Evil Warriors

MOTU Classics Skeletor

My cardinal rule since starting this blog back in 2015 has been simple: vintage only. Very occasionally I’ve veered away from that, when reviewing books that cover both vintage and modern He-Man toys, for instance. But even then it was really just in passing.

So why start now? It’s not because I’ve exhausted available material about the vintage line. I’ve covered just about everything that came out from 1982-1984, but there’s still a lot left from 1985-1988.

Frankly, I’m starting to feel a little burnt out, and I’d like a change of pace. The Masters of the Universe Classics line (2008-present) is actually what drew me back into the world of He-Man and helped me to develop a more discerning eye for the kinds of things I talk about in this blog. The Classics line is an interesting mix of influences, and fans have always hotly debated which influences they thought ought to go where.

Still, I’m not going to do a traditional action figure review – there are a ton of people who have been there, done that much better than I could (Pixel Dan, The Fwoosh, Poe Ghostal, etc.) Instead, I’ll briefly discuss specific design elements and their source material.

The first Classics Skeletor was released in January of 2009, and has been reissued a couple of times since. However, I’ll focus for now only on the 2009 Skeletor.

The Classics line is generally based on vintage source material (principally toys and cross sell artwork), but in a larger scale with modern articulation and more realistic proportions. These figures are sculpted by the artists at Four Horsemen Studios, who put a great deal of care, planning and artistry into their sculptures.

First issue Masters of the Universe Classics Skeletor

Source Material

The main piece of source material for the Classics Skeletor is very clearly the vintage cross sell artwork. Nearly all of the design elements are taken directly from that artwork, including:

  • Shape of the forearm fins
  • Bare, three-toed feet
  • Smooth shin guards
  • Simplified face paint (compared to the vintage toy). Note that this varies from figure to figure.
  • Sword shape
  • Wide baltea and large belt decoration

There is comparatively little influence on the Classics figure from the vintage toy, although of course neither design is radically different from the other. The main influences from the vintage toy include:

  • Larger bat on chest armor, compared to cross sell art
  • Black furry trunks instead of purple (from reissue versions of the vintage toy)
First issue vintage toy with purple trunks.
Reissue vintage toy with black trunks.

There are a few liberties taken in the Classics Skeletor figure, in regards to source material. They include:

  • Larger staff with different proportions on the handle
  • Enlarged arm “fins”
  • Smoother forearms
  • Additional boney detail on the face
  • Two-toned sword
  • Darker purple costume
  • Full sword as well as half sword
  • Additional color detail on the center of the chest armor, and throughout the costume
  • Dark blue toe claws

I do think the center of Skeletor’s belt is misinterpreted. It’s a stylized bird head in the cross sell artwork (and even more clearly a bird head in the original B-Sheet), but it seems to have lost any of that look in the Classics figure.

The Four Horsemen also sculpted the 2002 He-Man line, so there are often some subtle similarities to that line in the Classics. In Skeletor, that manifests as:

  • Darker colored baltea and shoulder covering
  • Shape of the armor around the back
2002 Skeletor

And that’s about it for now about MOTU Classics Skeletor. Let me know what you think. I’d like to know if there is interest in more articles like this one, or if you all think I’m crazy and should get back to purely vintage material.

Thanks to Dušan M. for informing me that Skeletor’s hanging “skirt” is called a baltea.

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Evil Warriors

Beast Man prototype: a closer look

The recent “Lords of Power” series of slides shared by Andy Youssi has created quite a buzz in the fan community. One of the most interesting part of that series is a previously unknown Beast Man prototype.

Left to right: Mer-Man prototype, Beast Man prototype
Left to right: Skeletor prototype, Beast Man prototype

This prototype Beast Man’s design should actually look very familiar to those who’ve seen one of the red gorilla designs that’s been floating around the fan community for years. This one was illustrated/designed by Mark Taylor.

Illustration by Mark Taylor. Image via Grayskull Museum.

The design is based around the old Big Jim gorilla figure (which was in scale with 12-inch figures) with added armor and different coloring. However, the Beast Man prototype is much smaller, even shorter than He-Man and Skeletor, who would have been about 5.5″ tall.

I’ve done a quick and dirty recolor of Mark’s original image to match the color scheme of the prototype. This makes it even clearer how closely based it was on Mark’s illustration:

The recolored look also makes the design evolution of Beast Man all the more clear. In the final Mark Taylor design, the star on Beast Man’s belt is moved up onto Beast Man’s chest armor. The spikes are reduced in size, and the armor is given a fur covering. His spiked wrist gauntlets are moved up to his biceps and are simplified in shape. In fact, the revised arm guards resemble somewhat the shape of the original shoulder armor.

The general color scheme remains the same between the two designs, but the mustard color moves to Beast Man’s belt only. I would guess these changes were done to reduce the parts count and save costs on paint and colored plastic.

Here is a video showing one design morphing into the next, to help illustrate these changes:

And here is Mark Taylor’s final B-Sheet design:

Final Beast Man B-Sheet, by Mark Taylor. Artwork published by Super7/The Power and the Honor Foundation

And here is how these changes came together in the final Beast Man prototype:

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Evil Warriors

Battle Armor Skeletor: Evil Lord of Destruction (1984)

My mother got me Battle Armor He-Man as a replacement for my original He-Man after it was destroyed. However, I still had my original Skeletor, and in that case mom logic dictated that I didn’t need Battle Armor Skeletor, since I still had the original. Kids and collectors understand that owning a standard action figure and owning a variant are two different experience, but I couldn’t make that case as a seven-year-old.

So, I had to make do with my Kellogg’s puffy sticker, and of course I played with my friends’ figures whenever I could. I was endlessly fascinated by both the designs and the action feature of the Battle Armor variants.

Kellogg’s puffy sticker, artist unknown

Battle Armor Skeletor reuses the arms, legs, head, crotch and weapons of the original Skeletor, but includes a spring-loaded, rotating drum in the chest that could be activated with slight pressure, exposing three versions of a bat insignia showing varying levels of damage. The action feature was invented by Ronald H. MacBain and Tony Rhodes, and the patent was filed December 29, 1983. Martin Arriola also worked on the figure, which was trademarked on January 27, 1984. The original version of Skeletor was designed by Mark Taylor.

The cross sell artwork was based on the actual toy, so it had more accurate and updated arm “fins” and boots than the original Skeletor’s cross sell artwork:

Battle Armor Skeletor cross sell artwork.
Close-up cross sell art, featured in The Art of He-Man and the Masters of the Universe


A similar action feature was also used in Mattel’s Hot Wheels Crack-Ups cars, which debuted in 1985:

The front of  Battle Armor Skeletor’s card has a burst describing the function of the action feature. Unlike most figures released in the toy line, there is no tag line underneath his  name, although he is tagged with “Evil lord of destruction” when he appears in cross sell artwork.

Image courtesy of Deimos


Incidentally, when Skeletor was first released in 1982, his tag line was “Lord of destruction.” “Evil” was added to the front of it starting in 1983.


Errol McCarthy illustrated the fight scene on the back of the card along with the instructions, and also illustrated the figure in artwork for use in the 1987 Style Guide as well as on T-shirts and other licensed products:


In the 1987 Style Guide, Skeletor (depicted with his battle armor) is given the following bio, which draws upon the various updates and retcons done to MOTU canon over the years:

Image via He-Man.org

Once the student of Hordak on his home planet of Etheria, Skeletor trapped his mentor on Etheria and escaped through a dimension gate to Eternia. Now Skeletor embodies all that is evil in Eternia. His goal is to one day rule all of Eternia, bringing upon its citizens an unending reign of terror. For dozens of years, Skeletor waited, polishing his magical skills in anticipation of the day when he would break through the Mystical Wall that separated the good and evil areas of Eternia. On the 18th birthday of Prince Adam, Skeletor finally prevailed. It was on this fateful day that Prince Adam first transformed himself into He-man, thus saving Eternia from the evil advance of Skeletor. Skeletor is now committed to destroying He-Man and his allies.

The style guide also mentions Skeletor’s Dragon Blaster and Battle Armor variants:

Weapons: Skeletor stalks the land with his evil pet, freezing foes with the dragon’s vicious paralyzing venom. His Battle Armor gives him the power to withstand the mightiest blows of battle.

Battle Armor Skeletor was sold in a number of gift sets, which include the following:

  • Battle Armor Skeletor/Webstor
  • Battle Armor Skeletor/Webstor/Mer-Man
  • Battle Armor Skeletor/Panthor
  • Battle Armor Skeletor/Screeech
  • Battle Armor Skeletor/Panthor/Man-E-Faces
  • Battle Armor Skeletor/Land Shark
  • Battle Armor Skeletor/Battle Armor He-Man

The figure was also released in a number of unique Canadian gift sets (images from Grayskull Museum):


India-based Leo Toys released an unusual version of the figure, which featured the torso from Battle Armor He-Man in purple:


Battle Armor Skeletor, strangely, never appeared in the minicomics or in the Filmation cartoon. It does appear in the Golden Book story, The Magic Mirror (albeit with the skirt from the original Skeletor design), and on the cover of Dangerous Games:

Battle Armor Skeletor appears quite frequently on Masters of the Universe Box art, showing up in numerous paintings, most by William George:

  • Battle Armor Skeletor and Panthor
  • Battle Armor Skeletor and Screeech
  • Snake Mountain
  • Bashasaurus
  • Battle Bones
  • Dragon Walker (Euro Edition)
  • Fright Zone
  • Land Shark
  • Land Shark & Battle Armor Skeletor
  • Night Stalker
  • Spydor
  • Fright Fighter

He also appears in a 1984 poster by William George:

The same artist also illustrated both Battle Armor Skeletor and Battle Armor He-Man for the 1985 board game, Battle For Eternia (thanks to Øyvind for the reminder). The illustration on the front depicts Skeletor and He-Man taking part in the board game with a couple of children, which is strikes me as a stroke of genius. I think a lot of us imagined what it might be like to interact with these characters in real life.

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Evil Warriors

Jitsu: Evil master of martial arts (1984)

Jitsu Graphic2

My  introduction to Jitsu came in first grade, when a classmate pulled out several of his newest He-Man figures to show the rest of us. The three figures I remember him showing us were Tri-Klops, Jitsu and Fisto.

I already owned Tri-Klops from back in kindergarten, but I hadn’t seen these two new figures with their spring-loaded right arms that terminated in either a giant metallic fist or chopping hand. The entire group was suitably impressed, and we each took turns testing out their action features.

Jitsu’s development starts quite early in the series, in the December 1982 MOTU Bible written by Michael Halperin, under the working name, Chopper:

CHOPPER – has a right hand that’s enormous. With one mighty blow this villain can chop through bricks, trees, anything that gets in his way. He’s formidable in hand-to-hand combat.

There is actually some overlap between Chopper and a Filmation character called Strongarm – James Eatock goes into detail in this video for the He-Man Official Youtube Channel:

According to Martin Arriola, Jitsu was created by Mattel designer Colin Bailey. Although no concept art for Jitsu as a toy has been either found or made public, there is an image of his prototype.

jitsu org
Image source: He-Man.org
Proto 2
Image source: Grayskull Museum

The prototype is quite different in some respects from the final figure. As you can see, the prototype was originally to reuse Skeletor’s legs. Like Fisto, he was also going to reuse Tri-Klops’ sword (the example in the image above isn’t even repainted). He also uses He-Man’s arms, rather than Fisto’s arms. Everything else in the rough prototype seems to match the general thrust of the figure’s final design.

The Filmation design may represent an intermediate stage in the character’s design, or it may be a “Filmationized” version of the final toy. This incarnation of Jitsu features human feet with unique red samurai boots and an enlarged but ungloved right hand. He also has a purple belt and bracers:

Jitsu appears in a single episode – “The Dragon Invasion”.  In this scene, he squares off against Ram Man, and they both come out a bit worse for wear in the end:

Jitsu gif
Images used in the animation courtesy of Jukka Issakainen

On August 22, 1983, Mattel filed a trademark for the name Jitsu, instead of the original Chopper. The toy was released the following year.

The final design utilizes He-Man’s legs, with two toned gold and black boots. He is also given a unique katana weapon, although the finger guard is molded on the wrong side of the handle. He reuses the left arm, right upper arm, and slightly shallower chest from Fisto. He has a unique head sculpt and unique two-piece armor – the latter would later be used for Mattel’s King Randor figure:

The action scene on the back of Jitsu’s packaging was illustrated by the inimitable Errol McCarthy:

Jitsu Graphic
Image source: Starcrusader
karatechopguyvshemanonsteps_full
Image source: He-Man.org

McCarthy also illustrated the character, along with Fisto, for this T-Shirt design:

Jitsu’s cross-sell artwork is quite faithful to the toy, down to the backwards hand guard on the sword:

Jitsu cross sell from Axel
Image source: Axel Giménez

Jitsu was also sold in a JCPenny two-pack with Clawful, and in a gift set with Night Stalker. The artwork for the Night Stalker gift set was done by William George.

JPJC
Image source: Grayskull Museum
01
02
Jitsu Night Stalker

Jitsu and Nightstalker are the “evil opposites” of Fisto and Stridor, who were also sold as a set. Evil opposites is a theme that pops up over and over again in the vintage Masters of the Universe line.

Battle Cat and Panthor

Aside from the Night Stalker gift set, Jitsu appears on one other piece of box art for the Masters of the Universe line – Battle Bones, by William George:

battle-bones-main

Jitsu is never really center stage in any story he appears in. His biggest moment in the minicomics is definitely in The Clash of Arms, where he faces off against Fisto and is quickly defeated:

Jitsu also makes some very minor appearances in Mantenna and the Menace of the Evil Horde and in Hordak: The Ruthless Leader’s Revenge.

Jitsu is a little less camera shy in the Golden Book stories, The Rock Warriors and Demons of the Deep, both illustrated by Fred Carillo. He is far from front and center here, but at least he’s operating at the level of henchman of the week, together with Webstor in the first story and Mer-Man in the second:

Jitsu also makes an appearance the Golden Giant Picture Book, also illustrated by Fred Carillo. Here Jitsu commits the worst sin imaginable – he smashes the Battle Ram with his giant golden chopping hand. The images below come from the Bustatoons blog.

Jitsu also appears in several posters painted by William George from 1984 to 1986:

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