color by: Val Staples


VOLUME 2

Issue 1 – Cover A
Regular (wraparound)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 1 – Cover B (wraparound)

Art by: Drew Struzan

Issue 1 – Cover C
Graham Crackers exclusive (wraparound)

Art by: Cully Hamner
Color by: Val Staples

Issue 2 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 2 – Cover A (back)

Art by: Nathan “Baena” Baertsch

Issue 2 – Cover B (wraparound)

Art by: JJ Kirby
Color by: Joel Benjamin

Issue 3 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 3 – Cover A (back)

Art by: Jonboy Meyers
Color by: Tony Washington

Issue 3 – Cover B (wraparound)

Art by: Tommy Lee Edwards

Issue 4 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 4 – Cover A (back)

Art by: Leanne Shaw Hannah
Color by: Tony Washington

Issue 4 – Cover B (wraparound)

Art by: Boris Vallejo and Julie Bell

Issue 5 – Cover A (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 5 – Cover A (back)

Art by: Matt Roberts
Color by: Tony Washington

Issue 6 Cover (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Issue 6 Cover (back)

Art by: Jonboy Meyers
Color by: Val Staples


VOLUME 3

Issue 1 – Regular Cover

Art by: Emiliano Santalucia
Color by: Jeremy Roberts

Issue 1 – Incentive Cover (wraparound)

Art by: Frank Quitely
Color by: Val Staples

Issue 1 – He-Man.org Exclusive Cover

Art by: Nathan “Baena” Baertsch

Issue 1 – Convention Gatefold Cover

This cover depicts all of the 5 covers that were planned for Masters of the Universe Encyclopedia. [Click HERE to download a high-resolution scan by Jukka Issakainen]

Art by: Emiliano Santalucia and Enza Fontana
Color by: Nathan “Baena” Baertsch

Issue 2 – Regular Cover

Art by: Enza Fontana
Color by: Jeremy Roberts

Issue 2 – Incentive Cover

Art by: Brett Booth
Color by: Val Staples

Issue 3 – Regular Cover

Art by: Emiliano Santalucia
Color by: Jeremy Roberts

Issue 3 – Incentive Cover

Art by: Sam Liu
Color by: Jeremy Roberts

Issue 4 – Regular Cover

Art by: Emiliano Santalucia
Color by: Jeremy Roberts

Issue 5 – Regular Cover

Art by: Emiliano Santalucia
Color by: Jeremy Roberts

Issue 5 – He-Man.org Exclusive Cover

Art by: Tim Seeley
Color by Jeremy Roberts

Issue 6 – Regular Cover

Art by: Emiliano Santalucia
Color by: Jeremy Roberts

Issue 6 – He-Man.org Exclusive Cover

Art by: Andy Smith
Color by: Jason Keith

Issue 7 – Regular Cover

Art by: Leanne Shaw Hannah
Color by: Jeremy Roberts

Issue 7 – He-Man.org Exclusive Cover

Art by: Eamon O’Donoghue
Color by: Jeremy Roberts

Issue 8 – Regular Cover

Art by: Mike O’Hare
Color by: Jeremy Roberts

Issue 8 – Graham Crackers Exclusive cover

Art by: Randy Green
Color by: Val Staples

Issue 8 – He-Man.org Exclusive Cover

Art by: Nathan “Baena” Baertsch


ICONS OF EVIL

Beast Man – Cover

Art by: Tony Moore
Color by: Val Staples

Mer-Man – Cover

Art by: EJ Su
Color by: Val Staples

Trap Jaw – Cover

Art by: Mike Pedro
Color by: Nathan “Baena” Baertsch

Tri-Klops – Cover

Art by: Corey Walker
Color by: Val Staples


RISE OF THE SNAKE MEN

Issue 1 – Regular Cover

Art by: Jonboy Meyers
Color by: Tony Washington

Issue 1 – He-Man.org Exclusive Cover

Art by: Nathan “Baena” Baertsch

Issue 2 – Regular Cover

Art by: Andie Tong
Color by: Jeremy Roberts

Issue 3 – Regular Cover

Art by: Andie Tong
Color by: Jeremy Roberts


SPECIALS

Promo comic – cover (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Promo comic – cover (back)

Art by: Emiliano Santalucia
Color by: Val Staples

Special Preview comic – cover (front)

Art by: Emiliano Santalucia
Color by: Val Staples

Special Preview comic – cover (back)

Art by: Emiliano Santalucia
Color by: Val Staples

Dream Halloween 2002 – cover

Art by: Enza Fontana
Color by: Val Staples

Dream Halloween 2003 – cover

Art by: Emiliano Santalucia
Color by: Val Staples

Masters of the Universe Encyclopedia Season one – cover

[*See Volume 3 Gatefold cover variant #1 that depicts all 5 covers intended for the Encyclopedia mini-series]

Art by: Emiliano Santalucia and Enza Fontana
Color by: Nathan “Baena” Baertsch

Target 2-pack He-Man & Skeletor insert comic – cover

Art by: Neal Adams

TDK Gameboy Advance insert comic – cover

Art by: Emiliano Santalucia
Color by: Val Staples

Episode 40 Adaptation Comic – cover

Art by: Emiliano Santalucia
Color by: Val Staples



Trade Collections

Volume 1 – TPB Cover (hardcover version)

Art by: Emiliano Santalucia
Color by: Val Staples

Volume 2 – TPB Cover

Art by: Emiliano Santalucia and Enza Fontana
Color by: Jeremy Roberts

Icons of Evil – TPB Cover

Art by: Emiliano Santalucia
Color by: Val Staples

Unused/Unpublished covers


[1] Staples, V. [JVS3]. (December 3th, 2007). He-Man.org Discussion Boards.

Comics

Are Skeletor and Zodac wearing gloves?

Special thanks to Jukka Issakainen for adding a few observations to this article.

This is probably another one of those esoteric micro topics that only I am actually interested in exploring. But it is something that’s been rolling around in the back of my head for years, so I’m finally going to write about it. To those few obsessives who have the same ailment as me, join me, won’t you?

The origin of this topic starts with the cardback images on the packaging of the vintage Masters of the Universe figures. The backs of the 1982 figure cards showed the eight figures available that year, rendered in beautiful detail that in many cases exceeded the detail of the figures themselves. Most of these images were based on evolving concept art and prototypes for the figures.

Skeletor, Mer-Man and Zodac all feature what look like “double glove” forearms – as if the figures were wearing two sets of superhero gloves, with the edges of the gloves flaring out near the elbow. Only on Mer-Man were these features painted as gloves. On Skeletor the design looks somewhat altered to give it a more anatomical look, as if it’s part of his flesh. On Zodac, the design looks a bit more clearly like gloves, just unpainted. Also note that He-Man is shown with unpainted, flesh-colored wrist bracers, just like the actual figure.

As an aside: one of the things I love about the 2008 MOTU Classics line is that they released Skeletor and Zodac with the “double glove” forearms, with no attempt to add scales or anatomical irregularities, and left them unpainted. I love the boldness and audacity of saying, yes, look at these arms. They look like gloves, but they aren’t. This is just how Skeletor and Zodac look, and you have to accept that. Their anatomy is so alien that they have these clean lines that go out to points. Embrace the weirdness. We’re following the source material wherever it leads us.

MOTU Classics Skeletor and Zodac

On the vintage figures, this “double glove” look wasn’t actually used – instead the arms were sculpted with a single gloved look that also featured some subtle scales. This made them a bit more ambiguous – they could be anatomical or they could be gloves, depending on if they were painted over or not.

However, it was the cross sell art that was often used as the reference for many comic and storybook illustrators (especially in the first years of the line), and it’s interesting to see how they interpret Skeletor and Zodac’s forearms, as gloves, as anatomy, or just plain ambiguously. Discerning which was the intent is sometimes clear, sometimes not. So without any further ado, let’s begin!

Fate is the Killer (August 26, 1982):

In DC Comics’ Fate is the Killer, both Skeletor and Zodac are seen to be wearing gloves. The colorist even goes so far as to add shading not present in the source material. But even without the shading, the presence of lines all the way across the forearms reads as gloves.

The Key to Castle Grayskull (October 14, 1982):

In the follow-up story, The Key To Castle Grayskull, the lines across the forearms still suggest gloves, although the additional coloring is dropped, perhaps based on feedback from Mattel:

Within These Walls Armageddon (November 11, 1982):

In the final story in this DC series, we get the clearest depiction yet of these characters wearing flesh-colored gloves (single rather than double gloves here):

DC Minicomics, 1983:

Moving onto the 1983 series of DC-produced minicomics (all illustrated by Mark Texeira), we see Skeletor again wearing gloves in most instances (Zodac makes no appearances until the larger Point Dread comic book that came with a record):

He-Man Meets Ram Man:

The Ordeal of Man-E-Faces:

The Terror of Tri-Klops:

The Menace of Trap Jaw:

The Tale of Teela:

The cover of this comic gives Skeletor ambiguous or anatomical fins, but in the story they are drawn like gloves:

Cover

The Magic Stealer:

The cover of this comic gives Skeletor ambiguous or anatomical fins, but in the story they are drawn like gloves:

Cover

The Power of… Point Dread:

This comic seems somewhat more ambiguous for some reason, even though we do usually get a full line across the forearm where the gloves would terminate. But they do seem a bit more fin-like here than in previous minicomics.


The Power of Point Dread:

In the Alfredo Alcala-illustrated Power of Point Dread, Skeletor lacks the cross sell art style arms (as is the case in every minicomic illustration done by Alcala), but Zodac has them. In one panel they are clearly gloves, but in another they are gone altogether:

Look! A sale on Isotoners!
Come back, gloves!

The other minicomics tend not to reference the cross sell art look. In fact, as the series went on, the animated look for Skeletor tends to dominate, while Zodac doesn’t appear at all. Temple of Darkness does depict Skeletor with dark purple gloves, but it’s not drawing from the cross sell art look, but instead mixes the concept art look with the animated cartoon look.

However, the Golden series of books draws upon the cross sell art very frequently, so I’ll cover those as well:

Caverns of Fear:

In this story I’d say the Skeletor on the cover (by Gino D’Achille), has ambiguous arm fins while the version inside the pages (illustrated by Al McWilliams) is clearly wearing gloves. In both cases the artists are drawing from the cross sell artwork, but they both color the character’s feet like the vintage toy.

Another fun thing to note: some of the artistic choices here seem based on misinterpretations of the source material. Everyone’s wearing striped underwear, Trap Jaw is wearing wading boots, and Skeletor’s armor lacks the cross bone design. On the inside pages, Skeletor’s face looks closer to B-sheet art by Mark Taylor.

Thief of Castle Grayskull:

In this tale, illustrated by Fred Carrillo, Skeletor seems to actually be wearing flesh tone bracers – his hands read as bare to me.

The Sword of Skeletor:

On the cover (D’Achille) Skeletor’s arm fins seem to clearly be a part of his anatomy, although they look strangely like gills here:

Skeletor’s appearances inside the story (again illustrated by Fred Carrillo) usually look like bracers again, although in one panel they are colored like gloves:

Zodac also appears in this story, and it looks to me like he has flesh tone gloves or bracers:

The Trap:

The cover of The Trap gives Skeletor smooth forearms, with no gloves or strange anatomy. However, in the internal story (illustrated by Dan Spiegle) features a Skeletor with clearly anatomical forearm fins:

Golden Oddities:

The later Golden stories don’t always draw from the cross sell art, but the conceit of flesh-colored gloves or other costume elements pops up randomly across the various books:

In a couple of cases, Webstor is given the flesh colored gloves, despite him not having that design in his own cross sell art. Mer-Man in one case is drawn using the lines from his cross sell art, but the coloring from his toy, giving him flesh-colored double gloves as well:

Webstor cross sell art

The Magic Mirror:

In The Magic Mirror, Skeletor has the forearm fins in both his regular costume (cover by Earl Norem) and in his Battle Armor costume (illustrated by Fred Carrillo). The Battle Armor Skeletor cross sell art didn’t feature that design either. In both cases, the illustrator makes these look like metallic bracers.

Skeletor Cross Sell Art

Years later of course Skeletor would stop messing around with ambiguous-looking gloves and get serious about handwear:

I hope you enjoyed this rather weird journey. Until next time!

Post script: it occurs to me that some might wonder what the designer of Skeletor actually intended? From a 2006 Q&A with Matt Joswiak and Mark Taylor:

Matt J: Are the ridges on the toy’s forearms meant to represent gloves?

Mark T: No, they are part of his unnatural sub structure showing through his hide.

We don’t actually know who illustrated the cross sell artwork for the first wave of figures, but the “double glove” look may have been influenced by the original Skeletor B-sheet, which had drooping, rotting flesh on the forearms, in a similar shape to gloves:

However, Zodac’s B-sheet doesn’t have the double glove look – his design was based on Mark’s knowledge of the existing sculpted parts for the line, so the double glove look must have come from the anonymous cross sell art artist:

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Comics

Unpublished Whitman origin story

I’m not sure why I’ve never written about the unpublished Whitman Publishing He-Man origin story. I suppose its discovery (2009) was already old news by the time I started this blog (2015). But still, it’s a fascinating piece of history. The images and information used in this post were originally surfaced and shared by James Sawyer.

You can get some background on these comics on the MOTUC Figures blog and on He-Man.org. What we know:

The pencils on the comic are by Adrian Gonzales, a Filipino comic book artist who would later do pencils for the Golden Book comic, Masters Of the Universe: The Sunbird Legacy. This story was done for Western Publishing, which owned the Golden Book line as well as Whitman Publishing. Western Publishing had some advertisements in the first minicomics, which included the first MOTU board game and a MOTU coloring book.

Don Glut wrote the first minicomics for the MOTU toyline. In an interview with Matt Jozwiak in 2001, he said (emphasis added):

I’d been writing comic-book and filler text stories for Western Publishing Company (a.k.a. Whitman, Gold Key Comics and Golden Press). Western then had an account with the Mattel toy company. One day my editor at Western, Del Connell, told me that Mattel was coming out with a new line of toys called Masters of the Universe and needed someone to write four booklets that would be included with the toys.

It sounds then that Mattel had already used Western/Whitman for its first minicomics, and it was then going to use them again for a more complex reboot to the He-Man story, before dropping that idea and ultimately going with DC comics. Aside from the five full-size MOTU comic book stories released in 1982 and 1983, DC comics also produced all minicomics for the 1983 wave of MOTU figures.

The original auction for this set of unpublished comic pages claimed that the pages were done in 1984. However, since this purports to be an origin story for Masters of the Universe, and since it has no hint of Prince Adam (who first appeared in a series of DC comics in July 1982), I believe it probably dates to early 1982. Unfortunately the comic isn’t complete, and not colored and only partially inked. I’ll post the pages with my commentary and analysis below:

Page 2: We start with our protagonist, a humble shepherd’s son, walking with a young woman, Shalda. Shalda is bound to Tez, but she’s in love with the shepherd’s son. Tez and his friends arrive, and sarcastically call our protagonist “He-Man.” This exchange is reminiscent of the old Charles Atlas body building ads. Tez tries to goad him to fight for Shalda, but he has trouble even lifting a sword.

Vintage Charles Atlas ad. Image courtesy of Dušan M.

Pages 4-5: Below is a splash page showing Skeletor and some demon henchmen on dragons, who attack the group of humans. Skeletor’s design is based on the cardback artwork (identifiable by his shin guards and the shapes of his forearms), rather than on any earlier concept or prototype design, meaning this comic would have come after the first set of Don Glut/Alfredo Alcala minicomics, which mainly used earlier concept art and prototypes for reference.

Skeletor cross sell art

Page 6: Skeletor’s dragon kills Shalda with its fiery breath. Heartbroken and enraged, “He-Man” picks up one of the bullies’ swords.

Page 7: Skeletor murders the bullies with his half of the power sword. “He-Man” attempts to fight him, but is stabbed by Skeletor, and the demons shoot “He-Man” in the back with arrows for good measure.

Page 8: We learn that Skeletor’s attack had been an attempt to find the missing half of the Power Sword. Skeletor and crew learn that “He-Man” is still alive. Skeletor questions him about the missing half of the sword. The shepherd’s son is defiant and spits in Skeletor’s face. The demons (with dialogue like the orcs from the Lord of the Rings series) urge Skeletor to “rip” and “rend” “He-Man.” Skeletor declines.

Page 9: Instead of directly killing him, Skeletor leaves him to the wolves.

Page 10: Just as a wolf is about to attack the injured “He-Man,” Man-At-Arms appears on the Battle Ram and blasts it away. The Man-At-Arms depicted here seems to have been drawn using Alfredo Alcala’s artwork (from the back of the early minicomics) as a reference. I say that Alcala is the reference and not Alcala’s source material because of the specific pose and look of Man-At-Arms’ helmet and face shield.

The Battle Ram on this page is very reminiscent of one featured in Giant Picture Book – Heroic Warriors, illustrated by Fred Carrillo. It’s possible Carrillo may have worked on this with Gonzales – they also worked together on The Sunbird Legacy (Gonzales did pencils and Carrillo did inks).

Page 11: Chapter two begins with Man-At-Arms having taken “He-Man” to Eternia’s capital city, Monarch, to see an old healer named Moonspinner.

Page 12: Moonspinner has removed the arrows, but “He-Man” is still near death. They muse on old legends. They mention that Skeletor is chasing one of those legends.

Page 13: Moonspinner talks about a legend of a champion born of fire and ice, dragon’s flame and blood red snow, who would join the swords, access Grayskull’s secrets, and become the king.

Page 14: On intuition, Moonspinner has Man-At-Arms bring “He-Man” down the stairs of the palace into an ancient laboratory, covered with cobwebs.

Page 15: Man-At-Arms places “He-Man” into a machine called the “Lifemold.” Moonspinner struggles to remember the knowledge of the “elders,” but finally starts up the machine.

Page 16: The machine starts to spark and make alarming noises. Man-At-Arms pulls “He-Man” from the machine.

Page 17: From this point on we have only pencils, not inks. I’ve darkened the pages to make them easier to read. On this page we see that the shepherd’s son has been transformed into the most powerful man in the universe. He-Man is no longer an ironic nickname – he really is He-Man now.

Page 18: He-Man wakes up, screaming about his dead girlfriend, Shalda.

Page 19: Some days have passed. We see He-Man in combat with what appears to be Skeletor. Man-At-Arms comments that the Lifemold has made He-Man the strongest man in the universe, but he still needs training. It’s revealed that “Skeletor” was actually a woman in costume.

Page 20: It’s revealed that the woman is Teela, a formidable warrior. In the panel she flips Man-At-Arms on his back, but a note on the margins says that she should be flipping He-Man instead.

Page 21: That evening, He-Man mourns Shalda, who was killed by Skeletor. Teela comes to keep He-Man company.

Page 22: Teela offers a listening ear, but He-Man isn’t ready to talk. They go their separate ways.

Page 23: The next morning, He-Man trains with hurdles. Teela comes by again and this time he opens up to her about Shalda. Teela and He-Man become friends.

Page 24: A rough-looking figure named Anom makes a bet that he can “ride this beast into the ground.” The beast is a giant cat, Battle Cat, in fact.

Page 25: Battle Cat bucks off Anom. Angry at losing his wager, Anom prepares to whip the beast.

Page 26: He-Man steps in and stops Anom from whipping the beast. Battle Cat suddenly leaps at He-Man.

Page 27: He-Man and Battle Cat fight. Eventually He-Man is able to to subdue and ride Battle Cat.

Page 28: Moonspinner is woken up by Battle Cat licking his face. He-Man explains that Battle Cat is injured and needs seeing to.

Page 29: A week later, He-Man and Teela set Battle Cat free in the forest. Things start to get a little romantic between He-Man and Teela, when they are interrupted.

Page 30: A group of Skeletor’s demons launch an attack against our heroes.

Page 31: The demons seem to overwhelm our heroes. He-Man starts to overpower them, and tells Teela to run. She refuses. Teela is wearing her cobra armor in this scene.

Page 32: He-Man convinces Teela that it’s her duty to warn the people in the city. He almost calls her Shalda, the name of his dead girlfriend. Teela escapes. The demons seem ready to overwhelm He-Man. A growling sound is heard in the last panel.

And that’s it! From context, I assume at this point Battle Cat was going to come back and help He-Man turn the tide against the demon army. This is quite a lengthy story, and we haven’t even seen a final confrontation yet between He-Man and Skeletor. It’s certainly an interesting alternative take at a He-Man origin. The traditional He-Man/Prince Adam continuity is often compared to Superman/Clark Kent or Shazam/Billy Batson. This version is a bit more like Captain America, in terms of the origins of his powers. It’s a pity more of it wasn’t preserved.

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Comics

Early Alcala reference material

Frequent readers of this blog know that if there is one aspect of Masters of the Universe that endlessly fascinates me, it’s the early minicomics and the concept toy designs for the brand. As I was reviewing the recent Power-Con “Lords of Power” set, I noticed that Alfredo Alcala, illustrator of the first four minicomics (or really, story books) for the series seemed to be using two different references for He-Man, in his early material. I thought it might be interesting to identify all of the reference material Alcala used, based on similarity to known prototypes and concept art.

Before I get into that, I should note some actual extant reference material that Alcala used still exists, and was shared by his son, Alfred Junior. Mattel sent Alfredo Sr. some actual toys to use as references, which were well-loved by his son. It seems that Alcala used this in later comics (he illustrated various comics for the 1983 and 1984 waves). The Teela head below is actually an early incarnation with sculpted eyelids, not present on the production toy, so that might have been used for his 1982 material (images courtesy of Alfred Alcala Jr.).

I thought I would trace the references he used in the first four minicomics by character. I’m also operating under the assumption that the order of illustration of the comics is He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, and Battle in the Clouds. That assumption is based on the evolving look of the characters and how that matches with the evolution of the character designs at Mattel. I’m also going to include some early line art that the artist did for He-Man and the Power Sword.

He-Man

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

The earliest Alcala comic, He-Man and the Power Sword, is the only one of the series to feature He-Man with his boot dagger, which shows up in several panels. The dagger shows up only in Mark Taylor’s B-sheet art, and not in any known prototypes, so the reference material at the start must have been Mark’s B-sheet. I imagine someone at Mattel told Alcala to skip the helmet, as they had decided to nix that early on. You can also see the early belt design in several panels (square center buckle, furry shorts spilling over the top). In some panels you do see the revised belt (cleaner top, round center buckle), so that might have been a running change at the 11th hour. The axe and shield are also taken directly from the B-sheet.

Mark Taylor B-Sheet. Source: The Power and the Honor Foundation

In the other three comics, every depiction of He-Man seems pretty clearly based on the prototype figure shown in the “Lords of Power” slide series. The defining characteristics are: no boot dagger, no bracer on the left wrist, cleaned up belt design, x-shaped harness around the back (thanks Dušan M. for the reminder) and somewhat paler skin:

Image source: Andy Youssi
Side view, in prototype Wind Raider

Skeletor

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

In all four comics, Skeletor seems to be based on both the original Mark Taylor B-sheet and on the “Lords of Power” prototype. He always has the smooth forearms of the prototype, but he also usually (but not always) has the chest straps of the B-sheet. Sometimes he has the yellow detail of either the chest (which shows up on both references) or just the shin guards (only in the B-sheet). Perhaps there was an additional transitional reference he was working from, or perhaps he simply got notes from Mattel about which arms to use, or (after the first minicomic) dropping the yellow detail on the costume. The skull is of course quite different from the “rotting face” concept. I suspect Mattel told him to replace the concept face with a skull face, and so without a reference Alcala came up with his own unique design there:

Mark Taylor concept art. Image: Super7/Power and Honor Foundation
Image source: Andy Youssi
Image source: The Power of He-Man/Jukka Issakainen

Teela/Sorceress

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

Teela and Sorceress change the most from comic to comic, which makes sense, given how many changes these character designs went through behind the scenes. I’m putting them together because at times their costumes and roles converge in the early Alcala comics. Technically Sorceress only appears in the first minicomic.

In He-Man and the Power Sword, Sorceress is the guardian of the two halves of the Power Sword and Teela is a wandering warrior. In King of Castle Grayskull, Teela is the guardian of Castle Grayskull, having been selected by the Castle itself for that role. By Battle in the Clouds, Teela is back to warrior duties but she’s wearing the Sorceress’ snake armor.

Images from He-Man and the Power Sword:

The reference material for both characters above is clearly Mark Taylor’s B-sheets. The one deviation is Sorceress’ face, which Alcala colored green. That may have been an oversight. Also the staff the Sorceress uses has some kind of horn design. It’s unclear why that is.

Image source: Super 7/The Power and Honor Foundation
Image source: Super 7/The Power and Honor Foundation

In King of Castle Grayskull, Teela steps into the Sorceress’ role (who is never mentioned in this series again). Her costume is mainly her B-sheet design but with the Sorceress’ staff. Her boots are redder, and the hair ranges from reddish to blondish – perhaps because the hair in the B-sheet is both reddish and blondish, and the boots are somewhat ambiguous. There may have been some other lost reference material used here. Mark Taylor was also known to do several color variations of his B-sheets, so there may have been more variants that didn’t survive.

Interestingly, early line art for the final panel of that comic shows Teela with the spear from Mark Taylor’s B-sheet. In the final version, she holds the snake staff:

In The Vengeance of Skeletor, Teela looks very much like her first comic appearance (blonde hair, brown boots, with Charger), but she carries the Sorceress staff.

Finally, in Battle in the Clouds, Teela for the first time pulls from identifiably different source material – here she is based on the cross sell art that was used on the back of the action figure cards:

Beast Man

Appearances: He-Man and the Power Sword, The Vengeance of Skeletor

In the first comic, Beast Man is depicted with red fur and a red costume with yellow medallion. In his other appearance (The Vengeance of Skeletor), he has orange fur and a red and blue costume. It’s clear that in both cases, Alcala was using Mark Taylor’s B-sheet (below for reference). But I think there must have been an all red version (with red trunks and a yellow medallion) that has unfortunately not survived.

Image source: Super 7/The Power and Honor Foundation

Man-At-Arms

Appearances: He-Man and the Power Sword, The Vengeance of Skeletor, Battle in the Clouds.

We can see a few different references used in Alcala’s early depictions of Man-At-Arms. In the unused panel below, we see a transitional version of Man-At-Arms – something in between Mark Taylor’s first, pre-MOTU concept (labeled “Paladin” below) for the character, and his B-Sheet. Unfortunately we don’t have Mark’s transitional concept, but thankfully Alcala’s interpretation still exists. What sets this version apart is the piece of armor on his right shoulder, and the bladed rifle that he carries.

Unused Alcala panel, from The Power of Grayskull documentary
Early Mark Taylor “Paladin” design
Mark Taylor B-sheet

In He-Man and the Power Sword, the reference seems to almost entirely from the “Lords of Power” prototype. It has the updated belt and the colors of the prototype, as opposed to the orange boots and squared off belt of the B-sheet. In one panel he has the fur cape, which is a holdover from the earlier design and an earlier draft panel (more on that panel later).

Man-At-Arms prototype

In Man-At-Arms’ other appearances, a major reference is the cross sell art, (note the his symmetrical helmet design and monochromic boots). However, his left arm armor still extends to his fist, which was a feature of the prototype.

Mer-Man

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

In the first three appearances, Mer-Man’s art references could have just as easily been Mark Taylor’s B-sheet or Tony Guerrero’s prototype sculpt – they are essentially the same design. Regardless of source, Alcala usually illustrated Mer-Man with a lighter blue color than what appeared in the source material:

Image source: Super 7/The Power and Honor Foundation
Image source: Andy Youssi
Image source: The Power of Grayskull/Jukka Issakainen

In Battle in the Clouds, Alcala bases his Mer-Man on the character’s cross-sell artwork, as evidenced by the more greenish skin, simplified belt, bare feet and modified shin guards:

Stratos

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

Alcala’s Stratos illustration in the first three comics all seem to be based on Mark Taylor’s B-sheet design for the character. In the B-Sheet, Stratos seems to have gray skin, except for on his chest. Alcala may have interpreted that to mean the design wasn’t fully colored and the character was to have tan skin. Stratos also has a necklace of feathers and a large buckle at a strap near his belt.

In Battle In the Clouds, the reference changed to the updated (but still not finalized) cross sell art design:

Battle Cat

Appearances: King of Castle Grayskull, Battle in the Clouds.

Battle Cat is a surprisingly infrequent guest in the early Alcala illustrations. When he does show up he tends to have stripes on his tail, indicative of Mark Taylor’s concept art. However, it appears that the reference for Battle Cat was actually the prototype figure, which has a slightly different helmet shape than Mark’s art, as well as orange around the edges of its mouth:

Image source: Andy Youssi
Image source: Super 7/The Power and Honor Foundation

Castle Grayskull

Appearances: He-Man and the Power Sword, King of Castle Grayskull, The Vengeance of Skeletor, Battle in the Clouds.

The striking Castle Grayskull depicted in the early Alcala comics is always based on the prototype castle, rather than on any known concept art. The prototype (sculpted by Mark Taylor) is quite different from Mark’s previous artwork.

Image source: James Eatock/Andy Youssi
Image Source: The Power and the Honor Foundation

Vehicles

Appearances: He-Man and the Power Sword, The Vengeance of Skeletor, Battle in the Clouds.

Alcala included various vehicles in the early comics. The earliest vehicles, included in the early line art draft of He-Man and the Power Sword, were actually Mark Taylor concept vehicles. Eventually Mark brought Ted Mayer in to the project to design the vehicles, so Alcala must have started the draft before that time. The earliest known Ted Mayer concept is an early Battle Ram design from April 7, 1981, so Alcala probably started his draft images before then.

One early vehicle in the draft minicomic was a Mark Taylor chariot design, which is being driven by Man-At-Arms below:

Early Alfredo Alcala comic panel, featuring the prototype vehicle. Image source: The Power of Grayskull documentary
Mark Taylor concept vehicle. Image source: The Power and the Honor Foundation

In the final comic, that vehicle was swapped out for Ted Mayer’s concept Battle Chariot, which was also never produced. That vehicle was designed by Ted Mayer on June 5, 1981, so Alcala must have completed his work on He-Man and the Power Sword after that date.

Ted Mayer’s Battle Chariot concept

Another Mark Taylor vehicle, the Battle Catapult, shows up in Alcala’s draft below.

Image source: Rebecca Salari Taylor

In the final version of the comic, it’s replaced with the Battle Ram and the Battle Chariot:

The Battle Ram itself is (which shows up in Power Sword and Vengeance) was created referencing the prototype Battle Ram toy:

Image source: Ted Mayer

The Wind Raider shows up only in Battle In The Clouds, and is based on one of the prototypes for that vehicle (which, along with Battle Ram, was sculpted by Jim Openshaw). The prototype in question had smaller engine inlet cones and its wings were straight along the trailing edge, rather than ridged.

Further reading:

Mark Taylor Interview
Ted Mayer Interview
He-Man
Skeletor
Teela
Sorceress
Man-At-Arms
Beast Man
Mer-Man
Stratos
Battle Cat
Castle Grayskull
Battle Ram
Wind Raider