Evil Warriors

Screeech: Barbarian bird (1983)

Written by Adam McCombs

Name: Screeech
Faction: Evil Warriors
Approximate US release date: September 21, 1983

My first memory of Screeech (yes, his name is spelled with the extra “e”) is from kindergarten. There were a couple of days during the year where kids were invited to bring a favorite toy to school to show to the class. On one occasion I recall bringing in Mer-Man, who I was enamored with at the time (and still am). But another boy brought in Screeech. I owned Zoar, but I had never seen this purple and blue repaint.

It was pretty clear to me what he was – a repainted version of Zoar. Had I been a little older I might have recognized that both were repainted versions of the Big Jim Eagle:

Screeech makes all kinds of thematic sense in the Masters of the Universe scale of cosmic balance. For every Battle Cat there is a Panthor. For every He-Man there is a Faker. And for every Zoar there is a Screeech. In fact, the colors for both Screeech and Panthor were chosen by the same designer at Mattel – Martin Arriola.

Screeech was sold individually, in a gift set with Skeletor, in a gift set with Battle Armor Skeletor, and in a gift set with Trap Jaw. The packaging illustrations for the first two sets were painted by Rudy Obrero, who also did the artwork for Castle Grayskull, Battle Cat, and many others.

Screeech single figure packaging

Screeech single figure packaging artwork by Rudy Obrero

Skeletor & Screeech gift set packaging artwork, by Rudy Obrero

The Battle Armor Skeletor/Screeech set was illustrated by an unknown artist – perhaps someone on staff at Mattel:

BA Skeletor Screech
Battle Armor Skeletor & Screeech gift set packaging art

The Trap Jaw/Screeech gift set was quite plain by comparison:

Image Source: Grayskullmuseum.com

Screeech is probably the most obscure character from the first few years of the MOTU toyline. He was rarely depicted in stories or television, and when he was shown, it was usually very much in the background.

A noteworthy exception to that is in the Golden Books story, The Sunbird Legacy. In the story, Evil-Lyn has the power to transform into Screeech. This ability gives the character some nice symmetry with Filmation’s version of the Sorceress.

In Sunbird, Screeech resembles a buzzard rather than an eagle or falcon. I’m not sure if that’s because the artist wasn’t given a visual reference for the character, or if there were plans early on for Screeech to have a unique buzzard appearance.

Screeech’s cross sell artwork is likely just a recolored version of the original Zoar line art. It was seldom used, however. It didn’t appear on the back of any boxes that I’ve been able to identify. The only full color version I’ve found is on the back of the Power of Point Dread comic book and record:

Packaging line art by Errol McCarthy

In the Filmation He-Man cartoon, Screeech is a mechanical bird sent on missions by Skeletor to drop bombs on the heroic warriors:

According to James Eatock, the name for Screeech in the original cartoon scripts was the Robot Raven. Perhaps this was actually a character invented by Filmation, but renamed Screeech at the last minute to tie things back to the Mattel toy.

Illustration by R.L. Allen
Image courtesy of Jukka Issakainen

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Commercials, Videos

1982 US He-Man Commercials

by Adam McCombs

For kids who grew up on Saturday morning cartoons, toy commercials were a reason to stay glued to the old Curtis-Mathes.

Curitis mathes
We had this exact model growing up.

The first four years of Masters of the Universe commercials were thematically unified by the underlying cave man chant in the background of almost all of them – “He-Man, He-Man!”

The commercials don’t typically come to us date stamped, so the year of release has to be inferred from the products featured. There are also, no doubt, commercials that were produced which have not yet surfaced.

One of the most fascinating commercials is this “lost” Masters of the Universe  Commercial produced by Filmation, before they produced the weekly cartoon. It contains a mixture of animation and live actors, and features He-Man, Teela, Man-At-Arms, Skeletor, Beast Man, Mer-Man, Castle Grayskull, and Battle Ram. Unlike the Filmation cartoon, the animation here is quite detailed and true to the design of the toys. In the case of Teela, her animated design looks pretty close to the prototype Teela, especially in regards to her spear and shield.

Interestingly, the above sequence where Teela throws her spear to keep He-Man from falling through the trap door is repeated in the 1983 DC Comics story, “Within These Walls… Armageddon!”

24 - Copy
25 - Copy

The first conventional, live action He-Man commercial introduces us to He-Man and Skeletor, who are fighting over the power of Castle Grayskull. Castle Grayskull here (and in the other commercials released in 1982) is not exactly a prototype, but it is hand-painted with a much nicer than typical application of greens and blacks. This version also appeared in early catalogs and print ads:

The next live action commercial released in 1982 features He-Man fighting against Beast Man. This time the focus is more on the Castle and its interior than the characters:

Update: recently the Battle Ram and Wind Raider commercial has surfaced on Youtube, so I’m sharing it below. Thanks to Andrea P. for the nudge!

I’m not entirely sure that the last commercial (below) was released in 1982. I’ve seen it included with in a series of commercial labeled 1982. Based on that I will include it here, with an asterisk. Faker is generally included in the 1983 wave of figures, but there is some indication he may have come out late in 1982. Update: based on additional research into newspaper ads for all the figures, I’m confident that Faker wasn’t released until Spring 1983.

The He-Man vs Faker commercial is a little unique in that it includes a bit of a backstory for Faker. “Skeletor” tells the audience that he created an evil doppelganger of He-Man to destroy  the real He-Man. The actors reference the “He-Man” chant, although it doesn’t actually appear in this commercial:

If I had to guess an order to these commercials, I would say that He-Man vs Skeletor (live action) came first. He-Man vs Beast Man was probably second. The animated commercial was likely third (based on its inclusion of additional characters that were developed after He-Man, Skeletor and Beast Man) and the Faker commercial was almost certainly done last.

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Heroic Warriors

Moss Man: Heroic spy & master of camouflage (1985)

Written by Adam McCombs

Name: Moss Man
Faction: Heroic Warriors
Approximate US release date: January 24, 1985

Moss Man is another figure that I have very clear memories of. I remember getting him for Christmas, probably in 1985. Unlike Stinkor, I didn’t remember him based on his smell. His pine scent wasn’t immediately obvious because I ripped him off of his card right next to the Christmas tree, which had an even stronger pine scent. I remember my parents had allowed us to open one present on the night before Christmas. All the lights were out in the room except for the blinking colored lights on the tree. I remember the way that Moss Man’s green and brown flock glistened in the colored lights, and the prickly texture of the figure. It wasn’t until I had got him back to my room that I realized he also had a pine scent.

Like Mekaneck and Buzz-Off, Moss Man was characterized as a spy, with the ability to blend into his surroundings. I remember being a little frustrated that I could still pick him out deep in my mother’s potted plants. His bright yellow belt gave him away every time.

It’s possible that Moss Man was based on the legendary Florida Moss Man – a creature said to roam Florida’s Withlacoochee State Forest.

Moss Man is very simple action figure. He’s a green Beast Man covered with green and yellow flock (small nylon particles), with a brown version of the mace weapon that came with Castle Grayskull. In fact, the only known prototype for Moss Man is just what you’d expect – he’s literally a Beast Man figure that someone at Mattel painted in green, brown and yellow, with some flock added over top top.

Moss Man prototype. Images via Grayskullmuseum.com
Moss Man prototype. Images via Grayskullmuseum.com

There are a few differences from the prototype to the production Moss Man. The prototype has forward-looking eyes and painted fangs. On the production Moss Man, the eyes are looking off to the side, and the fangs are painted over to give the impression of more human-like teeth. It seems to have been an effort to make the Beast Man face seem a little less angry. It was somewhat successful, although Moss Man still seems pretty intense:

Brothers from another mother.

The cross sell art seems to be derived from the vintage toy given his fangless teeth, however his eyes do look forward:

Cross sell artwork. Image courtesy of Axel Giménez.
Black and white version used in ad sheets.

The illustrated scene on the back of his packaging was done by Dave Stevens, who also illustrated Stinkor and Spikor:

Image source: KMKA

An injured Moss Man also appeared on the illustration on the back of Terror Claws Skeletor’s card:

Illustrated by Errol McCarthy. Image courtesy of Jukka Issakainen.

Moss Man was also sold in the following gift sets (second image via Grayskull Museum):

I think it’s likely that both Moss Man and Stinkor were among the first new figures to be released in 1985. Their cross sell artwork shows up first on the back of vehicle packaging, along with the figures released from 1982-1984:

Update: it turns out I was right about Stinkor and Moss man coming out early in the year – they were available at least by January 24, 1985.

Moss Man is the second and final flocked toy in the vintage MOTU toyline. The first was Panthor. Panthor’s “fur” was much shorter and smoother, however.

The Argentinian Top Toys release of of Moss Man had painted fangs, like the prototype, and his mossy “fur” was quite long and luxurious.

Picture courtesy of Axel Giménez
Picture courtesy of Axel Giménez

Although Errol McCarthy didn’t illustrate Moss Man’s cardback, he did produce this artwork intended for licensees. It features a very friendly-looking Moss Man with a more human-like face:

Moss Man and Stinkor were sold with the same mini comic – The Stench of Evil! In the story, Stinkor threatens Eternia’s wildlife with his rancid smell. Only Moss Man is able to overpower Stinkor with his pine fresh scent:

In the Filmation cartoon, Moss Man had the ability to talk to plants and transform his body:

Filmation model sheet. Image courtesy of Jukka Issakainen.

Moss Man appears in a couple of great Earl Norem illustrations that were printed as posters for the US Masters of the Universe magazine:

Image Courtesy of Jukka Issakainen

In the UK Masters of the Universe Magazine, Moss Man was colored brown and gave lessons on manners to kids:

I’m not sure why, but it seems to me that the “cheap repaints” of the Masters of the Universe toyline are among the most memorable action figures. Faker, Stinkor and Moss Man were all entirely made from recycled molds, and yet they seem to be among the most memorable figures in the toyline. Maybe it’s because Mattel tried to make up for that fact by giving them audacious colors (Faker), a powerful and funky smell (Stinkor) or prickly “fur” (Moss Man).

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Heroic Warriors

Mekaneck: Heroic human periscope! (1984)

Written by Adam McCombs

Name: Mekaneck
Faction: Heroic Warriors
Approximate US release date: December 14, 1983

Mekaneck is one of those figures that I never owned as a kid and had limited exposure to in general. I remember seeing him only once in the wild – when visiting some distant relatives for the first time. I remember their son showing me his He-Man collection, which included Mekaneck and Buzz-Off (the first time I had seen either figure in person).

My exposure to him as a character otherwise was mostly punctuated by his appearance in the Filmation cartoon episode, “Disappearing Dragons”, and his inclusion in the He-Man and the Insect People mini comic that came with my Prince Adam figure. More on those later.

At one point I had some doubt that Mekaneck had come out in 1983, based on things like his clamshell armor (a hallmark of 1984 figures) and his inclusion in 1984 comics only. He also doesn’t show up in Mattel dealer catalogs until 1984.

However, there were some pieces of evidence pointing to an earlier release date – one is that he appears in the 1983 Mattel Licensing Kit, along with Orko, Sorceress and Dragon Walker. This seems to indicate that Mattel was ready to promote him as a figure before many others in the 1984 line. Additionally, while Mekaneck first appears in the 1984 Mattel Dealer Catalog, he is not marked as “New for ’84” as all the other figures were (thanks to Matthew Martin for first pointing that out to me).

1984 Mattel Catalog.

However, I did eventually discover that Mekaneck was released as early as Christmas 1983, from the Mattel Fall Promotion mini catalog below.

Later, in searching through newspaper archives, the earliest Mekaneck ad I was able to find dates to December 14, 1983 (in the image below). It turns out that Mekaneck isn’t the only figure released just before the year/wave it officially belongs to – 1987 figures like King Randor, Ninjor and Clamp Champ were available as early as December 1986.

I still think it’s sensible to group figures according to yearly waves as defined by Mattel’s official dealer catalogs. So I would consider Mekaneck to be a part of the third wave, even if he came out a little earlier than the other figures.

Mekaneck’s early working name was Spy Man. The late 1982 Michael Halperin Bible describes him this way:

“SPY MAN – an able fighter, he has the ability to literally periscope his neck above obstacles in order to survey the landscape. This trait comes in handy when he’s with He-Man and they have to know the enemy’s location.”

In this concept illustration by Roger Sweet, Mekaneck has a red shirt, yellow boots and armor, a relatively simple armor design (like the final design, it covers the figure’s mouth when his neck is not extended), and a helmet design that looks a bit like it was cobbled together from a traffic cone and some ski goggles:

Image from The Power and the Honor Foundation Catalog. Concept art by Roger Sweet.

Mekaneck’s periscoping neck worked by twisting his waist. The mechanism was designed by Tony Rhodes for Mattel, and a patent was filed for it on December 29, 1983. You can locate the patent images for him on this page.

The cross sell art used for Mekaneck shows a more or less finalized version of the figure, with the exception of his extended neck, which is red:

Image courtesy of Axel Giménez

He features a quite angular, almost Devo-esque helmet and goggles and  fairly bulky and angular armor that obscures the character’s mouth when his head is in its lowest position. As in Roger Sweet’s concept art, Mekaneck reuses He-Man body, but has a unique head, armor and weapon.

The final club design is quite ornate and, again, angular. It’s a strange weapon choice for such a futuristic-looking character, although one could imagine that some of the geometric shapes on the sides of the club are actually buttons that activate hidden functions.

You can see the hand-painted final prototype in this image from the German Mattel 1984 catalog (image courtesy of Olmo):

He has a superhero-esque color scheme, which represented something of a departure for the MOTU toy line, stylistically. As mentioned earlier in the cross sell art, Mekaneck’s mechanical neck is red, but it was colored silver in the final toy.

The exposed area on Mekaneck’s face, in my opinion, very much resembles He-Man’s face. I suspect that whoever sculpted the head used a He-Man head as a base, and added the mechanical elements over top.

The illustration on the back of the card, as with many others, was done by Errol McCarthy:

Errol produced several illustrations featuring or including Mekaneck:

Mekaneck was also available in several gift sets, including a three-pack with Moss Man and Buzz-Off, a two-pack with Roboto, and another two-pack with Ram Man:

On the instructions on the back of the three-pack, Mekaneck is depicted with quite a different color scheme (Beedo Sookcool in the comments pointed out that the color scheme corresponds pretty closely to Roger Sweet’s original concept art):

In the Filmation episode, “Search for a Son,” Mekaneck’s neck is badly injured in a storm, and Man-At-Arms finds him and gives him a bionic neck. I suppose that’s as good an origin story as any for a character with such an unusual super power, although if I were Mekaneck I’d be questioning whether Man-At-Arms had ever heard of a simple neck brace.

In various stories over the years, Mekaneck was frequently paired up with Buzz-Off. That’s true of the Filmation “Disappearing Dragons” episode (one of my all time favorites), and it’s also true of Mekaneck’s appearances in the mini comic He-Man and the Insect People.

In He-Man and the Insect People, Mekaneck uses his neck to propel his head into enemies rather than as a means to spy on them:

Mekaneck uses his head as intended in The Obelisk:

Mekaneck also appears alongside Man-E-Faces and Ram Man in the 1985 mini comic, Skeletor’s Dragon.

In at least one German comic book and catalog, Mekaneck is described as an astronaut, which seems to track with his general appearance. Check out Jukka Issakainen’s video on the subject to learn more!

Mekaneck makes an appearance in the Golden Books story, Maze of Doom. Strangely, he seems to have his helmet on backwards in this panel:

In box art, Mekaneck appears most notably in the illustration for Night Stalker (1985):

He also appears as one of many characters in posters by William George:

He appears in the following line art used for black and white newspaper and flier advertisements:

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