Heroic Warriors

Laser Power He-Man: Heroic Master of Light Energy (1988)

Written by Adam McCombs

Name: Laser Power He-Man
Faction: Heroic Warriors
Approximate US release date: None – released in Europe in 1988

Laser Power He-Man was released Italy and Spain a year after the end of the Masters of the Universe toyline in the US. He was a figure most North American fans were not aware of until they discovered it online years later. That was certainly true for me. Because the figure was produced in limited numbers overseas, it’s one of the most expensive vintage He-Man toys to acquire today. (Update: I’m also informed that there was some distribution of Laser Power He-Man in Switzerland. Thanks to Olmo for the information.)

Design & Development

In my interview with David Wolfram, he gave some great information behind the development of the Laser Power He-Man, and his evil counterpart, Laser-Light Skeletor:

Laser light Skeletor and the corresponding He-Man were both done for the international markets. The domestic MOTU line was essentially dead after the 1986 (or maybe 1987, it is hard to remember precisely). Pre-Toy Fair, which was a Mattel-only event held in August in Scottsdale for many years. I remember the marketing person saying that no domestic buyers even wanted to go in the gallery.

However, the international markets were a couple of years behind in their product cycle, so they wanted a few pieces of new news. It just so happens that one of the new MOTU segments we had been looking at was a “Power Crystal” segment with crystals “powering” vehicles, interacting with playsets, etc. The He-man and Skeletor were borrowed from that segment.

While MOTU was tanking domestically, it was still going strong internationally, which was a year behind in the product cycle. This was done to have something new for that market. LISA (the light transmitting plastic) was a fairly new “shiny toy” for the designers at the time, so that was the hook for that segment. I think Martin did the final He-Man design. I frankly don’t remember for what purpose I did that awful He-Man illustration for, but I’m sure that it was after the fact (and most likely rushed), and I’m sorry that it has survived.

David Wolfram

A few things to unpack there. David mentions some artwork that he did for Laser Power He-Man. Martin Arriola was the actual designer of the figure, but David did a study of the character, seen below. The concept has white boots and a kind of white collar at this stage of his design. He has the familiar combined “HM” emblem on his belt, used on figures like Battle Armor and Thunder Punch He-Man:

Artwork by David Wolfram. Image source: The Art of He-Man/The Power and the Honor Foundation

David also mentions a power crystal segment, where crystals would be used to power playsets and interact with toys. We certainly see evidence of that in concept art by James McElroy for various crystal powered vehicles and playsets, and in an early Laser Power He-Man prototype:

Crystal powered capture accessory, by James McElroy. Image source: The Power and the Honor Foundation/Dark Horse
Crystal powered Battle Base, by James McElroy. Image source: The Power and the Honor Foundation. Laser Power He-Man is shown with the playset.

There was some discussion of making the He-Man “crystal segment” into an interactive TV series, as noted in the concept art below. Mattel abandoned that idea for He-Man and instead implemented it with Captain Power:

Image source: The Power and the Honor Foundation. Note that we see roughed out Laser Power He-Man and Laser Light Skeletor figures with the “Harm Arm”
Captain Power ad. Image source: He-Man.org

The earliest known prototype for Laser Power He-Man keeps the general shape of the concept “collar” piece, but it’s turned into a backpack. His color scheme has a lot more blue in it, which will persist to the production toy.

Behind his head you can see the green crystal that his segment would have been based on. This prototype is a kind of kit bash, with arms from the original He-Man figure, hands borrowed from Rio Blast, and what looks like the original He-Man’s legs, hacked up and straightened out. The face looks pretty close to the original He-Man, but with updated hair.

Crystal-powered Laser Power He-Man prototype. Image source: Grayskull Museum
Crystal-powered Laser Power He-Man prototype. Image source: Grayskull Museum
Image source: Antieternia Facebook page
Image source: Grayskull Museum
Image source: La Cueva del Terror

In the next stage in Laser Power He-Man’s development, we see him with his final, newly sculpted body, which included silver gloves and a smaller belt. The green crystal was removed from his backpack, and some subtle changes were made to his harness. His face has also been modified. Instead of bearing his teeth, he’s been given a more placid expression.

Image source: Grayskull Museum
Image source: MOTU Vintage Toys Facebook page
Image source: Grayskull Museum

Interestingly, a New Adventures sized version of this early Laser Power He-Man design was created by Mattel, as shown in the was prototype image below. Perhaps Mattel was originally considering using the Laser Power He-Man design as their New Adventures He-Man:

Image via Geeks Antiques

Action Figure

The final Laser Power He-Man figure design has a somewhat simplified harness/backpack design, and a much modified light up power sword design, but otherwise is fairly similar to the previous prototype:

Laser Power He-Man cross sell art, with unpainted gloves.

As with Laser Light Skeletor, the figure’s light up feature is activated by raising his right arm. A wire is snaked from the sword, under the armor on the right arm (which seems to exist only to hide the wire) and into the backpack. The light in the sword is powered by an AA battery that fits in the backpack.

The Italy release (shown below) has the newly sculpted head, which some have speculated is supposed to resemble Dolph Lundgren, who played He-Man in the 1987 Masters of the Universe Movie. Alternatively, it could resemble some actor who might have starred in the (never produced) interactive He-Man TV show. That’s purely speculative – they might not have had any actors in mind for the series.

Looking at this and the early prototype closely, however, I think the most likely interpretation is that it’s just supposed to look like the original He-Man’s face sculpt, but with a more neutral expression and updated hair.

Like Laser-Light Skeletor, all of Laser Power He-Man’s tooled parts are unique to the figure:

Image source: He-Man.org
Replica figure

Laser Power He-Man was also produced in Spain. The Spanish versions are marked Italy, but they can be easily distinguished by the fact that they use the original 1982 He-Man head sculpt (images and videos courtesy of “NoPatricioNo”):

Image via eBay
The figure has ball-jointed legs, as opposed to the rubber connectors used in most MOTU figures.

Packaging

Laser Power He-Man was sold on an oversized card. There’s some nice artwork on both front and back. The artwork on front appears to be by William George, per Axel Giménez and Jukka Issakainen.

Image source: He-Man.org
Image source: He-Man.org
Artwork by William George

The card art on the front and back differs just a bit from the actual figure. It shows He-Man with bare hands, a black hilt on his laser sword, and a kind of brass knuckles like strap around his right hand. No doubt this represents a late stage concept or prototype design.

Update: I got a bit more information about dates and card types for the Laser figures from Dani Ramón Abril, of Yo Tengo el Poder :

I wanted to comment The Lasers were sold in 1988 in Europe with Eurocard (England, Germany, Italy and France) and in 1989 in Iberocard (Spain and Portugal).

Spanish Advertising

The catalog that came packed with the Spanish figures cross sell art of both figures:

Image source: He-Man.org

The cross sell art also appears on these Spanish stickers:

The Yo Tengo el Poder site has unearthed a couple of other interesting Spanish ads featuring both laser figures:

Image source: Dani Ramón Abril
Image source: Yo Tengo el Poder

There is also a great 1989 mini magazine published in Spain that features the Laser figures, which comes by way of La Cueva del Terror.

Masters of the Universe Club comic

The French Club Maitres de l’Univers magazine published a comic featuring early concept versions of Laser Power He-Man and Laser-Light Skeletor, alongside characters whose figures were released in 1987 (images are from Nathalie NHT):

Into the Future

Because Laser Power He-Man was only released in Europe and at the very tail end of the line, he doesn’t appear in many stories or comics. I think he has a pleasing futuristic design. Not as exciting as Laser-Light Skeletor perhaps, but overall a nice take on a space age He-Man.

In many ways, Laser Power He-Man represents an intermediate step in the evolution of the the New Adventures He-Man figure from the rebooted 1989 line. The “New Adventures” He-Man figure was also designed by Martin Arriola. His colors and costume are quite different from Laser Power He-Man, but he does feature a translucent “laser” sword, which persisted in Martin’s futuristic He-Man designs:

Right to left: New Adventures Thunder Punch He-Man, Battle Punch He-Man (designed by Mark Taylor), 1989 He-Man, and Laser Power He-Man (replica)

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Interviews

David Wolfram answers fan questions

After I (Adam McCombs) interviewed retired Mattel designer David Wolfram a few weeks ago, he graciously agreed to answer some fan questions. Many thanks to David and to all the readers who submitted questions!

Blaine H.:  I have a general question for Mr. Wolfram. If he can give us any details or secrets in the Eternia Playset. Like why did Mattel produce such a large playset at the end of the line when interest was waning. Also does he remember any parts or ideas that were scrapped during production? Why did they use such brittle plastic for the original tracks that break all the time? I have the repro tracks, but sometimes my support arms pop off the towers when the tram is traveling on them and it falls off. No toy is perfect I guess.

David Wolfram: Eternia was already well in the works, so I guess they decided to go ahead with it. It was actually produced in very low numbers, so I am pretty sure that Mattel lost a bundle on it; mostly because of the huge tooling bill, but also because of the extensive D&D (design and development) on it. One of the best engineers, Mike McKittrick, was the engineer on it. He was also the engineer that made Spydor work. Regarding the brittle plastic, all plastic will break down with age, which might account for some of your issues. I’m also guessing the vehicle ended up being heavier than originally planned for as well, after having to pass drop tests, etc.

Eternia playset

John A: [David] mentioned that he worked on the movie toys. Could you ask him sometime if he worked on any movie toys beyond Blade, Saurod and Gwildor? I know they went and took photos of Karg in costume. Would be nice to know what else was planned with the movie.

DW: Thanks, the only other movie toy that I can recall was a child-size role play Cosmic Key. I can’t remember if it was actually produced, or not. Martin Arriola worked on it. My recollections are very vague, but I think it had some electronics in it.

Unproduced Cosmic Key role play toy, from Mattel’s 1987 dealer catalog. Image source: Orange Slime.

Mark L: Awesome read. A great insight into the thought & design process. How proud you must feel to see your design on the shelves as a toy! I’d just like to thank David for his amazing creativity that led to awesome toys. I am truly inspired.

DW: Thanks, glad you enjoyed it. It’s a funny thing, but at least for me, there was so much time as a designer between when the toy is out of your hands, and when it finally hits the shelves, that it feels like ancient history. I do remember on the T-Rex and Bionatops that by the time they hit the shelves they were at Pick & Save (a discount store), priced at less than the original “A” price. I think I bought four T-Rex’s and gave three of them away to my family. The fourth I sold a few years ago on eBay in a slightly damaged package, when I was trying to make some room in my garage and storage areas, for over $900. Made me wish in retrospect that I had bought all that I could find!

When I left Mattel, I had a pile of toys in boxes that was at least six feet tall, six feet wide, and eight feet long. The need for space in my garage quickly overtook my sentimentality, except for a few rare exceptions.

Bionatops, Tyrantisaurus Rex, Turbodactyl

Dejan D: What was inspiration for Clamp Champ?

DW: I think that there were calls for a little more diversity in Eternia. As I mentioned in the interview, the concepts on the four re-themed figures had already been sold in before I started working on them, but that would be a logical conclusion. On the girl’s side they had done black Barbies, and other dolls for years. I don’t remember the background story very well, but I seem to recall he was some kind of guard or soldier.

Clamp Champ cross sell art. Image courtesy of Axel Giménez.

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Reviews

Barbarossa Custom Creations Laser Light Skeletor

Written by Adam McCombs

It’s often the case that when I write about a toy on my blog, I become much more interested in it the process of my research. That certainly happened when I covered Laser Light Skeletor (designed by David Wolfram). For several years I’d had some interest in the figure simmering in the back of my brain, but finally writing about it brought matters to a full boil.

The problem is, of course, that Laser Light Skeletor was only released in Europe, and in limited quantities. A vintage example, even a beat up one without accessories, is far outside of my price range. Enter Barbarossa Custom Creations.

If you’ve ever purchased a custom action figure from any customizer/builder, you know they’re not cheap. That’s just a factor of economies of scale. It’s considerably more difficult for one person to create one figure at a time than it is for a fully equipped factory (with steel molds, paint masks, etc.) to pump out one figure among tens of thousands. It’s even more difficult with a complex toy like Laser Light Skeletor, with its extensive paint applications, stitched cloth cape/hood, and internal electronics. Even accounting for all those factors, Barbarossa’s version still costs only a small fraction of the price of a vintage example, making it my best option for acquiring my own Laser Light figure without having to take out some kind of loan.

The Barbarossa version of the figure seems to be patterned after the Spanish release of Laser Light Skeletor, with its shorter cape and bolder colors. The figure comes standard with the original translucent havoc staff (in a slightly orangey shade, like the Spanish release), along with a somewhat simplified, translucent cast of Saurod’s gun:

A set of additional accessories are also available upon request, for $25 more:

Original Skeletor Havoc Staff, minus the ball the the bottom, in translucent red/orange:

A mashup of Laser Power He-Man’s sword with Spikor’s wrist cuff, with added handle, in translucent red/orange:

Skeletor power sword (with modified handle to allow him to hold it), in translucent red/orange:

He-Man battle axe, in translucent red/orange:

The plastic material has a good, realistic feel to it, and the figure stands without any issues. He retains his original ball and pivot joints in the legs. It probably would have been easier to have fashioned the legs with the older-style rubber connectors, and I appreciate the extra step here to keep the original joints.

The light-up mechanism has been modified. Instead of raising his right arm to activate it, there is a green push-button on/off switch on the figure’s backpack. The pack fits a bit loosely in its chamber – I’m not sure if that’s a result of the modification, or if the original was like that. As a result, it’s helpful to hold the pack steady while you push the button. The circuit runs on a button cell battery rather than the AA used in the vintage figure. I would imagine the reduced weight in the back also makes the figure easier to stand up.

The details on the body and head are nice and crisp – this is a good cast of the original figure, and the paint work is sharp too. The copper metallic paint has black base coat, which I think adds a bit of realism to the look.

Laser Light Skeletor is certainly a departure from the more traditional Skeletors produced by Mattel. He’s not everyone’s cup of tea, but for those who love the design, Barbarossa’s offering is a great way to get your hands on a credible-looking replica at a price that makes it more realistically attainable for many (but certainly not all) collectors.

With the original release half boot Skeletor (Design by Mark Taylor), released in 1982.
With the Masters of the Universe Classics Laser Light Skeletor (2015)
With Battle Blade Skeletor (1992), also designed by David Wolfram
With “New Adventures” Skeletor, Disks of Doom Skeletor and Battle Blade Skeletor. All designed by David Wolfram or based off of designs by David Wolfram.

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Evil Mutants

Skeletor: Ultimate Evil Lord of Destruction (1989)

Written by Adam McCombs

The 1989 He-Man reboot included no characters from the original Masters of the Universe line, other than He-Man and Skeletor. The so-called “New Adventures” line is filled with colorful, oddball villains (and, frankly, some less-than-exciting heroes). My favorite figures from the line are the various Skeletor variants, and the 1989 version is no exception.

The New Adventures series isn’t well loved by most He-Man fans, but in a way it seems like an effort by Mattel to step things up a notch. These figures that had better articulation, more sculpted detail, and quite a bit of painted detail compared to the original line, and with little or no reuse of parts.

All of the New Adventures Skeletor variants were based on designs by David Wolfram. The initial 1989 release was technically designed by Mark Dicamillo, but it had been modeled on Wolfram’s original Laser Light Skeletor design.

Laser Light Skeletor concept art (working title: Bio-Mechazoid Skeletor), by Dave Wolfram
Laser Light Skeletor, released in Europe in 1988.

The broad conceptual ideas were carried over for the New Adventures design, but the color scheme was modified, initially with a lot of dark blue and red details, with a purple cape. In the concept art below (drawn up by David Wolfram for presentation) Skeletor was also given some kind of pouches at his legs, and a new red staff design featuring a human skull with a bat on top. He was given different boots and, for the first time, gloves. He also features a helmet rather than his usual cloth hood:

Concept art by Dave Wolfram, from May 25, 1988. Image via The Art of He-Man.

The concept version of the character actually makes an appearance on a 1989 bag, although this version has a red cape:

A CGI version of the concept Skeletor (albeit with a finalized staff) also appears in a promotional video (thanks to Dušan M. for the tip):

In the produced toy, the color scheme was altered again, with much more red throughout the costume, and contrasting purple boots and gloves. The staff was redesigned, with some prongs at the end that look like they could shoot bolts of electricity. The helmet and staff were molded in gun metal gray. The pouches he was wearing on his thighs were changed to cybernetic implants.The final figure has a white face with a forest green border around it – the only Skeletor to feature that particular color scheme.

A hand-painted version of the final figure appears in the 1989 French He-Man catalog:

Image source: Grayskull Museum
Image source: Grayskull Museum

In the 1989 German He-Man magazine, Skeletor is depicted a couple of times wearing a bizarre-looking helmet. I’m not sure exactly what it’s supposed to be:

Hand-painted final prototype on a Spanish playing card. Source: http://cuevadelterror.blogspot.com

The final production figure appears in the US 1989 dealer catalog:

One of the coolest things about the figure, in my opinion, is some of the sculpted detail on his back and the back of his head. This is obscured by his cape and helmet normally. It’s quite creepy looking:

Update: I just learned about a paint variant for this figure from the excellent German site, He-Man-NA.de. Some versions sold in Europe and Canada had a fully painted belt and a painted mechanical piece on the back, which matches how the prototype figure was painted:

The staff has a rather creepy looking, chitinous creature around the back of the skull, which wraps its tail around the upper handle:

Skeletor has a fun but rather subtle action figure. When you turn his waist his hands raise up, making him lift his staff as if he’s in battle.

Cross sell artwork. Image courtesy of Jukka Issakainen.

The commercial for the electronic He-Man Power Sword actually has really great footage of an actor dressed as “New Adventures” Skeletor. This costume also shows up in the He-Man vs Skeletor commercial shown earlier in this article.

Skeletor was sold on his own card and in a gift set with He-Man. The artwork on the front was painted by long-time MOTU packaging illustrator, William George.

Packaging art by William George. Image from The Art of He-Man.

According to the 1989 Sears Christmas Wishbook, Skeletor was supposed to be available in a gift set with Hydron, but I’ve never seen an example of that:

Image source: http://www.wishbookweb.com/

There were four minicomics produced for the 1989 He-Man reboot, and all of them featured Skeletor. In the first, The New Adventure (illustrated by Errol McCarthy), Skeletor interrupts Prince Adam as he transformed into He-Man, and is badly injured. In Skeletor’s Journey (illustrated by Carrol Lay), he uses bionic replacements to heal himself and we see him finally in his new costume.

The character looks particularly dynamic in the Bruce Timm-illustrated The Revenge of Skeletor:

In the bottom right panel, we get a look at the cybernetics on Skeletor’s back.

The New Adventures of He-Man animated series (produced by Jetlag Productions) features the character for a surprisingly few episodes before he’s upgraded to his Disks of Doom variant costume. The series starts off on Eternia, before He-Man and Skeletor are whisked off into the future, but both of them already sport their New Adventures costumes. Unfortunately Skeletor has some off-putting and comical-looking eyes for the first five episodes. Otherwise his costume is fairly true to the toy, minus the electrical implants in his body:

By episode six the eyes are blackened, but he also changes to his Disks of Doom costume by the end of the story:

Character-wise the New Adventures version of Skeletor was a more comical figure, manipulating and flattering rather than pounding his fists and demanding. He wasn’t leading his own army at this point – he was dependent upon the cooperation of the Evil Mutants, lead by Flogg.

Initially Mattel had planned to ask Filmation (the studio that had produced the first He-Man cartoon), to animate the new reboot, to be titled He-Man and the Masters of Space (information via Dušan M./James Eatock). Filmation went out of business in 1989, but they did create some artwork and a basic storyline for the pitch. Skeletor’s visual depiction is somewhere midway between the original concept design and the final toy:

Image via the Ancient Library of Grayskull Facebook group/Dušan M.

The 1989 He-Man series was featured in the UK He-Man Adventure Magazine. In this story Skeletor is beamed aboard the ship of Flipshot and Hydron, but Prince Adam tags along for the ride. Strangely we don’t get an explanation for Skeletor’s costume change (images are from He-Man.org):

UK He-Man Magazine pinup
Pinup from German He-Man magazine. Artwork by Giuliano Piccininno – information is from the MOTU Art Facebook page.

There was a series of Italian notebooks that featured New Adventures artwork. The cover of one of them features a concept-art inspired Skeletor (thanks to Petteri H. for the tip):

The Italian magazine Magic Boy featured quite a few New Adventures stories. In one of them, Skeletor acquires a magical chest harness from a six-armed statue and soon after grows six arms of his own (images are from He-Man.org):

Overall I think the rebooted 1989 Skeletor has quite a compelling design, and is worth picking up even if you’re not, generally speaking, a New Adventures fan. In fact, all of the revamped Skeletors are worth a look.

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