Snake Men

Tung Lashor: Evil tongue-shooting SNAKE MEN creature (1986)

Written by Adam McCombs

Name: Tung Lashor
Faction: Snake Men/Evil Warriors/Evil Horde
Approximate US release date: May 5, 1986

I don’t remember seeing Tung Lashor in stores as a kid, so my first memory is really from reading about him in the minicomic that came packed with Rattlor. One of the first things of course that strikes you about Tung Lashor is that, despite being a member of the Snake Men, he looks much more like a frog than a snake.

Design & Development

As for the snake Men, Rattlor and Tung Lashor were designed ahead of King Hiss (and included as Horde Villains based on their earliest designs). By the time King Hiss was completed and the Snake Men as a faction had been created, She-Ra was already in full swing.

James Eatock

The earliest known design for Tung Lashor doesn’t look like a frog creature, but it doesn’t look particularly snake-like either. This concept by Ted Mayer seems to be a demon or an imp in an acrobat costume:

Image source: The Art of He-Man/The Power and the Honor Foundation. Dated July 12, 1984.

There may or may not be some relationship with the Ted Mayer Jester design below. The costume and pose are quite similar, but otherwise the relationship between the two is unclear:

Image source: Tomart’s Action Figure Digest, courtesy of Jukka Issakainen

Ted Mayer’s early design was used to create the design for the animated version of Tung Lashor, and there may have been an intermediate Mattel design along the way that was used for the Filmation model sheet below. Compared to Ted’s original design, this character lost his pointed ears and has arms and legs reminiscent of Skeletor (or at least his action figure). The color scheme roughly follows Ted’s drawing.

Image source: He-Man and She-Ra – A Complete Guide to the Animated Adventures

Update: MOTU Joe has discovered a trove of artwork by Mattel designer John Hollis. Among the documents he found are two pieces of concept art depicting a much closer to final version of Tung Lashor. According to Joe, the updated Tung Lashor design below was designed by Martin Arriola and Pat Dunn, with colors by John Hollis. The artwork dates to February 28, 1985. He is called “Tongue Lasher” here, without the “MOTU-isms” that were eventually applied to his name.

Some final presentation artwork was drawn by John Hollis below, and is dated to March 14, 1985:

Hollis did some work developing accessories for Tung Lashor. The accessories include the dragonfly bow as well as a clip of arrows for it he would wear as a belt – the latter didn’t make the cut in the end. The purple Snake Men staff does not appear to be included in his original accessories.

You can see Tung Lashor’s belt of arrows in this illustration of him by John Hollis

He appears in this Powers of Grayskull illustration. Unfortunately there is no date showing, but this version is a bit different from the final one. He has a light brown dragonfly pattern on his back, differently shaped feet, and he holds a short, straight snake staff.

Image Source: The Power and the Honor Foundation/Dark Horse

The final version of the design is slightly different from the Martin Arriola concept art in a couple of ways. Rather than a red tongue, he has a green and yellow tongue. His chest was made orange instead of yellow, and had the Snake Men emblem was added on top. His legs lost the yellow color on the inner thighs. The final design looks quite a lot like a poison dart frog, but with sharp fangs. He has frog like-fingers, covered in black rubber gloves. His feet look like smoother, simplified versions of the type of the feet used for Buzz-Off and Whiplash.

Tung Lashor cross sell artwork

Production Figure

Tung Lashor came with two accessories – a purple repaint of King Hiss’ staff, and a dragonfly crossbow weapon. He reuses He-Man’s trunks, but all of his other parts are newly-sculpted. His thin plastic tongue (which was painted in a rather venomous looking, two-tone green and yellow color) could be made to flick in and out by turning a dial on the figure’s back.

The first release of the figure has a dark purple design painted on its back, while subsequent releases omit the paint on the back. This was a fairly common practice in the MOTU line. Some examples: The first release Skeletor had purple trunks with a painted black belt, while later versions had a plain black belt. The first release Mer-Man had orange trunks and a green belt, while later versions had an unpainted belt.

Tung Lashor in the 1986 JCPenney Catalog. Image courtesy of RM Hart.
Tung Lashor in the 1986 JCPenney Catalog. Image courtesy of RM Hart.
Tung Lashor in the 1986 Mattel Dealer Catalog. Image source: Orange Slime.
Tung Lashor advertising line art for retailers.

Packaging

Tung Lashor was not included in any gift sets or multi-packs. The artwork on the back of his card was, in my opinion, likely illustrated by Dave Stevens, who also worked on the packaging for Moss Man and Stinkor.

Tung Lashor in Action

A photo and a short video of Tung Lashor in action, contributed by Øyvind Meisfjord:

Artwork

Tung Lashor appears in the Eternia poster and packaging art, both painted by William George:

A poster by Earl Norem included with issue 7 of Masters of the Universe Magazine features all of the snake men (including Kobra Khan, who had been retconned into that faction starting in 1986) that existed up to that point:

Tung Lashor was illustrated in several dynamic poses by frequent Mattel contributing artist Errol McCarthy. McCarthy’s art makes the character look a bit more snake-like, and may represent an earlier stage in Tung Lashor’s design evolution.

Characterization

The above illustration is from the 1987 Mattel Style Guide (which depicts the character with three-toed feet, similar to Ted Mayer’s concept), which provides Tung Lashor’s bio and characteristics:

Role: Evil Snake Men creature with the “venomous” tongue

Power: Quick-licking tongue shoots out to reach enemies in battle, inflicting a dose of vile venom.

Character Profile: This unusually mean creature possesses a truly terrible tongue. Tung Lashor is loyal to King Hiss, although he does answer to Skeletor at Times. He is an extremely brutal creature, more openly vicious than Rattlor. He cowers before King Hiss, however, like all the others. He likes to lash his tongue at just about anything, even his comrades to shake them up once in a while.

Note: Like Rattlor, Tung Lashor is a member of The Evil Horde in the Filmation shows. However, he has now become a member of the Snake Men.

There was also a fact file on Tung Lashor in the 1989 UK MOTU Annual:

Comics & Stories

In the Snake Attack minicomic, Tung Lashor takes the active speaking role in his partnership with Rattlor, although his impulsiveness gets him into trouble. Tung Lashor’s tongue in this instance isn’t exactly poisonous – it rather has the ability to paralyze his victims and cover them with some kind of hard coating.

When Rattlor and Tung Lashor are introduced in King of the Snake Men, it’s mentioned that they had been serving Hordak before King Hiss summoned them. This is a reference to their appearances on the She-Ra cartoon series (they came out too late to appear in the original He-Man series, which ended in 1985). King Hiss does not appear in the series, so the snake men are made to serve Hordak.

Tung Lashor appears in issue 7 of the US Masters of the Universe Magazine in “The Armies of King Hiss”:

Both Rattlor and Tung Lashor are wildly off model in the 1987 UK MOTU Magazine story, “Attack of the Snakemen.” Tung Lashor especially looks unrecognizable and bizarre (I first learned about this issue from James Eatock’s excellent He-Man and She-Ra Blog).

In the 1986 Kid Stuff story book/record, Battle Under Snake Mountain, Tung Lashor makes another appearance, again with the three-toed feet design.

Animation

Tung Lashor is inconsistently called Tung and Tung Lash in the Filmation She-Ra series, probably a reflection of early working names for the figure. He has a high voice and a rather adolescent-like personality, and is usually subordinate to Rattlor.

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Catalogs

JCPenney Catalogs, 1982-1986

by Adam McCombs

He-Man.org poster R.M. Hart has graciously shared some high resolution scans of JCPenney catalogs from 1982 to 1986. Where there is a high resolution scan available, I’ve offered a link so that readers call see these images up close.

1982 JCPenney Christmas Catalog

This page has few rarer images, including the striped tail version of Battle Cat (an early version produced in very low numbers), a hand painted version of Teela with white boot tops and bracers, and an early Castle Grayskull with much finer paint work, also produced in very limited numbers. More discussion on this topic is available here.

There are also some interesting toy descriptions included as well. For instance, Castle Grayskull is described as a “sinister stronghold.” Teela is the “patroness of warriors”. Stratos is a “winged sky baron” and Beast Man is his henchman! Skeletor is the “master death-dealer” and Mer-Man is a “cunning sea lord.” The Wind Raider is described for “air or sea”, which is as it was intended originally, although it was almost always described as an air vehicle after it was released. (Thanks to Jukka Issakainen for pointing some of this out.)

1983 JCPenney Catalog

The tent and sleeping back in this collection feature artwork by Errol McCarthy.

1983 JCPenney Catalog

1983 JCPenney Catalog

1983 JCPenney Catalog

Point Dread and Attak Trak appear to be hand painted. Trap Jaw is missing his chest armor and his attachments.

1983 JCPenney Catalog

This page contains some text describing the images on the previous page. Items 7-9 are describing two-pack giftsets. Interestingly I have never seen an example of a Ram Man/Skeletor giftset or a He-Man/Trap Jaw giftset. Either these existed and just haven’t turned up yet, or the sets were planned but not released, or the catalog copy writers were simply mistaken.

1983 JCPenney Catalog

This page features the Genadier lead model set. The models come unpainted, but in the picture Ram Man features his concept colors, as does Panthor. The Monogram Attak Trak and Talon Fighter kits are also shown.

1984 JCPenney Catalog

He-Man is pictured here along with the Trundaxx Battle Transporter, which looks like a cousin to the Attak Trak, but was not a part of the Masters of the Universe line.

1984 JCPenney Catalog

This page features the JCPenney two-packs, which came packaged in brown boxes with simple line art representing the included characters. Webstor in this image features his blue rifle, a rare accessory included in only the first run of the figure.

1984 JCPenney Catalog

This page contains a selection of new for 1984 toys (Snake Mountain, Whiplash, Battle Armor He-Man and Skeletor, Roton, Stridor, Prince Adam, Buzz-Off, and Dragon Walker) as well as some older favorites.

1985 JCPenney Catalog

Masters of the Universe rain slicker and long-sleeve shirt, perfect for fall weather.

1985 JCPenney Catalog

1985 JCPenney Catalog

1985 JCPenney Catalog

Two different Masters of the Universe toy chests are presented, along with the Battle Cat Spring Ride. A MOTU table and chairs set is also included, something I’ve never seen posted anywhere online before.

1985 JCPenney Catalog

This page again features a number of MOTU JCPenney exclusive two-packs. Webstor again includes his rare blue blaster. Some interesting product descriptions are here as well.  Dragon Blaster Skeletor is “wrapped in treacherous magical metal chains.” Snake Mountain apparently includes a “scalping ladder” (a typo – it’s supposed to be scaling ladder).

1985 JCPenney Catalog

Featuring some of the new for 1985 vehicles, including Night Stalker, Land Shark, Spydor and Bashasaurus.

1985 JCPenney Catalog

This page features the rare, first release “black belt” version of Leech. This page also features the Infaceables, a rather bizarre, short lived action figure line with characters that could change their faces in an unusual way.

1985 JCPenney Catalog

This pages features the Road Ripper Mighty Cycle, which has a handlebar section sculpted and decorated to resemble the Road Ripper vehicle.

1985 JCPenney Catalog

This page features a Kidstuff MOTU story book with cassette or record, as well as a couple of Golden stories with cassette or record.

1986 JCPenney Catalog

1986 JCPenney Catalog

This page features a large selection of new for 1986 toys, most notably Eternia, Monstroid, Mantisaur, Blasterhawk, Fright Fighter, Laserbolt, the Snake Men, the Slime pit, and others.

1986 JCPenney Catalog

Descriptions for the toys shown on the previous page, as well as a closer look at some of the new 1986 figures. Thunder Punch He-Man, Dragon Blasters Skeletor, Flying Fists He-Man, Terror Claws Skeletor and Hurricane Hordak are considered “deluxe” figures and cost a dollar more than other MOTU figures.

1986 JCPenney Catalog

Featuring the amazing Masters of the Universe Pop-Up Alarm Clock, as well as He-Man and She-Ra watches.

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Games

MOTU Pop-Up Game (1982)

Written by Adam McCombs

Masters of the Universe Pop-Up Game is the first board game released during the original run of the He-Man series of toys. The game was advertised in the early minicomics included with the first run of figures:

Western Publishing produced quite a few Masters of the Universe-related items, including coloring and sticker books, as well as the Golden Book series of He-Man stories. They also had been awarded the contract to produce the first four minicomics, which were written by Don Glut (Glut had been writing stories for Western Publishing Company, which included Whitman, Gold Key Comics and Golden Press for some time). The ad describes the Pop-Up Game this way:

Based on the Mattel jungle man. Pop-up sections are two volcanoes and the graphics of He-Man and other characters. Object of play is to cross the treacherous terrain of jungle, climbing the volcanoes which open, causing a man to fall through.

In terms of game play, the MOTU Pop-Up Game is a pretty basic “roll and move” type board game, not too dissimilar to Sorry! or Candyland. A flick of the spinner tells each player how many spaces to move forward. Certain spaces have instructions, like “Go Back 1,” or “Move Beastman 1.” Beast Man and Skeletor function as the “Volcano Keepers.” Their likenesses can spin around the volcano, revealing pits that players can fall into. Falling into a pit is more dramatic than consequential – you’ll only have to move back a few places on the board if it happens to you. The first to reach Castle Grayskull wins the game.

Rules:

The most interesting thing about the MOTU Pop-Up Game isn’t so much the game-play as it is the artwork. The artwork is very closely based on early MOTU prototypes, specifically a set of prototypes shared last year by Andy Youssi. I wrote about that extensively here.

Lots of early MOTU artwork is based on early concepts and prototypes. However this particular game is based specifically on the “Lords of Power” collection (an early working name for the line that was later abandoned). That is evident by some of the specific details in the drawings:

Skeletor:

Skeletor is based on the above prototype. There is another photograph of a version of this prototype, but only this version has the yellow detail on the chest, which is also represented in the game.

Beast Man:

The Beast Man illustration is very explicitly taken from the above prototype design (sculpted by Tony Guerrero). The prototype is somewhat less detailed than the concept art by Mark Taylor, so we can determine that the reference here was in fact the sculpture. It has quite a different costume and overall look compared to the mass-produced toy.

He-Man:

He-Man again seems to be derived from the above prototype (most evident in the boot tops), although it is somewhat more detailed in the coloration of the boots.

Incidentally, the bird here might possibly represent an early Zoar concept. More on that here.

Castle Grayskull:

Castle Grayskull again seems to be derived directly from the above prototype, complete with green over gray/blue color scheme.

https://www.instagram.com/reel/CxRCJN-OmPF/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==

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Evil Warriors

Spikor: Untouchable master of evil combat (1985)

Written by Adam McCombs

Name: Spikor
Faction: Evil Warriors
Approximate US release date: May 30, 1985

Spikor is the one figure from 1985 that I have no memory of ever being aware of as a kid. I don’t know why that is, but I just draw a total blank. The 1985 wave of figures introduced quite a lot more purple into the MOTU color palate, and Spikor is the most purple of them all.

Spikor was designed by Roger Sweet. In the image below, from The Power and the Honor Foundation Catalog, we see that Spikor originally had much more of a porcupine look, down to the tail and animalistic face. Per the Catalog, the character’s name early on was “Spike”. The mace is somewhat reminiscent of Mekaneck’s weapon, also designed by Roger Sweet.

Further evolution on the design is evident in Spikor’s first minicomic appearance, Spikor Strikes. You can see that other than losing his tail and shortening the character’s snout, Spikor (in this comic) is a recolored version of Roger Sweet’s original concept art. You can see that especially in the specific shape of his central chest piece and collar and in his mace weapon.

Interestingly Spikor holds his trident weapon, which he also did at times in the Filmation cartoon. On the toy, the trident is a part of his hand, like a pirate’s hook. It’s not totally clear what the original intention was from Roger Sweet’s artwork. It looks like a part of his arm, but it could have been something he was holding, with some kind of hand guard design blocking the view of Spikor’s left hand. If that wasn’t the case, then perhaps the source material was misinterpreted.

Spikor was trademarked on September 10, 1984. The final toy design has a less prominent design on the front of the chest piece. Because of the way it’s designed, his torso spikes look like armor and not a part of his actual body. But his head is the same color and has the same kinds of spikes. so it’s difficult to suss out what’s going on there. Spikor was given a much spikier mace, and his trident was fused to his straightened left arm, to allow for its telescoping action feature.

Spikor cross sell art. Image courtesy of Axel Gimenez

Interestingly, the figure used in the commercial had red “glove” painted on its right hand. He also has the red glove in several of his minicomic appearances.

Spikor with red “glove”

It’s a mystery to me why Spikor’s trident’s tines end in balls. Surely they could have been shaped like spikes, but rounded off at the ends to satisfy safety requirements, like all the other spikes on his body and mace. Having balls at the end makes it look like Spikor is very concerned about accidentally poking someone’s eye out.

Spikor very easily could have reused the right arm from He-Man (he does have He-Man’s legs, and in some version the legs from Thunder Punch He-Man), but Mattel opted to give him a unique bracer with pyramid-shaped designs in the center.

The artwork on Spikor’s card was illustrated by Dave Stevens, who worked on other 1985 cardbacks such as Stinkor and Moss Man.

Image: LCG Auctions
Image: LCG Auctions
Original packaging layout artwork

In addition to the single-carded figure, Spikor was also sold in a JCPenny giftset with Stinkor:

Errol McCarthy gave Spikor a puffer fish physique in this illustration intended for a T-shirt:

In the previously-mentioned minicomic, Spikor Strikes, Spikor is given a nemesis in Sy-Klone (for those keeping track, in the 1985 wave, Stinkor’s minicomic nemesis is Moss Man and Two Bad’s nemesis is Roboto). In The Terror Claws Strike, released the following year, Spikor plays the part of sinister blacksmith, creating Skeletor’s new Terror Claws weapons in the heart of Snake Mountain:

In the fall, 1985 issue of Masters of the Universe Magazine, Spikor takes part in a humorous story about a ball game for control of the Fright Zone:

Spikor shows up in several episodes of the Filmation He-Man and the Masters of the Universe cartoon series. He is characterized as a typical bumbling henchman throughout. In some appearances he had his trident attached to his arm, like the toy, and in others he has a normal left hand.

In the December 1987 UK MOTU magazine issue, Spikor (colored in two tone blue) rudely interrupts a game of kickball and bullies some kids, before Mekaneck steps in a puts a stop to it.

Spikor doesn’t make any appearances on box art, but he does show up in several posters by William George and Esteban Maroto

For more information about Spikor, check out this great video series from ToonJukka!

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