Evil Warriors

Skeletor: Lord of Destruction! (1982)

Written by Adam McCombs

Name: Skeletor
Faction: Evil Warriors
Approximate US release date: May 13, 1982

Released with the first wave of characters in the original Masters of the Universe toy line, Skeletor would eventually become one of the most iconic and memorable villains of the 1980s.

Castle Grayskull box art by Rudy Obrero

I remember getting Skeletor along with He-Man, Beast Man and Man-At-Arms in 1982.  I hadn’t even heard of these figures before getting them as Christmas presents. I don’t remember what toys I owned before that day, but the experience of opening and playing with these toys for the first time is permanently etched in my brain. Skeletor especially made a big impression on 5-year-old me. I’d never seen anything like him.

Design & Development

Like all the other first-wave MOTU figures, Skeletor was designed by Mattel artist Mark Taylor. Taylor’s 1979 drawing (before the MOTU line was first conceived) featured his He-Man-like character “Torak” and included a villain in the background who bears a striking resemblance to Skeletor:

Torak, by Mark Taylor. Image source: The Power and the Honor Foundation
Close-up of Skeletor-like villain, from The Power and the Honor Foundation Catalog

Mark Taylor did another sketch, predating his work at Mattel, that informed his later Skeletor design. In the drawing below, we see a mummy-like character, complete with torn bandages. He has a decaying body and face, but he also has elements of the final Skeletor costume that are recognizable – most notably in the cross bones on his chest. From the crown and collar, he looks like some kind of undead king.

Image source: Rebecca Salari Taylor. Sketch by Mark Taylor.

The sketch was recently found by Rebecca Salari Taylor (Mark Taylor’s wife). Of the sketch, she said:

It was done before Mark went to Mattel. I found it in a sketchbook. He has a few versions of skeletons as warriors and royalty. It is based off of a story he wrote once when he was a kid in college… about a skeleton king called “The King of Styx” … circa 1971. I found a new stash of sketchbooks when they repaired our garage.

The King of Styx drawing was first teased in this poster image sold at Grayskull Con in 2013, produced by the Power and Honor Foundation:

Image courtesy of Jukka Issakainen

The concept character who has come to be known as Demo-Man (1980) was mistaken to be an early version of Skeletor for several years; however, according to designer Mark Taylor he is a separate character. While this Taylor design does feature a skeletal face, it otherwise bears little resemblance to Skeletor. In fact, Demo-Man seems more similar to Beast Man in many ways. It’s unclear what might have become of this character had he been further developed. His sword design seems influenced by the sword in the “undead king” sketch Mark did before coming to Mattel.

The sinister Demo-Man

Update: I should also mention that Skeletor’s design was influenced by Dia De Los Muertos artwork, and also by the corpse of Elmer McCurdy, which Mark encountered as a child in a scare ride at Pike Amusement Park. See: Mark and Rebecca Taylor Interview.

The B-sheet for “D Man” gives us the first look at a close to final and “official” Skeletor design. He retains the decaying face and general body shape and pose from the mummy sketch. His costume is much more recognizable as Skeletor, however, and he has his characteristic blue skin. He has the five-toed bare feet and yellow bat detail around his shin guards and chest armor that would later appear in the first minicomics. The head of the staff was meant to be attached via string and would have doubled as a flail.

Colored version of Mark Taylor’s Skeletor concept art, published by Super7 and the Power and the Honor Foundation. Image courtesy of Axel Giménez.

The D Man B-sheet was translated into a clay model by legendary Mattel sculptor Tony Guerrero. The paint details on the face were altered to the familiar yellow/green scheme, and the handle of the staff was left unfinished.

Skeletor prototype, sculpted by Tony Guerrero. Notice his stance is very similar to both the concept art and the cross sell art. Image via He-Man.org
Skeletor’s prototype seems to built on top of the original He-Man sculpt. The leg musculature looks identical.

Update: As late as July 9, 1981, Mattel was still going to use the “rotting face” version of Skeletor’s head. You can see that in the toy head design sheet below.

Image source: The Masters of the Universe Book (DK)

This design was highly detailed and would have required a lot of unique parts. Presumably to save money, Skeletor’s design was simplified and made more generic and reusable.

Skeletor cross sell art

The cross sell art (above) seems to be the next step in Skeletor’s evolution, before the final toy. Skeletor was given legs that could be reused for Mer-Man, with three-toed feet and a more generic shin guard. Instead of the decrepit forearms, he was given unpainted gloved forearms that could be reused for Mer-Man (ironically Mer-Man would eventually lose the painted gloves, making this design change unnecessary). Other differences from the B-sheet include a wider “skirt” and a simplified bird motif on the belt.

Skeletor hand painted prototype. The skirt piece seems to be broken and on backwards.

This final prototype (above two images) shows some further changes to the design. The boots were given a scaly, organic appearance, and the “gloved” forearms were made to look more ambiguous, as if they could either be gloves or bony protrusions. Again, this seems designed to make these molded parts fit with either Skeletor or Mer-Man. Interestingly, the armor seems to sit higher on the body than the final toy.

A timeline of key events in the development of Skeletor

Packaging

The first release of Skeletor featured the iconic “8-back” packaging. Reissues featured a scene on the card back of Skeletor looking rather sneaky, with Castle Grayskull in the background (art by Errol McCarthy].

Image courtesy of Axel Giménez.

Production Figure

The very first run of Skeletor figures had an error in the face paint. As Mattel marketing director Mark Ellis explained:

As with all large scale endeavors, screw-ups happen. After production was authorized, the factories started to turn out the characters in amazing quantities. I walked by Tall Paul’s office one day and he had a set of MOTU figures on his desk. I picked up Skeletor and noticed on his right cheek there was an orange mark. I asked Paul and he deduced that before the paint master was shipped to the factory, apparently it was moved or some stray color was accidentally added to make that orange mark. So Paul went down and got it fixed, but not before thousands and thousands were produced with that “error.”

This was actually the version I had as a kid. I certainly didn’t see it as an error. When I re-bought Skeletor as an adult, none of the Skeletors looked quite right to me until I found the one with orange cheeks. I remember staring for hours at that face as a kid, memorizing every detail.

Early versions of Skeletor had half-painted boots, which were probably meant to represent shin guards. He also had purple shorts and a black belt. Later versions had fully-painted boots and black shorts (and of course the corrected face paint). The full boot version has traditionally been associated with the black shorts/corrected face, but there are in between versions as well:

Half boots, black shorts, orange cheeks
Half boots, black shorts, corrected cheeks

All of the above have a hit of light blue in the eye sockets as well, which would eventually be cut. Below we see corrected face paint with full boots and black shorts, and no light blue in the eyes:

There are of course all kinds of international production variants as well, with subtle and not-so subtle differences from the initial Taiwan versions.

Gift Sets

Skeletor was sold in a number of configurations, apart from the single-carded figure. I’ll t get into Skeletor variants in future posts (ie, Battle Armor Skeletor, Dragon Blaster Skeletor, etc), but the standard release Skeletor was available in the following gift sets:

  • Skeletor/Panthor
  • Skeletor/Screech
  • Battle For Eternia (Skeletor/Panthor/Man-E-Faces)
  • Evil Warriors (Beast Man/Skeletor/Faker)
  • He-Man/Skeletor (German set)
  • JCPenney Skeletor/Beast Man
  • JCPenney Skeletor/Mer-Man

You can explore what these gift sets looks looked like at the excellent Grayskull Museum site.

Skeletor in Action

A photo and a short video of Skeletor in action, contributed by Øyvind Meisfjord:

Artwork

The box art for the sets featuring Skeletor with Panthor or Screech are particularly good. They capture the same Frazetta feel as Rudy Obrero’s artwork, but with a slightly different flavor. I include the single packaged Panthor art piece as well, because I like the artist’s depiction of Skeletor so much:

The Skeletor/Screech artwork was painted by Rudy Obrero, while the others were likely done by William Garland.

Advertising

Skeletor was featured along with He-Man in this very early live-action commercial:

Minicomic Looks

One of the most memorable depictions of Skeletor in any media was created by Alfredo Alcala, who did the artwork for nine MOTU mini comics, the Power of Point Dread comic book/record set, and the 1982 DC series (he is credited with the inks rather than the artwork for the DC series, but his stylistic influence is evident).

Notice the body and clothing in the above illustration almost exactly match Mark Taylor’s b-sheet (this example is from the first mini comic, He-Man and the Power Sword). The face looks like a creepier, more ghoulish version of the vintage toy, however.

The artwork from The Power of Point Dread (above) is based on the cross sell art, but again the design of the skull face is unique to Alcala.

Sinister Origins

Taylor wasn’t responsible for writing the back story for any of the characters, but he did have one in mind when he created Skeletor:

[Skeletor] is a corrupted super human. His father threw him into the “Pit of Souls” as a youth to eliminate him as a claimant to the throne (Grayskull). Years after, the tribe was completely eliminated by a malevolent witch poisoner (Skeletor’s mother) who then helped him escape from the “Well” but when she saw what it had done to him she went insane and drank her own poison.

His stay in the demonic “Well of Souls” morphed his body and soul forever, before he looked very much like He Man. …. [His] hood is to help hide his glowing eyes and camouflage his distinct silhouette. It is made of the eyelid of a dragon that tried to kill him just after he emerged from the “Well”. [His armor] is made from the hide of an armadillo type monster that dared to defy him, it is tougher than steel.

[Skeletor] is the ultimate bipolar, from quiet malevolent to towering rage. … Not counting the time warp in the “Well of Souls” he is about 317 years old but he doesn’t celebrate birthdays… he never sleeps.

Taylor had no involvement in the production of mini comics, other than seeing them and approving them. The first official origin story (written by Don Glut) gave a simple but effective origin for Skeletor. He was an evil demon from another dimension, bent on stealing the power from within Castle Grayskull, and bringing more of his kind into Eternia. He was apparently brought into Eternia when the “Great Wars” ripped a hole between dimensions.


A dimension full of Skeletors!

Much later in the line, it was hinted that Skeletor was once Keldor, brother to King Randor, but the story was never fleshed out until the 2002 cartoon series.

Animation

Perhaps the most widely-recognizable look for Skeletor came from the Filmation cartoon series. Voiced to perfection by Alan Oppenheimer, Skeletor featured a stripped down, more humanoid design, and more angry-looking eyes than the original toy:

There is a brief reference to Skeletor’s origins in the cartoon. In “The Greatest Adventures of All” VHS release, the Sorceress mentions that Skeletor is a demon from another dimension, which accords with the Don Glut story. (Thanks to both Jukka Issakainen and Dušan Mitrović for the information.) This idea is even more fleshed out in the December 1982 MOTU Bible, written by Michael Halperin:

A new vitality soared through their veins as they woke their new bodies to the horrid laughter of Infinita’s remaining ruler — the evil, megalomaniacal, power-mad monster, SKELETOR.

Beneath his hood eyes peered at them from the dark sockets of his skull face and his voice rang hollowly from the recesses of his bony jaws. In his hand he grasped the black, ram-headed HAVOC STAFF. He knew they were the minions he needed to break the Space Portal seal so he could invade and conquer Eternia. On the other hand Evil-Lyn, Beast-Man and Tri-Klops recognized Skeletor as their device for wreaking vengeance throughout the universe.

Skeletor led them to his lair beneath the twin peaks of SNAKE MOUNTAIN. Around one of the crags twisted a terrible carved snake. A portal along the snake’s back until it reached the fanged mouth. Entrance here entrapped the incautious stranger for once a person stepped into the snake’s jaws they snapped shut thrusting the trespasser into almost inescapable dungeon.

A footbridge connected one mountain with the other where a blood red waterfall cascaded over crags, past blasted trees and murky swamps. Skeletor’s chamber hid behind BLOOD FALLS and only he knew its entrance, its traps and snares. The lair itself was a dark cavern dripping with venom. In one corner, its eyes blazing red, its tail twitching, sat Skeletor’s pet and charger, the giant cat PANTHOR. Its purple fur glistened as its muscles rippled when it stretched out iron claws from the mighty paws.

Skeletor waved his staff and a charge of energy sprang forth rolling back a huge boulder from one wall uncovering a screen. A wave of his hand and a picture swam into view — a picture of Eternia then that of King Randor and Marlena. At the sight of the former captain, the trio snarled and clenched their fists – and it wasn’t lost on Skeletor.

“I see you feel as I do. You’d like to invade Eternia and conquer it. My reasons are simple enough. Infinita can no longer sustain life.  We need Eternia’s air and food and I intend to take it by force. If you are with me we can accomplish our aim. But before we do we must break through the Space Portal sealed centuries ago against my ancestors. Once that’s done we’ll wipe out that simpering Eternian goodness and our dark powers will reign over all Eternia — over all the universe.”

In the animated commercial for the MOTU toy line produced by Filmation in 1982, Skeletor looked even more menacing than his later appearances in the show, with a more detailed design:

I feel like I’ve barely scratched the surface on Skeletor. I could cover all his appearances in the box art, or the different comic book depictions and characterizations, or all the advertising and merchandising related to the character, but this really would turn this blog post into a novella. And maybe that’s what you’d need to really do justice to the evil lord of destruction!

I’ll return to the topic another time when I discuss Skeletor variant figures. Perhaps I’ll also do a separate post just on Skeletor-related box art, with some more detailed pictures of packaging.

Special thanks to Jukka Issakainen and Dušan Mitrović for some corrections and guidance on this topic.

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Catalogs

1983 Mattel Toys Dealer Catalog

Written by Adam McCombs

Here is the 1983 Mattel Toys Dealer Catalog (or at least the portion relevant to the MOTU line). Intended for retailers, Mattel’s dealer catalogs showcased all the latest and greatest releases, along with existing merchandise. The catalog showcases all the 1982 items plus everything new for 1983. As we’ve seen in other catalogs, the “new” items tend to be hand-painted hard copies/prototypes rather than final factory examples. The Teela shown in these shots is not a prototype, but she is the ultra-rare first release variant with green snake eyes on her headdress.

The new for 1983 lineup includes:

  • Ram Man
  • Man-E-Faces
  • Trap Jaw
  • Tri-Klops
  • Faker
  • Evil-Lyn
  • Panthor
  • Attak Trak
  • Point Dread and the Talon Fighter
  • Screeech
  • Zoar

I have recently replaced the old images I had with brand new scans!

Close up shots:

Prototype Panthor with glossy, painted saddle and flocked teeth/mouth
Ram Man and Faker appear to be perhaps hand painted hard copies.
The ultra rare, first release Teela with green snake eyes on her armor
Another view of “green-eyed” Teela
Early Point Dread, green-eyed Teela
Trap Jaw and Evil-Lyn appear to be finalized hard copy prototypes
Prototype Tri-Klops with gray sword, reverse color eye, unpainted bracers

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Heroic Warriors

Stratos: Winged warrior! (1982)

Written by Adam McCombs

Name: Stratos
Faction: Heroic Warriors
Approximate US release date: June 3 or June 18, 1982

Released late in the first year of Masters of the Universe figures, Stratos was one of the few from that 1982 that I didn’t own as a kid. I remember encountering him for the first time at a friend’s house: “Who’s this guy? Oh yeah, I remember seeing him in the comics. Where’s his weapon? No weapon? I guess it’s cool that he can fly. Is he a flying monkey?”

Design & Development

Stratos, designed by Mark Taylor, appears to have been conceived as a villain at an early stage of his development. He’s called out as such in the 1982 licensor kit, which was made available for interested licensees in early 1982, just prior to the launch of the toys:

1982 Licensing Kit image via Michael Jay

Given the working name “Bird Man” (also, perhaps “Wing Man”) Stratos was intended to have the hairy arms and legs of Beast Man, but the furless chest of He-Man.

Artwork by Mark Taylor, showing the front, side and rear of the figure. Shared by Rebecca Salari Taylor.

The body in the B-sheet isn’t fully colored, but a bit of color on the chest indicates a tentative flesh tone or orange color scheme. However, he could also be interpreted as having a light gray body, and the warm tones on his chest could be lighting. His wings are blue, and his red backpack attaches around his waist and his neck. That design comes through in the first mini comics drawn by Alfredo Alcala, depicted as first a villain and then a hero, although he didn’t always include the jetpack:

Eventually his backpack was redesigned and his body color was changed to gray, which was reflected in the last mini comic of 1982, Battle in the Clouds. The colors of his backpack and arm feathers were also reversed:

The above depiction of Stratos was actually based on the cross sell artwork, which is shown below:

Stratos cross sell artwork. Image courtesy of Axel Giménez.

Notice in this hand-painted prototype (with another redesign to the chest harness), Stratos has a hairless chest, which matches up with the original Mark Taylor B-Sheet and the cross sell art:


1982 Licensing Kit. Source: Michael Jay

This image below gives us a closer look at the Stratos prototype. It comes from the 1984 UK Annual (which used images taken from early prototypes) and makes it clearer that Stratos had a smooth chest. This design makes him seem far less animalistic:


Image via He-Man.org. Note that the harness also lacks the feather design at the shoulders.

I thought I had found yet another prototype of Stratos in a German promotional booklet. The harness seems to have a criss-cross pattern on the front, which reminded me a little of the cross sell art. But I think this is simply a case of the photographer putting the harness on incorrectly:

Eventually it was decided that Stratos would have the same furry chest as Beast Man:

Image source: The Art of He-Man

There were some variations of early production versions of Stratos. Some came with blue wings and a red backpack, and others with red wings and a blue backpack. The rarest version had a blue beard and gray goggles.

The blue beard version of Stratos is the very first version released. It’s probably a factory error. Even though Mark Taylor’s original color scheme included a blue beard (and blue goggles), pre-production prototypes all had gray beards.

Blue wing blue beard Stratos
Red wing blue beard Stratos

The red wing/gray beard version is probably the most popular, as he was most frequently depicted in this color scheme:

Of course the blue wing/gray beard version has its fan base too:

The first editions of Stratos was packaged on the “eight back” style card.

Later versions were packaged in the “12 back” card and featured this scene on the card back by artist Errol McCarthy:

Strangely, Stratos is depicted with three-toed feet

Minicomics

Stratos appears fairly frequently in early minicomics, although his appearances gradually taper off in later years.

Aside from the afore-mentioned first year minicomics, Stratos takes a starring role in Siege of Avion, illustrated by Alfredo Alcala and written by Michael Halperin. The story is based on Filmation’s He-Man espisode, “Reign of the Monster”. In the story, as in the cartoon, Stratos is the leader of Avion, home to a race of bird people. Both stories revolve around the Staff of Avion and Skeletor’s plot to steal it.

DC Comics

Stratos is a supporting character throughout the 1982-1983 run of Masters of the Universe comics by DC Comics.

Stratos appears only on the cover of Fate Is The Killer, released November 1982. This is a recolored version. Image courtesy of Dejan Dimitrovski.
From To Tempt The Gods, December 1982. Image source: Vaults of Grayskull

Golden Books

Stratos appears in the early Golden Book stories as well, and plays a particularly strong role in The Trap:

He also plays a strong role in The Sunbird Legacy, where we see a different take on the people of Avion. Stratos’ compatriots were shown in the familiar gray/blue/red colors but given unique headgear and wings on their backs :

Animation

Stratos made occasional appearances in the Filmation cartoon. He wasn’t depicted as a flying ape-like creature. He looks instead like a human in a kind of flight suit.

Image source: Heritage Auctions
Image source: Heritage Auctions
Image source: Heritage Auctions

The Filmation Series Guide he looks a lot closer to the toy, as it predated the development of the animated look for the character:

Other Artwork

Stratos also makes some appearances in Rudy Obrero’s Castle Grayskull, Wind Raider and Battle Ram box art:

From Castle Grayskull box art
From Wind Raider box art
From Battle Ram box art

Stratos also appears in several posters by William George:

Stratos probably isn’t near the top of most people’s favorite MOTU character lists (although some people absolutely love him). As a kid he didn’t particularly spark my interest, but as an adult I find him enormously charming.

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Catalogs

1982 Mattel Toys Dealer Catalog

Written by Adam McCombs

Note: I recently acquired my own copy of this catalog. I’ve updated this article with all-new, high resolution scans.

Here is the 1982 Mattel Toys dealer catalog (or at least the portion relevant to the MOTU line). Intended for retailers, the catalog debuted at Toy Fair, February 17, 1982. Mattel’s dealer catalogs showcased all the latest and greatest releases, along with existing merchandise. Because the Masters of the Universe line debuted in 1982, this catalog has the smallest amount of space devoted to the line (only three pages) compared to subsequent years. What’s valuable about this particular catalog is that all of the MOTU items are prototypes (albeit late-stage prototypes, with a few exceptions), rather than factory-produced examples. The sculpt on most of these items is the final sculpt, with the exception of Teela, Wind Raider, Zodac’s armor, Castle Grayskull’s jaw bridge (specifically the locking mechanism) and Man-At-Arms’ armor. There are earlier prototypes of figures like He-Man and Skeletor that don’t appear here – so these photos represent a snapshot of what had been finalized at a particular point in time, very close to the debut of the line in stores.

Note that Battle Cat has orange paint around his mouth and a striped tail, which appear to be applied by hand. A few pre-production examples with this paint scheme are known to exist, although the production version lacks those details. Most of these figures appear to be hand-painted. That is most apparent on Castle Grayskull, which has a much finer paint job than any of the production versions I’ve seen. This hand-painted version pops up in product photography several times.

The prototype Teela that appears in this catalog is my absolute favorite version of the character. The mass-produced toy didn’t have nearly as much depth. I’m also quite fond of the prototype Wind Raider that appears here, which has a number of key differences from the final toy. I discuss those in greater detail in the toy features that focus on those toys.

I’ve included shots of all three pages plus closeups of each individual item.

Fun fact: this scan appeared in the “He-Man” episode of the Netflix program, The Toys That Made Us.

As a side note, the photo spread on the first two pages was used as a basis for the line art that went into the Castle Grayskull instruction booklet. That line art also showed up on the back of the first version of the Castle Grayskull box.

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