Heroic Warriors

Man-At-Arms: Master of weapons! (1982)

Man-At-Arms, ally of He-Man and master of weapons, was released with the first four action figures of the Masters of the Universe line early in 1982. I remember getting all four of them (shown below) for my birthday soon after they were released, which was the first I had heard of them. I was, of course, instantly hooked.

Cross sell artwork by Alfredo Alcala

Man-At-Arms is by far the most tech-heavy character among those early figures. Looking something like a futuristic space gladiator crossed with a conquistador, Man-At-Arms was envisioned by creator Mark Taylor as a scavenger of high-tech equipment from the remnants of a higher civilization that has been destroyed:

I based [Man-At-Arms] on the Spanish Conquistadors. I always wondered how those suckers had the nerve to do the things they did. They had to be ballsy beyond belief! Mattel’s marketing team was really on me to incorporate lots of technology, since Star Wars was still so popular. So I told them I could put high-tech gear on Man-At-Arms. I’d just read Piers Anthony’s classic science-fiction novel Sos the Rope, about a character who goes into a wasteland where a superior civilization had once lived. And he digs down and brings out their technology, which gives him a huge advantage over everyone else! So Man-At-Arms does that too.

Man-At-Arms was actually originally designed by Mark Taylor for the never-produced Rob-N & the Space Hoods toyline. According to Dušan M., the character was originally going to be allied with an evil sheriff in that toyline. When that line failed to be green-lit, the character (or a version of him) was reused for Masters of the Universe.

Update: Mark has reveled an early version of the character in his “Sketches 1” set of prints that he made available at Power-Con 2018. This character, called Paladin, has the familiar green and orange color scheme, and familiar helmet and face armor (albeit much more concealing in this version). His costume is much more primitive-looking than the more familiar Man-At-Arms design. The ventilator that was later moved to his chest area is up near his face here. He has a spiked orange mace at his side, but also carries a futuristic rifle. According to Dušan M, this was apparently the design used in the aforementioned Rob-N toyline, although it originally had a different color scheme.

Image courtesy of Doug Feague. This design was originally done for “Rob-N & The Space Hoods”

Also note the fur cloak on the above design. That was a feature that appeared in the first ever MOTU minicomic, He-Man and the Power Sword.

In the below B-Sheet design by Mark Taylor (here he is given the working name of “Arms Man”), the conquistador element is quite evident in his helmet. His armor bristles with wires, hoses and gadgets. His mace weapon was originally supposed to function a bit like a flail, with the ball end of the weapon detaching from the handle to be swung about on a string.

In the color version of the same B-Sheet design, we can see that while the loin cloth was intended to be black, the boots and right arm bracer were originally supposed to be orange:

From the Mark Taylor Portfolio, published by Super7/The Power and the Honor Foundation

In what appears to be the earliest prototype of the figure (below), you can see some changes that were made to Man-At-Arms’ color scheme. The loin cloth and boot colors were changed to a brown color, and the right arm bracer was made blue instead of orange. The high tech conquistador helmet still is quite evident, although it would be altered in the final toy. The boot knife was cut from the design (images courtesy of Andy Youssi).

The above prototype was used as the basis for early depictions of Man-At-Arms by artist Alfredo Alcala:

Man-At-Arms cross sell artwork. Image courtesy of Axel Giménez.

In the above cross sell art that was printed on the backs of figure cards and vehicle boxes, we see even more clearly that Man-At-Arms has lost a few design details from the original B-sheet. Gone are his square belt buckle and his metal glove. His shorts and boots in this illustration are colored black, and his helmet is rounded off at the top.

In this second and close to final prototype (below), Man-At-Arms’ left boot is unpainted. Man-At-Arms’ design here was simplified in several ways compared to the first prototype. His chest armor lacks the furry lining around the arms. His weapon was reduced in size and in detail. He regained the red color on his shorts and boots, but lost the red detail on his belt.The major difference between this prototype and the final toy the unpainted left boot, and the fact that he retains the “bracelet” section of the armor on his left arm (the bracelet does show up in versions manufactured in France, however).

We also see the single unpainted boot in this image (below) from the side of the original Castle Grayskull box. In this image we can see that the right boot is painted red.

Man-At-Arms makes an appearance with the green left boot in the July 1982 DC Comics story, From Eternia With Death, apparently based off of the early green-booted prototype:

The prototype was slightly revised once more as it got closer to production (below). Man-At-Arms was given two painted red boots:

The second and third Man-At-Arms prototype designs feature a blue belt and red details on his helmet. The very first production examples of the figure were colored that way as well, but subsequent releases lack the red details on the helmet; later versions came with a gray belt.

More common “gray belt” version

Note that Man-At-Arms actually had sculpted hair below the helmet line on the back of his head. It was, however, painted the same light blue as the rest of his helmet (thanks to Jukka Issakainen for reminding me of this).

The first releases came packaged on the 8-back card, and reissues starting in 1983 featured a scene on the back painted by artist Errol McCarthy:

Errol McCarthy also depicted Man-At-Arms many times over in Mattel licensing kit and style guide artwork, with some influences from the Filmation version:

As one of the main characters of the line, Man-At-Arms showed up quite frequently on MOTU box art:

In the mini comics, Man-At-Arms is first portrayed as an independent and occasional ally of He-Man who teams up with him to defeat Skeletor when necessary. By the time The Tale of Teela mini comic was released in 1983, Man-At-Arms had started to be a more permanent fixture around the palace of Eternia and was also portrayed as Teela’s adopted father:

This portrayal of Man-At-Arms quickly became almost universal across all media, from the Filmation series to the most recent DC Comics series.

Speaking of Filmation, Man-At-Arms was one of the most frequently-seen characters in the cartoon series. He appears in the introductory animation to each episode as one of the few people who know Prince Adam’s secret identity. He is also given the real name of Duncan.

Design-wise, Man-At-Arms underwent some fairly dramatic design changes in the Filmation cartoon. his arm and leg armor was simplified and made symmetrical to allow the animators to flip cells over and reuse the same sequences going left or right. And of course, he was given the mustache that has defined his look ever since.

Filmation of course did a commercial for the Masters of the Universe toyline before their popular cartoon series. In the ad, Man-At-Arms was drawn on-model to the actual toy:

Depictions of Man-At-Arms in the golden books generally follow the evolution of the character in other media, from clean-shaven independent warrior to mustachioed royal weapons master and step-father of Teela.

The 1987 Canon-produced Masters of the Universe Movie featured Man-At-Arms as one of its primary characters. The design for Man-At-Arms’ costume early in the film’s development was closely based on the original toy, but the film neared production Man-At-Arm’s costume underwent a radical transformation. His uniform was eventually colored blue instead of the traditional orange and green. The face guard was flattened and made ornamental rather than functional.

Jon Cypher as Man-At-Arms

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Heroic Warriors

He-Man: Most powerful man in the universe! (1982)

He-Man was released with the first wave of action figures in the 1982 Masters of the Universe line. But for a simple, relatively unadorned action figure, He-Man has a complex and storied history. His origins are the subject of much controversy, and frequently discussed lately in the wake of the recent Toy Masters documentary and the Dark Horse Art of He-Man  book. I can’t definitively settle those controversies, but I will attempt to present the key facts as I understand them in the development of the most powerful man in the universe.

Update 2/7/2024: since writing this in 2015, I think I have a much clearer picture of He-Man’s origins. This article has been updated several times since 2015 as additional information came to light, and my recent article about the “He-Man Trio” also provides a very clear picture of the early development of He-Man.

From Rudy Obrero’s Castle Graykull box art illustration

Design & Development

The earliest known artwork related to He-Man is a 1979 drawing by Mattel artist Mark Taylor. When Taylor was hired at Mattel, he initially did packaging design for the Barbie line. In his free time he would sketch the kinds of fantasy heroes he had been interested in since he was a child. He was influenced by Tarzan and Prince Valiant comic books, as well as the artwork of Frank Frazetta and the various artists featured in Heavy Metal magazine.

Torak, by Mark Taylor. Image source: The Power and the Honor Foundation

In this 1979 sketch (above), Torak certainly looks the part of He-Man. The facial features, determined expression and blond hair are all very familiar. The leather strap around his chest almost looks like half of what would eventually be He-Man’s distinctive chest harness. There is even a villain in the background who resembles Skeletor.

Update: Emiliano Santalucia of The Power and the Honor Foundation has learned that the character known as Vikor, commonly thought to be an early He-Man concept, was in fact Taylor’s sketch for the aborted Mattel Conan line. In retrospect perhaps it should have been obvious – he looks very much like the classic Conan character, and not much like any version of He-Man:

Mark Taylor’s Vikor (actually Conan), from the Art of He-Man and the Masters of the Universe
Conan doing battle with a giant lizard, by Mark Taylor. Image source: The Power and the Honor Foundation, via The Art of He-Man.

As Taylor tells the story, Mattel was looking for a new boy’s action figure line that could be produced without paying licensing fees to a third party. The company had passed on making Star Wars toys, and of course Star Wars had become enormously successful in the meantime. Mattel’s existing boy’s lines (Clash of the Titans, Battlestar Galactica and Flash Gordon) could not compete with Luke Skywalker and Darth Vader. As part of the initiative to create a new male action figure line, Roger Sweet (a designer at Mattel), used some of Mark Taylor’s drawings to assist in developing a pitch for a new line of action figures. For a presentation to Mattel CEO Ray Wagner, Sweet sculpted a rudimentary action figure, which was really a Big Jim figure packed with extra clay muscles. It was then cast and duplicates were created to try out different costume looks. In Roger’s concept, the character could be a generic hero, outfitted with science fiction, barbarian or military costumes, and would have access to science fiction vehicles.

Roger Sweet’s “He-Man Trio”, late 1980

As you can see, a recognizable version of the final He-Man harness is present on the center figure, which has come to be known to fans as Vykron:

Image: The Power and the Honor Foundation

Roger has acknowledged in a podcast interview (Masters of the Universe Chronicles) that Mark Taylor designed the harness for his barbarian prototype, including the inclusion of the Templar cross. And if you look closely at the bracers on the center figure, you can see they come from Mark Taylor’s Torak character. She shin guards also have the cross, so they are another Mark Taylor element. The helmet also comes from another Mark Taylor design from the 1970s. This fits with statements by both Mark Taylor and Ted Mayer that Roger’s model was based off of Mark Taylor’s designs. Of the three 1980 prototypes, it was the barbarian-themed figure, with his Mark Taylor-designed costume, that was green-lit by Ray Wagner for further development. Roger designed the other two costumes on the military and space themed figures (although they appear to be kit-bashed, using one or more parts from existing toys, such as the repainted Boba Fett helmet).

Mark Taylor also drew a couple of illustrations in 1981, apparently based on the prototype (in turn based on Mark’s designs). The harness in these drawings was even closer to the final toy design:

Still, Roger Sweet has been claiming for many years that he “originated” He-Man:

“What I always say is, I originated and named He-Man, and originated the general concept of the Masters Of The Universe. I constructed three prototype figures at nine and a half inches, which I first showed at a product conference at Mattel in late 1980. These three prototype figures brought He-Man into existence. They were all of He-Man in different themes and configurations. One had a barbarian theme from the ancient past (low tech), another had a current military enhanced theme (mid tech), and the other one had a futuristic military, a la Star Wars, enhanced theme (high tech), showing that He-Man can go anywhere, and do anything, at any time, in any theme. These figures were nine and a half inches tall, and the figures in the line from 1982-87 were five and a half inches. But I knew if I showed these figures at the height they ended up being, I would have a very poor chance of selling the concept, so I made them very tall, huge, and very impressive.” – Roger Sweet

As far as Roger Sweet’s barbarian prototype goes, the harness appears to be the only element on the sculpture that is unique to the final He-Man’s design. And as we’ve already learned, it was Mark Taylor, not Roger Sweet, who designed the harness. It appears, moreover, that the entire barbarian prototype costume was designed by Mark Taylor. Roger appears to have been the first sculptor, not the designer (later, finer sculpts were done by Tony Guerrero). Sweet has based his claim to creating He-Man on this prototype, but it’s hard for me to see how Sweet can be given any credit for the visual design of He-Man.

Based on all available evidence, it is my conclusion that Mark Taylor is the principal and primary designer of He-Man, with some ancillary contribution and input from many others at Mattel. In fact, the whole 1982 lineup was almost entirely designed by Mark Taylor, with help from Ted Mayer on the vehicles. The toyline was really Mark’s vision, at least for the first year of its existence. Mark was in charge of the creating the figures and the Castle for the 1982 line, in addition to being in charge of the packing on the larger items like Castle Grayskull and Battle Cat.

As far as I can tell, Roger Sweet’s contributions to He-Man (the figure) were primarily as follows: the name itself, and the “power punch” action feature, and the idea to exaggerate the musculature (as Roger often says, he wanted He-Man to make Arnold Schwarzenegger look like a wimp). Roger Sweet’s more significant contributions to the Masters of the Universe toyline seem to have come later, with figures like Tri-Klops, Mekaneck, Sy-Klone, Kobra Khan and others. We have Sweet’s concept drawings for most of those figures, but all the concept artwork for He-Man and other figures released in 1982 comes from Mark Taylor. You can see in the quote by Roger below, he didn’t really like the first wave of the line – indicating he had little say in its design or direction:

“When I first saw the [1982] Masters of the Universe line all together I thought it was somewhat weak because it was low-tech and it was conservative. My concept of MOTU was that it combined everything- low-tech, high-tech, past, present and future. I wanted MOTU to be as expansive as possible and do anything that was appealing. I would love to see a G.I. Joe segment in MOTU. I wouldn’t mind seeing a character like [Child’s Play] Chucky in it.

“In other words, anything could go into it. When I became the manager in charge of creativity for the line in 1983 I worked real hard to change that.” – Roger Sweet

The first year of the Masters of the Universe line

Mark quit Mattel in 1982, after the line had launched. Arguably had he not quit, he would have continued to lead the design of subsequent waves of figures. But because Mark had left, Roger was put in charge. You can kind of tell Mattel was caught off guard, because the 1983 wave of figures relied heavily on repaints and old tooling. Mark had designed Ram Man and Man-E-Faces before leaving Mattel, leaving other Mattel designers like Colin Bailey and Roger Sweet to move very quickly to get toys out in time for 1983.

Rudy Obrero, the freelance packaging artist behind the artwork for the earliest MOTU product boxes (Castle Grayskull, Battle Cat, Wind Raider, etc), described his working relationship with Mark Taylor:

I don’t remember the conversations [with Mark Taylor about the MOTU line] but I remember the feeling I got. I left there thinking this guy is really into it. He’s really into this. And that’s why I always thought he created it. It just felt like it was his baby.

Source: Power & Honor Foundation
Image Source: Power and Honor Foundation
Image source: Tomart’s Action Figure Digest. Note that this version has reduced horns on the helmet. It appears to be a degraded wax copy of the original.

These 1981 prototype models (above) by the late Tony Guerrero are closer to the final He-Man design in some ways. The bracers and belt now look very recognizably He-Man, as does the belt/loin cloth. I’m not sure if this was meant to have a harness put over top it or not, but I would assume that it did. A cast of this sculpture appears in early prototype pictures of Ted Mayer’s Battle Ram vehicle, as well. I would speculate that they may have been considering cloth boots for He-Man at this point, which would explain the bare feet.

Close to final Battle Ram concept by Ted Mayer. Note that the He-Man figure in the drawing has boots.

Incidentally, a helmet very similar to the one on the above prototype appears on the door to Castle Grayskull:

Image source: Poe Ghostal

The horned helmet stuck with He-Man until very late in his development. It appears in several versions of Mark Taylor’s B-sheet for the character, including an early colorized version dated April 6, 1981, and a later recolored version dated August 3, 1981:

From the Mark Taylor Portfolio, published by Super7/The Power and the Honor Foundation
Colorized version from August 3, 1981. Image source: The Power and the Honor Foundation

This version looks very close to the final production figure. The colors have been made brighter, probably in a bid to be more appealing to children. The shield looks close to the final version.

A prototype (below) was sculpted based on the 1981 B-Sheet. Most of the elements from the B-sheet are there, with the notable exception of the horned helmet. This version is also missing the bracer on the left wrist and the boot knife. Perhaps the left bracer is missing because its presence on the B-sheet was obscured by the shield.


Closer to final prototype. Image source: He-man.us
Image originally posted by Jordan Hembrough

Mini comic artist Alfredo Alcala probably used both the B-sheet and the above prototype as a reference, because his earliest depictions of He-Man have specific elements from both (notably, the knife in the boot, the two-tone boots, the belt, the occasional lack of a bracer on the left wrist, and the shape of the axe).

Another view of the close to final prototype appears in this photo (courtesy of Ted Mayer) of an early version of the Wind Raider. In this image, the detail on the right forearm bracer is more evident. From this angle, it looks like the harness is a part of the chest sculpt, although it’s difficult to say for sure. It’s also clear that the cross symbol on He-Man’s chest is also more raised than the final toy.

Update: More views of this early prototype have recently surfaced in these promotional images shared by Andy Youssi. These images include He-Man’s prototype axe:

Mark Ellis, who was in charge of marketing for the fledgling MOTU line, explains some of the changes to He-Man’s design:

Preliminary Design did the original figure for the theme test, one of which was the barbarian. After the research came back on the theme, work began on developing the line. Engineering and the art departments took over the development of the characters.  Each character was modified a few times, each time being a little less barbarian and finally to what was produced. In developing the original line, you have to remember that we were introducing it without the benefit of a movie, comic character, or TV show.  It was on its own.  From the Usage Research, kids when they are 5 and 6 want to know if the character is good or bad.  So over time, changes were made to make He Man more clearly good and Skeletor and his cronies made to look quite different from the good guys.  I do remember changing He Man’s hair to be blond because my boss had blond hair.  I had a chart on my office wall to keep track of who was who, and what their special powers were so that everything we did in the commercials and packaging was consistent.

You might have noticed that every version of He-Man we’ve seen so far lacks the iconic power sword. The sword seems to have been an added later as a marketing consideration, according to Ellis:

I will say that at Mattel, we were careful to make sure the sword fit into the characters hand.  An idea was proposed when we were doing the television commercial for the line that involved a split sword.  That is why He Man’s and Skeletor’s swords fit together. We later dropped that idea in the development of the commercials.

I’d also like to note that the upward-curved cross guards on the sword were meant to be open, as in the Alfredo Alcala artwork (below). But it appears that strengthening connectors were added to the cross guards because the plastic used was so flexible. So the ends of the cross guards were often depicted in media as being fused together, especially in the Filmation cartoon – an interesting accident brought about by engineering and safety considerations.

Quick mock-up of the Power Sword with open cross guards

According to designer Mark Taylor, the upward curved cross guards were actually meant to be handles, as you turned the sword like a key to open Castle Grayskull. In his view of the He-Man mythos, He-Man would have inherited one half of the sword from his ancestors, and the Skeletor would have inherited the other half.

It was recently pointed out to me by Dušan Mitrović that there is an early Filmation drawing that features the half sword concept. The split sword idea was dropped before the show went into production.


Image source: James Eatock

This final, hand-painted He-Man prototype (below) brings all the refinements and changes (many driven by market research) into the final iconic look for the most powerful man in the universe:

Notice the unpainted bracers on the forearms – a cost-saving measure. From The Art of He-Man.

The cross sell art (below) is very true to He-Man’s finalized design, and so was likely created sometime after the final prototype:

Packaging

He-Man was first packaged on the sought-after “8-back” card. Reissued versions featured an amazing scene on the back of the card of He-Man, Teela and Man-At-Arms gazing out over the rolling hills of Eternia, vigilant for any signs of Skeletor. My favorite version is the reissued “12-back” card, because it features that artwork.

Art by Errol McCarthy, from The Art of He-Man

The first He-Man 8-back release figures were made in Taiwan. The version below is the very first release, which you can tell because it has no warranty information listed on the back, no subtitles for the character names, and no batch number (ie G1, G2, G3, and so forth):

He-Man, Mexico “8-back” packaging, 1983, with warranty:

He-Man, Taiwan “12-back” packaging, 1984:

Production Figure

Early versions of the 1982 made in Taiwan loose figure (stamped 1981) have a sculpted belly button, which disappeared from the figure starting in 1983. I believe the earliest versions have somewhat blue-ish gray accessories, while subsequent versions have more of a flat gray color.

The belt color ranged from an orange-salmon color to more of a mustard yellow. His hair color could be subdued or quite bright. I won’t explore production variants in depth in this particular blog post.

One of the things that really captivated me about He-Man as a kid, aside from his powerful appearance and striking but simple design, was his face sculpt. It wasn’t a handsome face. He had very strong cheekbones and muscular jaws. Depending on the angle, his expression could go from a grimace to a smile. It’s really a remarkable face, and a testament to the great skill of Tony Guerrero.

He-Man in Action

Some photos and a short video of He-Man in action, contributed by Øyvind Meisfjord:

Reception

He-Man and his early compatriots were an instant success. Even before the debut of the Filmation cartoon, the Masters of the Universe line sold five million figures in its first 10 months:

Trade magazine advertisement, reusing a pose by artist Alfred Alcala in the mini comic, King of Castle Grayskull. Image via www.motucfigures.com

Some additional trade ads featuring He-Man, via MOTUC Figures:

Gift Sets

He-Man, as a toy, was sold in a number of configurations, apart from the single-carded figure. I won’t get into He-Man variants (ie, Battle Armor He-Man, Thunder Punch He-Man, etc) for now. But the standard release He-Man was available in the following gift sets:

  • He-Man/Battle Cat
  • He-Man/Wind Raider
  • He-Man/Jet Sled
  • He-Man/Skeletor
  • He-Man/Teela
  • He-Man/Teela/Ram Man

You can explore what these items looked like at the excellent Grayskull Museum site.

An interesting side note. In early materials He-Man is referred to as “Strongest man in the universe” rather than “Most powerful man in the universe.”

Artwork

He-Man appeared in most of the box art produced for the MOTU line. My favorite depictions of He-Man in box art tend to be the Rudy Obrero pieces. I’m also quite fond of William George’s depictions, but I’ll get into his artwork in another post when I discuss Battle Armor He-Man:

Origin Story

He-Man’s origin story changed dramatically over the first few years of his existence. In the Alcala/Glut mini comics, he was a jungle warrior who had been gifted by the Sorceress/Goddess with some powerful weapons and artifacts. His harness acted as a force field and amplified his strength. He-Man was strong but he couldn’t move mountains. He could be overpowered by enemies like Beast Man or Mer-Man, if he wasn’t careful. He-Man was always He-Man in this continuity – there was no Prince Adam.

In the earliest Golden Books stories, He-Man again lacks an alter ego. He is simply He-Man, tireless protector of Castle Grayskull:

In the 1982 DC Comics series, the alter ego of Prince Adam was introduced for the first time. This Adam (dressed in a blue vest) could only transform into He-Man by entering the “Cavern of Power”.

By the time the Filmation cartoon debuted in 1983, Prince Adam was sole keeper of the power sword (in other canon it was often hidden in obscure places or guarded by the Sorceress), and he used it to summon the power of Castle Grayskull and transform into He-Man. He was warrior with immense, almost limitless strength, but he had an aversion to violence except as a last resort.

Animation

In the Filmation cartoon, He-Man’s design was noticeably softened. He lost the rectangular elements on his harness and the detail on his bracers and belt. But in the Filmation-produced commercial, He-Man retained the details of the vintage toy:

He-Man as he appeared in the Filmation cartoon
He-Man from the animated commercial. Image source: The Art of He-Man

Advertising

As the protagonist of the MOTU line, He-Man was of course featured prominently in almost all marketing materials for the line, including catalog images and television commercials:

Impact

He-Man captured the imagination of a generation of children, from 1982 until the demise of the Masters of the Universe line in 1988. He was a bit of a contradiction, though. He tapped into the primordial barbarian fantasy worlds that were so popular during the 70s and early 80s (Conan the Barbarian, The Beastmaster, etc), but he also had a heart and was a good role model for children. And despite the fact that he wore furry shorts and rode a giant tiger, he would also pilot fantasy vehicles and fight opponents armed with laser canons.

Equal parts Conan, Trazan, Luke Skywalker, Flash Gordon and Prince Valiant, He-Man was derivative of dozens of disparate but iconic characters. But He-Man also transcended those influences and became something much more. Would it be at all plausible to say that He-Man represents some kind of unconscious primordial image – a Jungian archetype? Maybe that’s taking things a bit too far. But then again, maybe not.

As Mark Taylor recently said:

Joseph Campbell is one of my heroes. Joseph Campbell’s concepts about myths and legends and icons are ingrained in all artists’ mentality. If you’re going to tell a story, you need to understand Joseph Campbell.

As an artist it’s always been integral to me to tell the story. Even if I’m doing something that you wouldn’t think has a story to it, like a painting, I have to feel that I’m telling a story.

I think I got this [idea of what a hero is] by looking at Greek literature and Tarzan and Prince Valiant. I would read it with my dad, which was really important, and I wanted to be the next hero. And at the same time I was kind of fascinated with the idea of Cro-Magnons and Vikings. They would just go into battle with almost no armor on. They went into battle, and so did the Greeks and so did all the heroes. A hero doesn’t need a lot of armor. To me the hero is the guy that is willing to go out there and just do it no matter what. His job is to prevail.

Illustration by Earl Norem
Illustration by Earl Norem

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Heroic Warriors

Stratos: Winged warrior! (1982)

Released late in the first year of Masters of the Universe figures, Stratos was one of the few from that 1982 that I didn’t own as a kid. I remember encountering him for the first time at a friend’s house: “Who’s this guy? Oh yeah, I remember seeing him in the comics. Where’s his weapon? No weapon? I guess it’s cool that he can fly. Is he a flying monkey?”

Design & Development

Stratos, designed by Mark Taylor, appears to have been conceived as a villain at an early stage of his development.

Given the working name “Bird Man” (also, perhaps “Wing Man”) Stratos was intended to have the hairy arms and legs of Beast Man, but the furless homo sapiens chest of He-Man.

Artwork by Mark Taylor, showing the front, side and rear of the figure. Shared by Rebecca Salari Taylor.

The body in the B-sheet isn’t fully colored, but a bit of color on the chest indicates a tentative flesh tone or orange color scheme. However, he could also be interpreted as having a light gray body. His wings are blue, and his red backpack attaches around his waist and his neck. That design comes through in the first mini comics drawn by Alfredo Alcala, depicted as first a villain and then a hero, although he didn’t always include the jetpack:

Eventually his backpack was redesigned and his body color was changed to gray, which was reflected in the last mini comic of 1982. The colors of his backpack and arm feathers were also reversed:

This design also appears in the cross sell art:

Stratos cross sell artwork. Image courtesy of Axel Giménez.

Notice in this hand-painted prototype (with another redesign to the chest harness), Stratos has a hairless chest, which matches up with the original Mark Taylor B-Sheet and the cross sell art:


Source: Michael Jay/Ben Massa

This image from the 1984 Annual (which used images taken from early prototypes) makes it clearer that Stratos had a smooth chest. This design makes him seem far less animalistic:


Image from: He-Man.org. Note that the harness also lacks the feather design at the shoulders.

I thought I had found yet another prototype of Stratos in a German promotional booklet. The harness seems to have a criss-cross pattern on the front, which reminded me a little of the cross sell art. But I think this is simply a case of the photographer putting the harness on incorrectly:

Eventually it was decided that Stratos would have the same furry chest as Beast Man:

Image source: The Art of He-Man

There were some variations of early production versions of Stratos. Some came with blue wings and a red backpack, and others with red wings and a blue backpack. The rarest version had a blue beard and gray goggles.

The blue beard version of Stratos is the very first version released. It’s probably a factory error. Even though Mark Taylor’s original color scheme included a blue beard (and blue goggles), pre-production prototypes all had gray beards.

Blue wing blue beard Stratos
Red wing blue beard Stratos

The red wing/gray beard version is probably the most popular, as he was most frequently depicted in this color scheme:

Of course the blue wing/gray beard version has its fan base too:

The first editions of Stratos was packaged on the “eight back” style card.

Later versions were packaged in the “12 back” card and featured this scene on the card back by artist Errol McCarthy:

Strangely, Stratos is depicted with three-toed feet

Minicomics

Stratos appears fairly frequently in early minicomics, although his appearances gradually taper off in later years.

Aside from the afore-mentioned first year minicomics, Stratos takes a starring role in Siege of Avion, illustrated by Alfredo Alcala and written by Michael Halperin. The story is based on Filmation’s He-Man espisode, “Reign of the Monster”. In the story, as in the cartoon, Stratos is the leader of Avion, home to a race of bird people. Both stories revolve around the Staff of Avion and Skeletor’s plot to steal it.

DC Comics

Stratos is a supporting character throughout the 1982-1983 run of Masters of the Universe comics by DC Comics.

Stratos appears only on the cover of Fate Is The Killer, released November 1982. This is a recolored version. Image courtesy of Dejan Dimitrovski.
From To Tempt The Gods, December 1982. Image source: Vaults of Grayskull

Golden Books

Stratos appears in the early Golden Book stories as well, and plays a particularly strong role in The Trap:

He also plays a strong role in The Sunbird Legacy, where we see a different take on the people of Avion. Stratos’ compatriots were shown in the familiar gray/blue/red colors but given unique headgear and wings on their backs :

Animation

Stratos made occasional appearances in the Filmation cartoon. He wasn’t depicted as a flying ape-like creature. He looks instead like a human in a kind of flight suit.

Image source: Heritage Auctions
Image source: Heritage Auctions
Image source: Heritage Auctions

Of course, in the Filmation Series Guide he looks a lot closer to the toy:

Other Artwork

Stratos also makes some appearances in Rudy Obrero’s Castle Grayskull, Wind Raider and Battle Ram box art:

From Castle Grayskull box art
From Wind Raider box art
From Battle Ram box art

Stratos also appears in several posters by William George:

Stratos probably isn’t near the top of most people’s favorite MOTU character lists (although some people absolutely love him). As a kid he didn’t particularly spark my interest, but as an adult I find him enormously charming.

Heroic Warriors

Teela: Warrior goddess (1982)

I clearly remember playing with Teela as a child. I don’t know if that means I owned her, or if she belonged to a sibling, but her gold and white costume and mysterious rust-red snake armor were etched into my brain from an early age.

Teela appears early in an animated Masters of the Universe commercial, by Filmation Studios. The full video has been uploaded by James Eatock on Instagram and Facebook.

http:// https://www.instagram.com/p/BpmvudrnPlj

Design & Development

Teela, released in the later half of 1982, was the first female figure in the Masters of the Universe line, and probably the best. Another Mark Taylor design, Teela was conceived as a powerful heroic warrior armed with a shield and spear:

Teela originally had brown boots with white tops, a golden spear and shield, and blonde hair, as depicted in the first MOTU mini comic, He-Man and the Power Sword.

A close shave for Beast Man

We can see these colors recreated in this recolored version of the B-sheet released in the Mark Taylor Portfolio, from Super7 and The Power and the Honor Foundation:

Another version of the Teela B-sheet, with slightly different colors – gold bracers and brown boots. From the Mark Taylor “Sketches 1” portfolio. Image courtesy of Doug Feague.

It’s probably fairly well known among fans now that two separate Mark Taylor characters, Teela and Sorceress (aka Goddess), were eventually combined into a single character. Mattel’s marketing group didn’t think there was enough demand for two female action figures in one year, although it would be later shown that almost 40% of the kids who collected MOTU figures were girls. Zodac ended up being created to take the eighth spot in the 1982 lineup.

Image source: Grayskull Museum

Sorceress, or Goddess as she is usually called now, was intended to be a changeling and double agent. Her snake head dress had fangs and she had a cold, calculating expression in the concept art. She had brown boots, brown armor and a brown staff, a light green body suit, and a dark green outfit. Her outfit was very similar to Teela’s, but lacked the leaf-like overlay hanging down her front.

Colored version of Mark Taylor’s Sorceress concept art, published by Super7 and the Power and the Honor Foundation. Image courtesy of Axel Giménez.

Although Sorceress/Goddess wasn’t produced as a figure in the vintage line, she did make an appearance in the first MOTU mini comic. By that time she had been re-imagined as a noble and mysterious defender of Castle Grayskull.

It’s worth noting that although Mark Taylor envisioned her as a human woman wearing a green body suit, the comic book (art by Alfredo Alcala) portrayed her with a green face as well. When Teela and Sorceress/Goddess were combined into the same character, Teela inherited the Sorceress’ snake armor and staff, but kept her own human appearance.

It’s also worth noting that Mark Taylor’s original design for the the basic Teela buck lacked the golden collar overlay that was molded into the final figure. That piece was intended to be an additional accessory. Sorceress/Goddess would have had a unique head, and the snake armor would have gone over the basic body design below:

Fun fact: Teela’s spiky tiara was based on a hair accessory owned by Mark Taylor’s wife, Rebecca. In fact, Teela was also based on Rebecca! Image source: Rebecca Salari Taylor

The first known prototype of Teela exists only in fragmentary form. Sculpted by Tony Guerrero, this Teela was quite racy, in the style of Frank Frazetta’s female characters. The straps on her bikini have circular ornaments on them, recalling Mark’s Taylor’s B-sheet.

It’s possible that this version of Teela was the basis for Teela as she appeared in DC Comics’ 1982 story, To Tempt The Gods:

Image source: Vaults of Grayskull

The cross sell art depicts Teela with reddish-brown boots and armor (these could appear more red or more brown, depending on the printing) and Goddess’ snake staff in gold:

Image Source: Axel Giménez

However, Mattel’s prototype for this version of Teela had a more vibrant color scheme. In the model below, Teela is carrying the gold spear and shield from the original concept Teela drawing. In marketing materials she is depicted playing the same role that the Goddess/Sorceress did in the first mini comic.

Ad sheet artwork based on the prototype. Scan by Battle Ram Blog.
This image of a prototype Teela appeared on the side of the Castle Grayskull box
Licensing kit image featuring prototype Teela in a scene reminiscent of the first mini comic

Another view of the prototype from the 1982 Mattel dealer catalog:

At some point along the way, it was decided Teela would come with the snake staff rather than the spear, and it along with the shield would be colored the same red as her armor. This third iteration prototype gives her Barbie-like leg articulation. She also retains the white tops to her boots and the green detail on her snake armor. The shield looks rougher than the final version.

Another view, from an ad in  issue one of the 1983 run of Muppet Magazine. Image source: Battle Grip/Phillip Reed

I believe the image below is the same prototype as the above, only without the snake armor. Frustratingly, it’s very low resolution and hard to make out the details:

Image source: Plaid Stallions

Update: there was also an auction many years back for a wax casting prototype Teela, which has the same articulation as the previous prototypes. However this ones seems to have some differences in the design of the boots and tunic. Unfortunately the image doesn’t show a lot of detail. Many thanks to Fabio Leone for sharing this image!

Several test runs were done of Teela’s head, one with her hair in a bun (chosen for the final toy), and one with long, flowing hair:

Source: Grayskullmuseum.com
Source: Grayskullmuseum.com. Note the long-haired version on the right, which resembles the head from a second prototype drawing, shown below.
Another concept Teela drawing. The details on her outfit are accurate to the vintage toy, but the head has the loose, flowing hair of the unused test run head. Image source: Tomart’s AFD

Yet another variation appears in the 1982 JCPenny Christmas Catalog (below). Here again Teela looks like the final toy, except the tops of her boots and her forearm bracers are painted white. She apparently does not have the green snake eyes.

Image source: RM Hart

In the 1983 Mattel Dealer Catalog, Teela appears in her final form, except she retains the green eyes on her snake headdress. This detail appears in earlier prototypes as well. I’m unaware of any production models with this detail, but this does look like a factory example rather than one painted by hand. Perhaps this is like the Battle Cat with the striped tail – an early test model that never went into full production.

Update: collector John Oswald has acquired one of these factory sample Teela figures with the green snake eyes. He was kind enough to share these photos of her, as well as additional photos from the 1983 Mattel catalog showing this particular variant:

Production Toy

The final toy (initially produced in Taiwan) features the ball-in-socket leg articulation used in the male figures. She loses the white detail on her boots and the green detail on her snake armor. The sculpt is noticeably softer than the earliest prototypes.

Notice that the right boot has a larger heel than the left boot. This allows her to stand on the ball of her right foot (as the first prototype depicts) with some measure of stability.

There was a lot of inconsistency in the application of paint on the figure’s face. The look could vary wildly depending on the country of manufacture:

Image source: Mantisaur82

In 1984, some Hong Kong reissues were released with brownish boots and hair, and brighter red accessories (more on Hong Kong Teela variants here):

Packaging

Teela was sold in a number of configurations. She was available as a single carded figure, on “8 back” and reissue cards:

The tag line on Teela’s cardback art seems to present her as a kind of sorceress, which is indicative of her roots in the Goddess/Sorceress character:

Teela the sorceress

She was also sold in a gift set package with Zoar. This one is rare and hard to find now:

Another rare item is the Heroric Warriors gift set, featuring He-Man, Teela, and Ram Man:

Teela was also sold in a JC Penny gift set, with minimal cross sell line art on a brown box:

Source: Grayskull Museum

Appearances in Artwork

Artistic depictions of Teela in card art, box art and other media were all over the map, taking cues from the vintage toy, prototypes, and other sources.

Minicomics

Teela’s first appears as a warrior woman with no real back story in the Alcala mini comics. The first attempt at giving her a backstory occurred in Mark Texeira’s Tale of Teela mini comic, where Skeletor makes a clone of the Goddess (here depicted with without the green skin) in order to take her as his bride. By depicting Teela as a clone of the Goddess, the attempt seems to be to brand Teela as a kind of two-in-one toy. Take off the armor, and she’s Teela, fearsome warrior. Put it on and she can be Goddess, mystical guardian of Grayskull.

Animation

In Filmation, Teela is the natural daughter of the Sorceress. The identity of her mother has been hidden from her, but it is made clear in the series that Teela will someday replace her mother as the guardian of Grayskull.

Design-wise, Teela’s look is a bit different compared to the toy. She has a simplified costume with an enlarged collar. Most of the decorative details were removed from her costume for ease of animation, and her costume top was made entirely gold. She retains her white-topped boots that appeared in early concepts and prototypes:

In Filmation’s animated toy commercial, produced in 1982 (shown at the beginning of this article), Teela’s design is closely modeled on Mark Taylor’s concept art:

Other Depictions

Some of my favorite depictions of Teela come from Errol McCarthy’s licensing kit and style guide artwork. I love how dynamic she is here:

My all time favorite look for Teela comes from a puffy sticker that came with Kellogg’s cereal. I distinctly remember getting Teela and Battle Armor He-Man.  The Teela sticker comes from the cross sell art, but gives the character red armor and boots instead of brown, and retains the gold staff. I don’t know why, but I’ve always thought it was the perfect look for her.

And of course there were many other depictions of the Warrior Goddess:

1987 Movie

Early concept art for the 1987 movie envisioned Teela in a two-piece bikini with her snake armor over top:

The costume actually used for the movie was a radical departure from any prior version of Teela, with only a few visual references to the original toy design.

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