Evil Horde

Multi-Bot: Evil robot of a thousand bodies (1986)

Written by Adam McCombs

Name: Multi-Bot
Faction: Evil Horde
Approximate US release date: October 11, 1986

Multi-Bot was a figure I don’t recall ever seeing as a kid. The concept is familiar enough – take the transforming body idea from Modulok and turn it into a robot. It certainly makes more logical sense for a robot to be able to swap around its body parts, as opposed to an organic creature like Modulok. Then again part of the fun of Modulok was the gruesome fun of imagining a monster that could do such a thing. Update: Thanks to Eric Spikes for finding the stand-alone Multi-Bot commercial immediately below and sharing it with me! It includes an intro with some computer graphics, and there is mention of his origins as a creation by Modulok:

Design & Development

Modulok and Multi-Bot apparently originated with the same concept idea by Roger Sweet, called Modular Man (source: The Power and the Honor Foundation Catalog). Ted Mayer did the visual design work for both figures in June and July, 1984. We can see two of Ted’s designs for Multi-Bot below. They’re similar, although the right head and left yellow arm designs differ.

Modular Man, by Ted Mayer. This one has an organic green face on the right head. Image source: Power and Honor Foundation/Dark Horse
Modular Man, by Ted Mayer. This version has a robotic right head and a hammer shaped left yellow arm. Image source: Power and Honor Foundation/Dark Horse

Both of these designs, although different from the final look of the figure, were ported into the minicomic and the She-Ra cartoon, respectively. As was often the case, animators and comic book artists needed more lead time in order to meet deadlines, resulting in a mismatch between what was on the shelves and what was on TV screens.

Concept character vs animated look. Image source: Dušan M.

Production Toy

The cross sell art for the character reflects the finalized design of the toy, albeit with some slight differences in the exact color shades used:

The toy design is closer to the Ted Mayer concept design that was used for the minicomics, particularly in regard to the green and black head. The color choices are generally retained, although switched around a bit. The torso design has been reworked quite a bit, and the figure was given a second torso, giving him greater flexibility to work as two fully independent figures.

Generally speaking, Multi-Bot about the same height as Modulok, but he’s significantly bulkier. And of course depending on how they are configured either figure can be made to be either short or tall. The 1985 wave of Evil Horde figures was generally filled with monsters, while the 1986 wave was mostly comprised of robotic or cyborg characters, including Horde Trooper and Dragstor.

Left to right: Multi-Bot, Modulok, Hordak
1987 German MOTU Magazine. Source: www.he-man.org
1986 Mattel catalog. Source: Battle Armor Dad

Multi-Bot and Modulok are compatible with each other, and can be mixed and matched to create “Mega-Monster” (also known as “Megabeast”).

Image courtesy of Øyvind Meisfjord

Packaging

Multi-Bot came in a box very similar to the one used for Modulok, down to the size, shape, and art style. The back features a number of ways to “build” the character, as well as an action scene depicting Multi-Bot transforming while battling Evil Warriors and Snake Men.

There are two versions of the packaging – the blue background, as shown earlier, and a silver background version, shown below (thanks to Thorsten G. for pointing this out):

Multi-Bot came with the instructions below, showing him in action scenarios and in different build combinations, using his own parts and combing him with Modulok (images come via Michele Rella):

Minicomics

In The Menace of Multi-Bot, we find out that Modulok invented Multi-Bot. He gives Multi-Bot enormous strength, and the ability to reassemble himself when damaged. Multi-Bot is sent to Eternia to challenge He-Man (with a secret plan to attack Hordak after He-Man was defeated, allowing Modulok to take charge).

Multi-Bot is at first a formidable foe, but he is defeated (and turned on Hordak) in the end with the use of some magnets:

Star Comics

In issue 5 of the Star Comics Masters of the Universe series, a (more or less) toy-accurate Multi-Bot is used as a kind of antenna to summon Monstroid:

Later in the story, Multi-Bot tussles with Extendar, but in the end Orko forces him to save Extendar from drowning. Notice that Multi-Bot is given a goatee, which seems to stem from a misinterpretation of the source material.

Animation

In the She-Ra animated series, Multi-Bot was again the invention of Modulok. Multi-Bot is not frequently used, but he seems to have the ability to transform his body into anything at all:

Other Artwork

Multi-Bot makes a minor appearance in this Eternia poster by William George, as “Megabeast” (combined with Modulok):

Multi-Bot in Action

Øyvind Meisfjord has graciously shared the following images and video of Multi-Bot in action!

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Super7 5.5" Figures

Skeletor: Evil lord of destruction! (2018)

Written by Adam McCombs

Announced in 2017, Super7’s vintage style, 5.5″ Filmation inspired Skeletor figure was released in 2018 along with similar versions of He-Man, She-Ra and Hordak. The design ethos seems to be based on the following premise: what if, in the 1980s, Mattel released a series of He-Man variant figures that were “as seen on TV”? That’s pretty much exactly what we get with this series, including the occasional design shortcuts that Mattel might plausibly have implemented in the 80s.

Design & Development

Within the packaging for Skeletor we get a brief write-up of the history of how Skeletor’s design was translated from toy to cartoon:

In the above sheet (put together by The Power and The Honor Foundation), we see the vintage Skeletor figure, along with a work in progress and a finalized version of Skeletor’s animated design. His animated appearance in an early Castle Grayskull commercial is also referenced, although an image isn’t included, likely because most images of Skeletor in the commercial are close-ups.

In Skeletor’s first animated appearance (a commercial animated by Filmation Studios to help advertise the toyline), Skeletor more or less follows the design of the action figure, including the highly detailed costume, monster feet, and red eyes. The only liberty taken is with his face, which doesn’t feature the green paint applications of the action feature. The commercial can be viewed in its entirety here: https://www.instagram.com/p/BpmvudrnPlj/

Image source/owner: Rob Hexevo

As shown in the card that came with the Super7 Skeletor figure, Skeletor’s more detailed action figure design was simplified for ease of animation once the animated series was greenlit for development. The evolving and finalized designs can also be seen in the images below. He also has a more realistic hood design compared to the vintage action figure, and an angrier-looking face.

Image source:
He-Man and She-Ra: A Complete Guide to the Classic Animated Adventures (James Eatock)

In some ways these changes brought him a bit closer to Mark Taylor‘s original design, which also featured a larger hood and relatively human-looking feet

In fact, material from the Series Guide shows an intermediate Skeletor design that is partway between Mark Taylor’s original concept and the animated version:

Image source: He-Man.org

The prototype Skeletor figure was revealed in February of 2017 at New York Toy Fair. It’s pretty close to the mass produced figure, although his colors are a bit different, with paler blue skin, a more vivid yellow skull, and black fingernails:

Image source: He-Man.org

Production Figure

Design-wise, the sculpt of the chest and pelvis seem to be taken directly from the vintage 1982 figure. The arms are based on the vintage figure as well, but the “fin” structures on the forearms have been removed. The feet have been changed, removing the three-toed feet and substituting the streamlined boots from the cartoon.

The production figure, as is always the case, isn’t quite as sharp as the prototype. It’s pretty closely based on the Filmation source material, but of course with the bulky proportions of the vintage toy.

The figure comes with a pretty Filmation-accurate Havoc Staff, with the exception of the color, which came out more pink than light purple. Skeletor also includes a purple version of the He-Man’s cartoon style Power Sword (not a weapon Skeletor used in the cartoon, but a nod to the vintage figure), as well as a half Power Sword that fits together with the 2018 Super7 He-Man figure. The Swords are pretty closely based on the animated design, but also feature a hand guard, which Mattel tended to use on almost all of its swords in the vintage line.

Out of the packaging the armor tends to ride a little low, and it’s fairly stiff plastic, making it difficult to adjust. However, 10 seconds with a hair dryer makes it temporarily rubbery and pliable, which allowed me to adjust the armor to sit correctly, as shown in my example above.

Compared to the vintage figure, the 2018 version is certainly less detailed, but the face actually looks a bit more evil. The new version has a hard head as opposed to the soft, hollow polyvinyl of the original. The Filmation-inspired Skeletor’s blue skin is also quite vivid compared to the pale blue of the original.

Packaging

The design of the packaging was directed by The Power and the Honor Foundation. The main carded version (which was actually released second) is based on the original 1980s design, with an “AS SEEN ON TV” burst which, although not featured on vintage MOTU packaging, was pretty commercially ubiquitous at one point. The shape of the bubble on the front has been altered compared to the vintage packaging.

The main artwork on the back was done by Errol McCarthy, who worked on cardback art for most of the vintage MOTU figures. The cross sell artwork and the insert were illustrated by Emiliano Santalucia:

The first version to be released was actually a two pack, in the style of some of the vintage figure gift sets. This set was released in limited numbers.

Another limited release of the figure came in the form of a “Los Amos” package, based on the design of vintage “Los Amos” (Mexico) figures:

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Catalogs

1984 Mattel/Congost Catalog: 35 years of MOTU in Spain

Written by Adam McCombs

In collaboration with Club Masters del Universo and Yo Tengo El Poder, and in celebration of the 35th anniversary of Masters of the Universe in Spain, I’d like to present the first Mattel/Congost dealer catalog, dating from 1984. Images come courtesy of Dani Ramón Abril. All of the photos in the catalog were taken in Spain, with the exception of the Attak Trak photo, which was originally taken for the 1983 US Mattel catalog. The catalog largely focuses on first wave figures and vehicles. Although those toys were first released in the US in 1982, this was their debut in Spain, so Mattel/Congost started with that wave. The only exception is Attak Trak, which in the US was a “wave 2” vehicle

The photos themselves include lots of great rocky dioramas, with a bit of fog to give the scenes some extra mystery and drama, making the figures seem larger than life in their Spanish market debut.

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Galactic Guardians

Battle Punch He-Man (1990)

Written by Adam McCombs

Battle Punch He-Man was the first He-Man variant in the “New Adventures” reboot of the He-Man series. The name “Battle Punch” implies some kind of action feature, although the figure had none. He did have some unusual articulation that was marketed as a kind of action feature, but I’ll get into that just a bit later.

Design & Development

Battle Punch He-Man seems to have been designed by Mark Taylor, who also designed the original He-Man released in 1982. Shortly after the successful launch of the original Masters of the Universe toyline, Mark left Mattel (eventually working on the wildly successful Teenage Mutant Ninja Turtles toyline), but he returned as a vice president at about the time that New Adventures line was going full steam.

Image courtesy of Rebecca Salari Taylor

Mark Taylor’s design (above) has some of the broad elements that made it to the final toy, including the specific look of the boots and the sash around his torso. However, Mark’s design seems to depict a rather disheveled He-Man, with torn clothing and gauze wrap around his fists. He looks like a street fighter rather than a space fighter.

In some ways, Battle Punch He-Man is actually closer to the look of He-Man as he appeared in the Jetlag New Adventures of He-Man animated series than was the 1989 release of He-Man. That might have been coordinated, as the New Adventures series was released the the year before Battle Punch He-Man. The animated version essentially looks like Battle Punch He-Man with the sword (and occasionally, shield) of the 1989 release, but in gold.

Update: Dušan M. pointed out that this promotional art for The New Adventures of He-Man is even closer to Mark Taylor’s sketch. He also pointed out that the series debuted in 1989, not 1990:

Update #2: Robert Barbieri recently uncovered some early Jetlag animation concept artwork that was based on Mark Taylor’s concept. Note that this version has the traditional power sword:

Image Source: Robert Barbieri
Image Source: Robert Barbieri

We can see the further development of the figure design in the artwork below (artist unknown), first shown in Mattel’s 2009 SDCC Art Book. The concept art below is pretty close to the look of the final figure, with the exception of the shield. The shield has a stylized bird design on it, while the production shield would have the “New Adventures” He-Man triangular logo on it as as well as some sculpted battle damage.

Images courtesy of Jukka Issakainen

He-Man was given a new power sword as well, with an asymmetrical hilt design.

Battle Punch He-Man vs Disks of Doom Skeletor
Battle Punch He-Man with the unreleased Clawber bird.
Spanish playing card. Source: cuevadelterror.blogspot.com
Spanish playing card. Source: cuevadelterror.blogspot.com

Some similar artwork appears on these French party invitation cards, shared by Øyvind Meisfjord:

The cross sell artwork for the figure shows the finalized design that would be used for the mass-produced toy:

We can see the final hand-painted prototype for the figure in Mattel’s 1990 dealer catalogue:

Image courtesy of Battle Armor Dad
Image courtesy of Battle Armor Dad

Production Figure

Battle Punch He-Man is slightly bigger and bulkier compared to the 1989 version. He has some of the same standard articulation that most figures in the series had, including ball joints at the knees and hips. His main feature, however, was a diagonal articulation joint across his chest, which allowed you to manually wind him up for a punch (there was no spring-back action, so the entire action was manual), while making the figure look completely bizarre in the process. Used subtly, however, the articulation can slightly alter his pose and posture in useful ways.

Something has gone horribly wrong

The figure also featured a more pragmatic bit of articulation – a hinge joint at the wrist, allowing him to realistically hold his sword aloft for the first time.

Unlike the 1989 He-Man release, this version has a sculpted pony tail, which conforms to the Mark Taylor concept art as well as the animated depiction.

Packaging

The packaging for Battle Punch Figure features artwork on the front by (I believe) William George. I’m not sure who did the art and instructions on the back.

The back of the card includes a bit of a bio for Battle Punch He-Man:

The most powerful man in the universe! Only He-Man, with his ultra-energized sword and shield, can defeat Skeletor’s new weapons – the Disks of Doom. A stranger stranded in a strange place and time, He-Man has a lot to learn about the future world of Primus. And, the gentle people of this peace-loving planet have a lot to learn about the evil of Skeletor from He-Man.

Mission – To unite the Tri-Solar System against Skeletor and lead a star-legion of Galactic Guardians into combat to defend the last great civilization of mankind.

Battle Equipment: Powersword & Energy Shield

His backstory is all relatively straightforward. There is no explanation for why his power sword and shield looks so different compared to the previous release. Also on the back are the the instructions for his “action feature”:

I can’t imagine any kid had hours of fun playing with that particular feature, but I do think in terms of his overall costume design he is the best looking of the three “New Adventures” He-Man figures.

Other Appearances

Petteri Höglund helpfully pointed out that Battle Punch He-Man appears in the box art for several New Adventures oversized items, as well as on the cover of this promotional VHS tape:

Image courtesy of Petteri Höglund

Unfortunately I haven’t identified a lot of media associated with this variant. If I come across any comics or additional catalogs featuring the figure, I will certainly update this piece to include them.

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