Reviews

He-Man and the Masters of the Universe Minicomic Collection (2015)

Review by Adam McCombs

He-Man and the Masters of the Universe Minicomic Collection (released October 21, 2015) is a comprehensive collection of minicomics from 1982 to the early 90s, plus a taste of the 2002 and modern Masters of the Universe Classics mini comics.  It’s a concept that I think a lot of He-Man and She-Ra fans had been wishing for for quite some time.

The collection was edited by Daniel Chabon and Ian Tucker, with advisement from Val Staples. The comics themselves were scanned and collected by Leanne Hannah, Rod Hannah, Jon Kallis, Rachel Crockett, and Val Staples.

Many of these comics had been available for some time digitally from sources like He-Man.org and The Good Old Days, but not always scanned in high resolution, and certainly not always in a format that was easy to read. Collecting minicomics for the most part isn’t generally terribly expensive – that is, until you get to rare issues like The Ultimate Battleground or Energy Zoids. And certainly having the comics collected in one book is a more convenient to consume and digest them. Having a comprehensive collection in production order nudged me to read read comics I might have otherwise skipped. And of course the pages are blown up significantly larger than the original printings, with the exception of The Power of Point Dread.

Dark Horse’s Minicomic Collection covers more than just standard release comics. The previously unpublished Return From Terror Island (inked but uncolored) is included along with an introduction by James Eatock. There is also a script for another unpublished comic, Ring of Dreams, with an introduction by Danielle Gelehrter. The general rule for this collection is minicomics that were packed in with toys, or were intended to be packed in with toys.

We also get an introduction to mini comic variants. One of the most fascinating is the early promotional version of He-Man and the Power Sword, which features an early version of the Masters of the Universe logo, as well as references to the toyline’s early working name, “Lords of Power.”

That logo, by the way, has some points in common with the logo used on some French Masters of the Universe minicomics:

The collection is also peppered with with footnotes full of trivia and interesting connections, written by Jukka Issakainen:

Out of curiosity, I asked Jukka how the trivia portion of the book came about. This is what he told me:

Early on, there was no trivia planned. I had touched base with Dark Horse editor Daniel Chabon with some questions about minicomic order and variant differences, and later Val Staples who was coordinating the book contacted me back via Skype on these matters. During a couple of conversations he asked if anything popped into my mind that should be included in the book [comics, booklets, specials], but as they had most things already covered, I mentioned that if the book could include some trivia it would be a cool addition.

Scattered in between the many dozens of mini comic stories the collection is filled  with quite a number of interviews (conducted by Danielle Gelehrter) with fourteen mini comic artists and writers, vintage and modern. They include:

  • Mark Texeira
  • Gary Cohn,
  • Michael Halperin
  • Larry Houston
  • Christy Marx
  • Stan Sakai
  • Lee Nordling
  • Steven Grant
  • Jim Mitchell
  • Errol McCarthy
  • Val Staples
  • Tim Seeley
  • Daniel Chabon
  • Scott Neitlich

All of this is icing on the cake for anyone who cares to delve into the history of the Masters of the Universe and Princess of Power minicomics. If not, then the comics themselves are worth the price of admission and then some

The large bulk of the book is made of up of the original 51 Masters of the Universe minicomics, which were packed in with figures and other toys from 1982 to 1987. Because the comics span six years and were produced by dozens of different artists and writers, there are some quite dramatic tonal shifts throughout the series.

The series begins with the stark jungle-barbarian post-apocalyptic wastelands of the Alfredo Alcala and Don Glut stories, which are the only comics in the series that don’t have speech bubbles. In fact, Mattel called them “adventure books” rather than comics or minicomics.

This advertisement appeared in the original He-Man and the Power Sword “adventure book”. However, the Dark Horse collection omits all of the original ads.

That distinctive style gives way to Mark Texeira and Gary Cohn’s faster-paced bronze age style adventure tales. I’m a big fan of the artwork and storytelling, but I find some of the color choices a bit perplexing sometimes, with emphasis on orangey-browns and vivid magenta throughout.

Following the Texeira/Cohn comics, Alfredo Alcala returns to illustrate another series of stories (this time with traditional word bubbles). The writer for the next run of Alcala-illustrated comics was most often  Michael Halperin, who wrote the original Masters of the Universe Bible. The MOTU Bible contained the “proto-Filmation” canon – that is to say, elements that would influence the development of the Filmation cartoon, but were not identical to the world Filmation created. Some examples – Prince Adam exists, but is a more serious character and has a different costume. King Randor is also depicted as a much older man.

The tone remained somewhat serious throughout the second run of Alcala comics (perhaps with the exception of The Obelisk, written by Karen Sargentich). Some of the post-Alcala comics, illustrated by Larry Houston, were downright brutal:

From The Clash of Arms

After a few chaotic and frankly bizarre comics midway through the series (the mini comics for Leech and Mantenna spring to mind), the comics seem to settle into a predictable but solid rhythm and style, particularly when Bruce Timm was at the illustrator desk. The Filmation influence is present through most of the series, but the mini comics are often just a shade darker, with some actual action and violence (but almost never any real consequences).


The Dark Horse collection includes all eleven original Princess of Power minicomics, all of which were new to me. The first of POP comics, The Story of She-Ra, features a brief appearance by Hordak, but otherwise Catra is the main villain, and no other male members of the Evil Horde appear in the series.

These are tightly contained stories that for the most part focus on Princess of Power-branded characters. It’s an interesting alternative universe to the Filmation She-Ra series, which not only featured an almost complete line-up of Evil Horde villains, but regularly featured guest characters from He-Man’s world as well.

The Dark Horse collection also features all four original New Adventures of He-Man mini-comics (the short-lived sci-fi reboot that immediately followed the original line), a selection of two comics from the 2002 series, and three mini-comics from the modern Masters of the Universe Classics series.

The New Adventure (illustrated by Errol McCarthy, who was responsible for much of the post-1982 cardback art on the original He-Man figures) is a fun story, because in it Skeletor witnesses first-hand Prince Adam’s transformation into He-Man. Perhaps more could have been done with Skeletor’s reaction to this revelation, but all the built-up subtext almost tells that story for you:

The collection features the one 2002 minicomic that fans were already familiar with, plus another featuring Smash Blade He-Man and Spin Blade Skeletor that was never released. The comics were written by Val Staples and Robert Kirkman, with artwork and colors by Emiliano Santalucia, Enza Fontana, Marko Failla, Neal Adams,Kevin Sharpe, Brian Buccellato, Steve Cobb, and Val Staples.

Finally, we get a taste of three minicomics from the 2009 Masters of the Universe Classics series. All three were written by Scott Neitlich and Tim Seeley (the first in the series was based on the vintage Powers of Grayskull mini comic written by Phil White and penciled by Larry Houston) and illustrated by Wellington Alves and Michael Atiyeh.

Dark Horse’s Minicomic Collection satisfies a need that had gone unmet for a long time among He-Man and She-Ra fans, but it also whets our appetite for more books along these same lines. Personally I’d love to see another collection comprised of full-sized MOTU comics and magazines from the 1980s to present day, not to mention a collection of the classic Golden Books adventures.

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Artwork

Box Art From A-Z, Part Seven: 1988

Written by Adam McCombs

One of the best things about getting new He-Man toys as a kid was the box art. The toys were of course amazing and fun, but personally I spent almost as much time staring at the boxes as playing with the toys. I remember being pretty heartbroken when my mother made me throw away my Castle Grayskull and Battle Ram boxes. She saw them as clutter, but for me they were almost stories in and of themselves. You could see whole adventures unfolding in a single painted scene.

Unfortunately, good photographs or scans of the original art are not available for every piece. If you happen to have a nicer images than I do (higher resolution, better composition, etc), please do feel free to share, and I’ll make an update! For pictures of the packaging itself, a neutral (white or black) background is preferred. High resolution scans of the artwork, where it appears without logos, would be ideal. Bottom line – if you have better images than I do, please share them!

One final note: I’m defining box art as the front-facing painted artwork that appeared on boxed Masters of the Universe toys. The illustrations on blister card packaging, then, are outside the scope of this series.

Part Seven: 1988

Name: Megator
Year: 1988
Artist: William George
Description: Megator wreaks havoc, smashing down castle walls as villagers flee in terror. He-Ro faces him boldly, magical staff at the ready. An archer woman, possibly tribal chieftess Sharella, runs toward Megator’s left flank.

Image source: MOTU Art Facebook page

Name: Tytus
Year: 1988
Artist: William George
Description: In a scene framed by medieval-looking castles, Tytus lifts King Hiss off the ground using his body snatcher weapon. He-Ro rushes into battle against Snake Face, Tung Lashor and Sssqueeze.

Image source: MOTU Artwork Facebook page

More articles in this series:

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Artwork

Box Art From A-Z, Part Six: 1987

Written by Adam McCombs

One of the best things about getting new He-Man toys as a kid was the box art. The toys were of course amazing and fun, but personally I spent almost as much time staring at the boxes as playing with the toys. I remember being pretty heartbroken when my mother made me throw away my Castle Grayskull and Battle Ram boxes. She saw them as clutter, but for me they were almost stories in and of themselves. You could see whole adventures unfolding in a single painted scene.

Unfortunately, good photographs or scans of the original art are not available for every piece. If you happen to have a nicer images than I do (higher resolution, better composition, etc), please do feel free to share, and I’ll make an update! For pictures of the packaging itself, a neutral (white or black) background is preferred. High resolution scans of the artwork, where it appears without logos, would be ideal. Bottom line – if you have better images than I do, please share them!

One final note: I’m defining box art as the front-facing painted artwork that appeared on boxed Masters of the Universe toys. The illustrations on blister card packaging, then, are outside the scope of this series.

Part Six: 1987

Name: Beam-Blaster & Artilleray
Year: 1987
Artist: William George
Description: In a shadowy desert scene, He-Man uses the Beam-Blaster to “blast” Hordak from his position on the Artilleray vehicle.

Name: Bionatops
Year: 1987
Artist: Warren Hile
Description: He-Man charges into battle atop the mighty Bionatops.

Name: Cliff Climber Power Gear
Year: 1987
Artist: William George
Description: Man-At-Arms scales a rocky cliff face with the Roto-Drill attachment at the ready; He-Man uses the Cliff Climber’s chest crawler feature to zoom down the mountain as Skeletor loses his footing. An enormous moon illuminates a range of pointed rock formations in the background.

Name: Gyrattacker (unproduced)
Year: 1987
Artist: William George
Description: Rotar launches the attack module (piloted by He-Man) at Twistoid. He-Man zooms off into the crater-filled desert landscape.

Image source: Pixel Dan

Name: Scubattack Power Gear
Year: 1987
Artist: William George
Description: Skeletor explores the murky depths of an Eternian ocean using the Scubattack. In a separate scene, Faker and Clamp Champ, both equipped with Scubattacks, engage in underwater combat as a vicious-looking eel looks on.

Name: Tower Tools Power Gear
Year: 1987
Artist: William George
Description: He-Man scales castle walls using Power Tools, as Prince Adam and Clamp Champ battle Ninjor far below. Sy-Klone and Terror Claws Skeletor battle on upper levels of the castle using Tower Tools circular saw attachments.

Name: Turbodactyl
Year: 1987
Artist: Warren Hile
Description: Turbodactyl, guided be He-Ro (unproduced), catches King Hiss in his claws. Several other Turbodactyls soar above a rocky cliff face.

Name: Tyrantisaurus Rex
Year: 1987
Artist: Warren Hile
Description: King Hiss launches a Dyna-Drone from the mighty Tyrantisaurus Rex.

Image source: The Art of He-Man

More in this series:

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Artwork

Tomart’s Action Figure Digest #202

by Adam McCombs

Tomart’s Action Figure Digest #202 features one of several articles from the magazine dedicated to the vintage Masters of the Universe toyline. Almost all of the concept art in the article below comes from former Mattel designer Ted Mayer.

The author of the article (who is not named) gets the general thrust of the history of the toyline right for the most part, although there are several factual errors. For instance, the author identifies several variant He-Man and Skeletor designs made midway through the line as early concept versions of the original figures. They also conflate Ted Mayer’s green witch concept with Evil-Lyn (they’re unrelated) and seem to place Vulture Man before Screeech or Zoar (Vulture Man came after).

Still, it’s a fun article with lots of interesting concept art and prototypes. Selections from issues 89, 90 and 91 are available from both He-Man.org and Grayskull Museum (there is definitely some overlap between those articles and this one), but I’m not aware than anyone has shared scans from this particular issue before.

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