Heroic Warriors

Buzz-Off: Heroic spy in the sky (1984)

Buzz-Off is one of those figures that I never owned as a kid and had limited exposure to in general. I remember seeing him only once in the wild – when visiting some distant relatives for the first time. I remember their son showing me his He-Man collection, which included Mekaneck and Buzz-Off (the first time I had seen either figure in person).

My exposure to him as a character otherwise was mostly punctuated by his appearance in the Filmation cartoon episode, “Disappearing Dragons”, and his inclusion in a couple of my favorite mini comics.

Buzz-Off first appears in the December 1, 1982 Masters of the Universe Bible, under the name Bugoff. I believe that many of the characters listed in the Bible were just very early “back of the napkin” ideas without much development. In this case, Bugoff was based on a beetle rather than a bee, although Buzz-Off retained the high-tech wings in the description below:

BUGOFF* – part man, part beetle, but with high-tech wings, flies swiftly and fast. His sword and lance are his stingers. Bugoff’s beetle-like armor protects him from many dangers including some of the laser weapons of Skeletor and his crew.

*These names are not set yet and may change

In July of 1982, Colin Bailey finished an illustration of a character called Wasp Man, who has many design touches in common with the final Buzz-Off action figure. He has the wings pinned to his back, the yellow and brown striped chest, the helmet with the enlarged insect eyes, the clawed hands, and the  enlarged monster toes.

Concept Wasp Man, by Colin Bailey. Image source: The Power and the Honor Foundation/The Art of He-Man

There are a few differences from the final figures as well. Wasp Man has spiny protrusions on the sides of his lower legs, and it looks like his clawed hands were supposed to be gloves. His thighs lack the bony protrusions of the final toy. He has white fur around his shoulders and head, and his wings are white and almost moth-like. But the most obvious difference is the head – it’s a reuse of He-Man’s head. From the working name Wasp Man it doesn’t sound like he was supposed to be a kind of He-Man variant, so the idea of reusing the head from the main protagonist in this way is rather bizarre. Then again, it’s possible that part of the original He-Man head was used as a basis for Mekaneck, so it’s not unheard of.

In this early mock-up of the figure (below), we see a hand-painted mashup of parts, with He-Man’s head (with brown hair instead of blond) and limbs borrowed from Zodac. The striped chest on this piece almost seems to resemble a rib cage. You can see some very thin insect wings on his back, and of course a large helmet with a somewhat creepy-looking insectoid face.

Image source: The Power and the Honor Foundation Catalog, Volume One

Given the parts used here, as compared to the concept drawing, it’s likely that Buzz-Off’s limbs had not yet been sculpted, and the designers went with the closest analogs they had on hand.

Interestingly, there was a version of He-Man released with brown hair – often called Savage He-Man (or erroneously “Wonder Bread He-Man”), he seems to have been been given out as part of a promotion, but otherwise very little is known about him. He may not have anything to do with Buzz-Off, but I thought it was an interesting little connection.

Image courtesy of Arkangel

Roger Sweet designed a character called Mandible Man, who seems to fit the description of Bugoff from the MOTU Bible. Mandible Man even shares the limbs and torso that Buzz-Off had (also used selectively on Clawful and Whiplash). Colin Bailey’s design for Wasp Man don’t seem to exactly match those final sculpted parts, although it certainly looks like an early pass at them. Mandible Man appears to have been made with the exact final sculpted Buzz-Off/Whiplash parts in mind. Putting on our historian’s hat, that should tell us this design came after these parts were sculpted, and Wasp Man came before.

Mandible Man, by Roger Sweet. Image source: The Power and the Honor Foundation Catalog, Volume One

The final version of Buzz-Off is mostly derived from the original Colin Bailey artwork. Wisely they decided to give him a unique insect head, which has none of the creepiness of the prototype model’s mask. The final, hand-painted prototype appears in the promotional image below:

Final prototype.

The hand-painted prototype also appears in a 1984 Mattel German catalog. In this imeage you can see that the model appears to have been cast in pink and painted over by hand.

Image courtesy of Olmo

This cross sell artwork used to promote the toy is quite faithful to the design of the final prototype. The final prototype itself is identical to the final toy, except for the eye color, which was changed to blue/green for the mass-produced toy.

Buzz-Off cross sell artwork. Image courtesy of Axel Giménez

His clawed arms have the same spiky protrusions as the concept art, although now they look like a part of his anatomy. Similar structures were added to his thighs. His helmet was removable, but so loosely fitting that it was easily knocked off. For a weapon he was given a brown version of the axe from Castle Grayskull’s weapons rack, albeit with an extra loop to allow him to hold it. Even so, it didn’t work terribly well – had his claws been rotated 90 degrees, he could have held the weapon much more naturally.


One my my favorite things about Buzz-Off is the design of his chest. The brown area is covered in little bumps, while the yellow bands that go around this chest are mostly smooth, with a few alternating ridges. That makes him wonderfully tactile in hand.

His wings are quite remarkable as well. Cast in translucent yellow, they have little mechanical parts throughout the structure. There are lots of details to discover in this toy.

Although Buzz-Off’s limbs are technically new pieces, it is apparent that they were made by modifying the original arms and legs used on He-Man. The musculature, in the areas where there are no added ridges or bumps, is identical.

The action illustration on the back of Buzz-Off’s card was done by Errol McCarthy. There are actually two different versions of the illustration on the printed cardbacks. Both of them are different from an earlier take that Errol drew that was not used. I’ll show them in what I believe is the order of design. You can see that Buzz-Off starts off with feet that are quite bird-like in the line art version below:

buzzoff_full-copy
Errol McCarthy’s first take on Buzz-Off. Image via He-Man.org

Cards marked “NEW!” on the front (representing the early release cards) often feature the illustration below on the back, which is similar to the illustration above, but with feet that are a bit closer to the shape of the toy:

The more common version of the cardback illustration has feet that are closer still to the look of the toy, with thicker toes and clearer delineation between claws and feet. The image is also flipped in mirror image from the original.

McCarthy also illustrated Buzz-Off (along with many other characters) for licensed He-Man T-shirts. This one has feet reminiscent of Skeletor’s:

Image source: He-Man.org

Buzz-Off was also sold in a gift set with Moss Man and Mekaneck, and in a JC Penny two-pack with Fisto.

Image via Grayskull Museum

Buzz-Off makes a couple of appearances in the MOTU box art, in the illustrations for Battle Bones and The Fright Zone. Both were painted by William George:

Buzz-Off also shows up in a few posters by Earl Norem and William George:

Buzz-Off shows up fairly frequently in the mini comics. My favorite appearances are in He-Man and the Insect People and The Obelisk, due in large part to the artwork by Alfredo Alcala.

In Insect People, He-Man, Teela, Buzz-Off and Mekaneck discover a race of insect-like people living under ground. Apparently, however, they are unrelated to Buzz-Off and no mention is made of any kind of connection between the two (mini comic images via the He-Man and the Masters of the Universe Mini Comic Collection).

In The Obelisk, Buzz-Off plays a much more active role in the story, first as spy, and then as a warrior who manages to send Skeletor running:

Buzz-Off is also a major character in Grizzlor: The Legend Comes Alive! Buzz-Off scares his compatriots (Man-At-Arms, Fisto, and Teela) with a spooky campfire story about a legendary monster called Grizzlor, who turns out to be very real.

Buzz-Off is a frequent collaborator with Mekaneck, not only in the mini comics but also in the Filmation He-Man cartoon series. Both of them are supposed to be spies, although in a fight I think Buzz-Off’s claws and axe (or stinger lance, which he used in the cartoon) would come in a lot more handy than Mekaneck’s periscoping neck and ornate club.

In the cartoon, Buzz-Off is part of an entire race of bee people. This is one of the few times an animalistic character is said to be part of a larger race of sentient beings in the cartoon series.

Several years back, The Power and the Honor Foundation shared this early model sheet for Buzz-Off (edit: Dušan Mitrović informs me that this was for Bug-Off), which is based off of Colin Bailey’s original concept drawings. Often Filmation would go with concept designs rather than final toy designs given the lead time required to produce an episode. In this, case, however, they ended up going with a simplified version of the final toy design.

Buzz-Off is also a recurring character in the Golden Books series of He-Man books, although perhaps his strongest appearance is in The Rock Warriors:

Buzz-Off seems to have been fairly popular, given the relative frequency of his appearances in the cartoon and mini comics. He was even offered as a Halloween costume by Ben Cooper back in 1985:


Conceptually, Buzz-Off is not so different from characters like Mer-Man or Beast Man. Like them, he is a kind of human/animal hybrid. The bee motif does make him seem less serious, but he remains a personal favorite of mine.

Image source: Wishbook
Heroic Warriors

Orko: Heroic court magician (1984)

Of all of the He-Man toys I got when I was young, Orko was perhaps the most disappointing to me at the time. I had no interest in him at all. Like many fans, I was introduced to He-Man through the first wave of toys and mini comics. While I loved the Filmation He-Man cartoon (which debuted in September of 1983) as a kid, I never gelled with Orko. To me he represented a softening of the brand to something silly instead of awesome. He-Man to me was about axe-wielding barbarian dudes fighting skeletons and monsters. Orko didn’t fit with that image for me.

That’s not exactly how I feel about the matter as an adult. While my preferred vision will always be the world of the early mini comics and story books, I have a great deal of affection for the little Trollan wizard.

In any case, I received both Orko and Prince Adam as birthday presents in 1984. I wouldn’t have chosen either of them had I been consulted. I had similar problems with Prince Adam and was always wanting the cartoon to get to the “good part” where the weak Prince Adam would be replaced by the hero, He-Man. But, on some level I was still happy to get anything He-Man related, and Orko came with a fun action feature and some interesting goodies (more on those later).

Filmation writer Robby London is credited as the creator of Orko, according to fellow He-Man writer Rowby Goren (in a facebook post Aug. 31st, 2021).

Orko makes his first appearance in the December 1, 1982 MOTU Bible, written by Michael Halperin. His original name was Gorpo, and he was described this way:

GORPO* – a tiny, mystical alien who dropped in quite unexpectedly from another dimension and made himself at home in the royal palace. Gorpo doesn’t usually walk, instead he floats a couple of feet off the ground. His amusing tricks and quick wit entertained the king and queen who decreed the alien to be the official Magical Jester-in-Residence. Unfortunately, Gorpo’s magic doesn’t always work as well as it should. Gorpo has a hard enough time just pulling a rabbit from a helmet or making an egg materialize. The rabbit inevitably gets loose and sends Cringer up a tree. And the egg may materialize in Man-At-Arms’ pocket — broken. Because he’s always popping up at odd place, Gorpo discovers Adam’s other persona and is sworn to loyal secrecy by the Sorceress.

Fans of the Filmation He-Man cartoon will recognize this description of Orko instantly, because that is exactly how he is portrayed in the series.

Gorpo shows up again in the 1984 UK Masters of the Universe Annual. Despite its relatively late date, the Annual obviously draws from some very early source materials, as it features pictures of early prototype figures and refers to Orko as Gorpo. In the annual we get a look at the character of Gorpo, who looks very much like the Orko fans are familiar with, except his colors are completely different. Here he is shown with a blue costume and Caucasian skin:

Scans courtesy of Jukka Issakainen

Gorpo’s name was changed to Orko by Filmation. Giving him an O on his chest instead of a G would allow animators to flip the art without re-drawing it all double.

While it helped with the animation pipeline for costs and time, it’s a fan myth that “they simply took an animated cel and flipped it”, as any animation cel collector will easily reveal, the animation cels were painted on the underside. So flipping an animation cel would not work.

Example of an Orko animation cel (ebay) front side
Example of an Orko animation cel (ebay) back side where underlying paint shows.

In the Filmation MOTU Series Guide, we see an intermediate step in the evolution of the character’s design. In the image below, we see Orko with the familiar magenta robe and orange hat. Notice that his skin has a grayish hue and his scarf is magenta rather than purple. He also lacks any design on the front of his robe.

Image via He-Man.org. In this expanded bio, it is revealed that Orko came to Eternia from another world. In the series it is revealed that Orko’s home world is Trolla.

At some point in the design process at Filmation Studios, his colors were altered yet again. He was given a purple scarf, blue skin, and a black O on the front of his robe. This was his final design:

Based on the success of the Filmation cartoon series, Mattel started working on an action figure version of Orko in 1983. The earliest prototype looks rather crude, but it gets the general idea across. It seems to be made from clay and felt, with a conical body. Notice he has pink hands, orange ears, and a pink scarf.

A second, more polished prototype appears in the 1984 Mattel Toys Dealer Catalog. This one looks quite similar to the final toy, except his hat is a bit cruder, his right hand is angled differently, and the “O” on his robe is more oblong. His ears and hands are still orange and pink, respectively, but his scarf is now purple.

The cross sell artwork for Orko seems to be a hybrid of the above prototype and the final toy:

Image courtesy of Axel Giménez
Line art used in ad sheets

A different version of the cross sell art was used in the Brazilian Estrela packaging:

Orko was given a rather fun action feature. The included ripcord could be used to spin a small metal rod on the bottom of the figure, causing him to “run” around in circles.

Orko also came with a magic trick consisting of plastic coins with pictures of evil and heroic warriors. You were supposed to be able to cover the coins with a plastic implement and “replace” the evil coins with heroic ones. I could never get it to work, which I suppose is fitting given that Orko’s magic never seemed to work quite right for him.

Unlike every other figure the vintage MOTU series, Orko was stamped with a Filmation copyright rather than a Mattel copyright. I assume that means Filmation retained rights to the character they created, and Mattel had to pay licensing fees.

Orko’s hat was removable, but given that his face was supposed to be in the shadows of his hat, he never quite looked right without it.

Orko showed up in the following gift sets:

  • Prince Adam/Orko
  • Battle Armor Skeletor/Orko/Battle Armor He-Man
  • Thunder Punch He-Man/Orko

Errol McCarthy created the scene on the back of Orko’s card, and illustrated quite a few other pieces starring or featuring the character:

Orko was a nearly ubiquitous presence in the Filmation He-Man cartoon. Voiced by the late, great Lou Scheimer, Orko played a couple of roles in the series. He was the traditional “fool” character, often getting the heroes into scrapes by acting impetuously. He also played the role of the child in the series, with Man-At-Arms as his surrogate parent. (I first heard this analysis articulated by Emiliano Santalucia on the Roast Gooble Dinner podcast.)

Throughout the series, Man-At-Arms often tells Orko to do things like clean his room and do his chores, and it is Man-At-Arms who metes out punishments when Orko misbehaves. I think Orko was created as a character that children could relate to, but personally I related most to He-Man.

In the third or fourth act of many stories in the series, however, Orko also played a pivotal role in turning the tide against the villains. In Orko’s Return, the little wizard is kidnapped by Beast Man and Trap Jaw, who have secured a magic amulet. With it, they are able to create for themselves a magical fortress, and force Orko to obey their words exactly. Orko takes advantage of their inexact language to thwart many of their plans by giving them what they asked for but did not want.

Thanksgiving comes early when Trollan roast gooble is for dinner.

The mini comics and Golden Books stories portray Orko in pretty much the same way.

Masks of Evil:

Time Trouble:

Hordak: The Ruthless Leader’s Revenge!

(Images via He-Man.org)

If you enjoy this content, please consider becoming a member of the Patreon page: https://www.patreon.com/BattleRamBlog

Heroic Warriors

He-Man: “Mattel’s Jungle Man”

Artwork by Alfredo Alcala

He-Man has been depicted in many different ways over the years. Sometimes he’s something of a knight, complete with archaic English pronouns, keeping a close watch over a medieval fiefdom. Sometimes he’s a square-jawed, unbreakable man of steel, protecting a futuristic monarchy from comically-inept enemies. Sometimes he’s a barbarian warrior piloting technological wonders from another age through war-torn battle fields.

But in his first ever media incarnation, He-Man was a jungle man, something of a blond Tarzan with a dash of Conan the Barbarian, gifted with special weapons and equipment from the Sorceress of Castle Grayskull.

Indeed, it’s not surprising that early media depict He-Man as a Tarzan-like character. In the 1970s Mattel had produced a line of Tarzan toys, so it would have been a natural direction to take the new Masters of the Universe line. He-Man the jungle warrior was a short-lived concept and was soon replaced with other themes, but I’d like to explore it in this article.

Tarzan and the Giant Ape. Packaging artwork by Mark Taylor.

The first minicomic of the toyline, He-Man and the Power Sword, kicks off the MOTU mythos with the theme of He-Man as jungle tribesman turned defender of Eternia. And really, it’s not so surprising that He-Man would be characterized in this way, given that the comic was written by Don Glut (artwork by Alfredo Alcala). Glut was the creator and writer of the Dagar The Invincible comic series from the early 1970s, which features as its protagonist a blond-haired jungle warrior in a primitive costume.


In a 2001 interview conducted by Matt Jozwiak, Glut explained:

Originally, when I came onto the [MOTU] project, there were no stories at all. Not all the characters and places were yet named and not all of the characters had been invented. All that existed then were some prototype toys and some general ideas of who and what they were and what they could do.

I’d been writing comic-book and filler text stories for Western Publishing Company (a.k.a. Whitman, Gold Key Comics and Golden Press). Western then had an account with the Mattel toy company. One day my editor at Western, Del Connell, told me that Mattel was coming out with a new line of toys called Masters of the Universe and needed someone to write four booklets that would be included with the toys…

It’s hard to remember much of this, as it was long ago and so quickly executed. Basically, I was given Polaroid photos of the prototype toys. I’d written lots of sword and sorcery and heroic adventure type stories by this time and so it was relatively easy to come up with the personalities. He-Man, for instance, was your typical “noble savage stereotype” a kind of combination Tarzan and Conan. I just used the same standards and principles I’d applied to earlier stories to “Master of the Universe”. And the plots were similar, too. Most such plots involve a villain who needs “something” (a magic jewel, a secret formula, etc.) to achieve a goal (conquer the world, achieve immortality, etc.) and a brave hero who fights to prevent the villain from accomplishing this. You simply “fill in the blanks,” changing the particulars from story to story.

And indeed, this exactly the kind of story-telling used in He-Man and the Power Sword. He-Man, the mightiest warrior of tribe, sets out to defend Eternia and Castle Grayskull from unknown threats. How he comes to the conclusion that they are threatened is not explained. In this scene we get a glimpse of He-Man’s tribe in the background as he sets off with spear in hand.

Although He-Man is simple and primitive, the Sorceress soon gifts him with force field armor that adds to his strength, a battle axe, a shield, and a futuristic time warp device (the Battle Ram).

With his augmented strength, the primitive He-Man carves his home out of the bare rock using nothing but his fists.

The MacGuffin that Glut refers to as the basis for his story telling is, in this case, the Power Sword, hidden deep within Castle Grayskull. Skeletor manages to force his way into the castle and succeeds in retrieving it.

Another early Glut-penned mini comic, Battle in the Clouds, has a more subtle portrayal of the “jungle He-Man”. We don’t necessarily see He-Man as a Tarzan-like figure here, but when he needs assistance from Battle Cat, He-Man returns to the forest and makes an animal call to summon his friend:

An advertisement for the Masters of the Universe Pop-Up Game appeared in He-Man and the Power Sword that again makes reference to He-Man as a jungle warrior. From the advertisement:

Based on the Mattel jungle man. Pop-up sections are two volcanoes and the graphics of He-Man and other characters. Object of play is to cross the treacherous terrain of jungle, climbing the volcanoes which open, causing a man to fall through.

This is probably the strongest jungle-themed depiction of He-Man. The board features a thick jungle with three active volcanoes and twisting paths. Skeletor and Beast Man are the “volcano keepers” who try to destroy He-Man on his journey to save Eternia.

Western Publishing version
Peter Pan Playthings version

In the 1983 DC Comics-published The Key to Castle Grayskull, He-Man is not a jungle man per se, but he does have old friends who live in the forest – a tribe of jungle warriors led by Ceril, their chief (images via He-Man.org):

Ceril and He-Man’s story goes back further than He-Man’s partnership with Battle Cat. After He-Man defeated the sorcerer Damon, who had enslaved Ceril’s people, the tribe was ever after loyal to He-Man.

The instruction sheet that came with Castle Grayskull depicted He-Man holding a spear, hearkening back to how he was depicted in He-Man and the Power Sword. The same illustration, but with the boot knife from the aforementioned comic (as well as the original Mark Taylor b-sheet) was also used in retail ad sheets:

Finally, at one point, (probably in late 1982 or early 1983, judging from the photo below) Mattel was planning to make a jungle-themed playset for He-Man and his friends. The playset featured thick foliage, a waterfall, caves, boulders, a rickety rope bridge, and a giant python. You can also see the laser canon from Castle Grayskull peeking out from the cave on the far right. The playset was later repurposed for Snake Mountain.

Image source: The Power and the Honor Foundation Catalog, Vol. 1

In his later days He-Man seemed to lose all vestiges of his early barbarian/jungle warrior heritage, becoming instead a kind of Superman-like figure in furry shorts. However, as someone whose first exposure to the character was the earliest mini comics and the first wave of toys, my heart will always lie with the He-Man of spear, sword and sorcery.

Heroic Warriors

Battle Armor He-Man: Most powerful man in the universe (1984)

After a sibling destroyed my original He-Man figure (don’t ask), my mother replaced him (the figure, not my sibling) with a new version: Battle Armor He-Man. With this new variant, He-Man’s power harness was replaced by plate mail that you could “damage” with a touch and then “repair” with a flick of your finger. It was an ingenious action feature that provided me with hours and hours of entertainment, although I never quite got over the loss of my original He-Man until I was able to purchase one 30 years later.

Battle Armor He-Man’s look, as near as I can tell, was created by Ted Mayer (as a variation on the original Mark Taylor design), while his action feature was designed by Ronald H. MacBain and Tony Rhodes. Martin Arriola worked on the figure as well. In this December 8, 1983 concept drawing by Ted Mayer (below), we see a design that has elements of both Battle Armor He-Man and Flying Fists He-Man. The action feature here is actually what ended up being used in the Flying Fists variant, but the armor design looks more like Battle Armor He-Man:

Image source: Tomart’s Action Figure Digest (scan via Jukka Issakainen)

In this undated drawing, which I believe was also done by Ted Mayer, He-Man’s armor has the overlapping plated look of the final armor, albeit without the H.

Note that Battle Armor He-Man was originally supposed to come with a shield. Image source: Tomart’s Action Figure Digest

Speaking of the H, this and every other He-Man variant that followed it uses an H in place of He-Man’s original cross design. The one exception is not technically a He-Man variant, but the blue armor piece that came with the 1986 Jet Sled vehicle (also designed by Ted Mayer) had a red cross design on the front:

The stylized H used on Battle-Armor He-Man’s chest also appears on Thunder Punch He-Man, Flying Fists He-Man, and on the side of the Dragon Walker. Laser Power He-Man uses a plainer H design.

An early prototype for Battle Armor He-Man shows up in Mattel’s 1984 Dealer Catalog, as well as in the commercial featured near the beginning of this article. This version of Battle Armor He-Man has a bright red H on his chest with a dark red outline. He also has quite dark red boots and loin cloth. His weapons look like they’ve been painted with a very shiny coat of metallic silver.

The production version (at least the initial Taiwan release] is a bit different from the prototype- the H is salmon-orange rather than the orange/red of the prototype. His weapons are more metallic-looking than the original release He-Man’s weapons, but not nearly as shiny as the prototype. Unlike the original He-Man, he lacks a shield.

The cross sell artwork is based on the finished toy rather than any early prototype:

The front of He-Man’s card has a burst describing the function of the action feature. Unlike most figures released in the toy line, there is no tag line underneath He-Man’s name, although he is tagged with “Most powerful man in the universe” when he appears in cross sell artwork.

Image courtesy of Deimos

The cardback features a scene illustrated by Errol McCarthy, with Mer-Man giving He-Man’s armor a good slice with his sword. There is also an illustration demonstrating how He-Man’s action feature works.

Artwork by Errol McCarthy; Image via He-Man.org

Errol McCarthy illustrated quite a few versions of Battle Armor He-Man for use in Mattel and licensee products and promotional materials:

Battle Armor He-Man was sold with the following vehicles or beasts:

  • Battle Armor He-Man and Battle Cat
  • Battle Armor He-Man and Road Ripper
1
2
1
4

William George painted the fantastic scenes for both sets:

battlecat-painting

The figure was also sold in several gift sets (images via Grayskull Museum):

  • Battle Armor He-Man and Battle Armor Skeletor
  • Man-At-Arms, Battle Armor He-Man, and Man-E-Faces
  • Battle Armor Skeletor, Orko, and Battle Armor He-Man

As I mentioned earlier, Battle Armor He-Man’s action feature was invented by Ronald H. MacBain and Tony Rhodes. The patent was filed December 29, 1983, and the trademark followed on January 27, 1984. It’s a rather ingenious concept, as described in the abstract:

An animated figure toy of the type which includes an upper torso having a chest drum rotatably mounted in a chest opening for sequential rotation to expose an undamaged section, a single damaged section and a double damaged section is provided with an improved multiple-force spring.

So essentially, a small amount of pressure will cause the chest drum to rotate forward one click, exposing an H that appears to have a slash on it, and then another H with two slashes. You can then manually turn the drum back to the start and begin all over again.

The action feature was of course reused in Battle Armor Skeletor, but a similar feature was also used in Mattel’s Hot Wheels Crack-Ups cars, which debuted in 1985:

Strangely, none of the mini comics released at any point in the vintage toy line depict He-Man with his battle armor. This variant also never appeared in the Filmation He-Man cartoon. However, Battle Armor He-Man does show up frequently in box art and posters by William George. In fact, of the 35 or so depictions of He-Man in box art, 15 of them depict He-Man in his Battle Armor. He also shows up frequently in posters illustrated by William George:

Battle Armor He-Man also appears in various Stickers, story books, collectibles, and other media.