Galactic Guardians

Thunder Punch He-Man (1991)

Written by Adam McCombs

The confusingly named Thunder Punch He-man from the “New Adventures” line was released in limited numbers as the line was dying out in 1991. It appears that the figure was released in a final mini wave probably toward the end of 1991 consisting of variants of existing characters, all of them bigger and bulkier than previous figures in the rebooted 1989 He-Man line. (Update: after discussing it with Mark Polygonus Knobloch and reviewing the totality of the evidence, I now believe this figure probably came out in 1991, rather than 1992, as I had previously written).

Design & Development

Thunder Punch He-Man was designed by Martin Arriola, who joined Mattel in 1982. He worked on the original Masters of the Universe line, and he would go on to design many of the heroic Galactic Guardian characters in the rebooted He-Man line. Unfortunately I don’t have any concept art for the figure, but I do have some images of the hard copy prototype.

Thunder Punch He-Man’s design fused some elements found in the 1989 version of He-Man as well as the 1990 Battle Punch He-Man. He had tall gold and brown boots, blue pants, and a gold and red HM symbol on his belt. He was bare-chested, with one gold bracer on his right wrist. The bracer was actually based on the Thunder Punch role play toy, and I’ll get into that later. All of his accessories were made primarily from translucent yellow plastic, including a harness, a large shield and and an all new Power Sword design. He had short hair, unlike Battle Punch He-Man.

Thunder Punch He-Man was quite a bit beefier than previous versions of the figure, almost as muscular as the original He-Man. The original figures in the 1989 line were relatively slender, similar in size and scale to the Princess of Power Bow figure. The last half of the 1991 wave represented a return to the muscular builds of the original line. Perhaps this change was meant to save the line from dying out at retail, but it obviously wasn’t enough.

First, here are some images of hard copy prototypes from an old eBay auction put up by the designer himself:

From the original auction description:

Figures are @ 6″ with sword, “deflector shield” and harness.

You get THREE prototype figures – 3 identical – each with their own removable sword, shield and harness.

These are all HAND MADE, HAND PAINTED and HAND assembled resin prototypes from Mattel’s He-Man classic 1992 re-launch that was mostly canceled with a VERY LIMITED number of figures released to retail. This figure was released as New Adventure’s “Thunder Punch” He Man which adds to the confusion as that was a name assigned to another version but anyway, these are the prototypes created for a TV commercial that was never shot.

What better than to hear it directly from billion-dollar club toy designer, Martin A. who was the Senior Design Lead on He Man during this time.

Normally, we only create one prototype for all the responsible parties to sign off on but when a TV commercial is on the schedule, we create extras to make sure if anything happens to figure during the shoot, we can sub in another quickly.

The accessories – sword, “deflector shield” harness are plastic and not resin.

As you can see, the figures had to be “checked out” – YES, you get the original INTERNAL BOX plus the “library card” you’re supposed to fill out to check it out. But since the TV commercial shoot was canceled, the “library” never asked for the box and the figures back.

The check out system was interesting, and so is the fact that the figure was going to be in a commercial that got cancelled. The “Thunder Punch” accessory on He-Man’s wrist was not painted on the hard copy version.

Below are some images shared by Fabio Leone that show more of the box and the figure:

Image courtesy of Fabio Leone
Image courtesy of Fabio Leone
Image courtesy of Fabio Leone

One thing that is not apparent by looking at the hard copy by itself is that it was noticeably bigger than the actual mass-produced toy. Below are some comparison shots, courtesy of Freddy Guardia:

Hard copy on left, mass produced figure on right. Freddy notes that the arms on the hard copy are held on with pins
Image courtesy of Freddy Guardia
On all three hard copies that were sold, the chest harness seems to be more yellow and less translucent than the accessories. Image courtesy of Freddy Guardia

In one of the auctions, Martin Arriola provided an illustration of the figure. This isn’t concept art since it was done long after the fact, but it probably is quite similar to the original concept art, which may have been lost:

Image courtesy of Fabio Leone

Toy & Packaging

The figure was released on the the standard “New Adventures” card, with an action image on the front and a bio on the back.

Thunder Punch He-Man cross sell art

The back of the card provided this bio for the figure:

The Most Powerful Man in the Universe! He holds the fate of Primus and the rest of the universe in his powerful hands. Eternian strength flows through his sword arm and thunder rumbles in his punch.

Mission: To champion the good for all times, past and future.

Battle Equipment: Sword, deflector shield & battle harness

The figure’s action feature is a return to the old “power punch” feature of the original Masters of the Universe line. His face is a bit ugly compared to the original, but he is otherwise a pretty nice looking toy.

It’s actually a bit difficult to find these in good shape, and that’s particularly true of the sword. Most often the handle has snapped off over time. The figure’s right hand holds it quite tightly, and the translucent plastic becomes brittle with age. Combine that with his difficulty in remaining standing due to the way his feet are sculpted, and any Thunder Punch He-man who is holding his sword is probably going to break it the first time he falls over. If yours isn’t broken, it’s probably wise to holster the sword on his back – that way it’s much less likely to break if the figure falls over.

The 1992 variants, Battle Blade Skeletor (designer: David Wolfram) and Thunder Punch He-Man (designer: Martin Arriola)

On his wrist, He-Man had a sculpted version of the full size Electronic Thunder Punch role play toy. In the “New Adventures” He-Man line, Mattel released a series of role play toys. The most famous were the Electronic Power Sword and Electronic Skull Staff, but there were also two wrist-mounted toys, the Electronic Thunder Punch and the Electronic Terror Punch. The wrist mounted accessories were released in 1992, the same year as Thunder Punch He-Man. The Electronic Thunder Punch could make four different battle sounds, two activated by physically punching, and two activated with a push of a button.

Image via eBay
Image via eBay
Image via eBay
A gold version of the Electronic Thunder Punch is sculpted to He-Man’s wrist

Other Media

Because Thunder Punch He-Man came out at the tail end of the line, he doesn’t have much in the way of appearances in other media. He does show up in a New Adventures playing card set. In fact the image below appears to be one of the hard copy prototypes. He-Man has brighter yellow and less translucent armor, which is how he is depicted in his packaging art as well:

Image source: Mundo Masters

He also appeared in a Spanish Club He-Man magazine as part of a coloring page, along with Battle Blade Skeletor:

Image source: Mundo Masters

The above image was actually based on an appearance of the figure in the 1991 German magazine, He-Man News:

Image via Ben Massa/Orko’s Keep
Image via Ben Massa/Orko’s Keep

In the above image, He-Man is described like this:

The new He-Man is even stronger, even more muscular, even faster. With his swinging hip rotation he puts even more power behind his fist. His sword, his shield and his two-part armor are also new.

I hope you enjoyed this look at the 1991 Thunder Punch He-Man. For reference, the other versions of He-Man and Skeletor in this line are covered in the articles linked below:

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Comics

He-Man and the Power Sword sample, the Lords of Power, and the French connection

Written by Adam McCombs

One of the most interesting of the minicomic variants is the sample version of the first comic, He-Man and the Power Sword, illustrated by Alfredo Alcala. It’s called the sample version that because on the cash rebate offer toward the end of the comic, it’s stamped over with the word “SAMPLE” on both sides, indicating that the comic itself was just an early sample, and therefore the rebate wasn’t valid:

As a side note, I’ve done a lot of research about dates for the release of the Masters of the Universe line. Multiple lines of evidence indicate that He-Man was released starting in May of 1982. I’ll note however that the date on the rebate indicates a purchase window of March 1, 1982 to January 31, 1983. There has long been talk of an early test market release for He-Man, on a limited basis, prior to its wide release in stores across the country. It’s possible that these test market figures (typically identified as the “G0” early release MOTU cards) were released in March of 1982, but I’d want more evidence to be able to say that with any degree of confidence. I actually don’t know what the source is for the test market pre-release claim. It could stem from an interview with someone at Mattel, or it could just be a fan theory. If anyone has any sources, please contact me!

Sample Comic and its Logo

Regarding the sample comic in question, I know from my interview with Alfredo Alcala Jr. that his father received a number of copies of this early sample after its printing. In the interview he also referred to the comic as an artist’s proof. Mattel employees working on the brand also received copies of the sample comic, and it may have even been handed out at New York Toy Fair in February of 1982.

Image courtesy of Alfredo Alcala Jr.
A worn example of the sample version of the comic.

A number of years ago, Jukka Issakainen interviewed the creator of the Masters of the Universe logo, Bob Nall. (The interview used to be hosted on He-Man.org.) Jukka asked Bob about the variant logo on the sample version of the comic:

Jukka: I found a pic of the alternative logo of MOTU on the minicomic cover. Can you tell me more about this logo version?

Bob Nall: It mimics the original but is not too good as far as logos go (my opinion). Back in the day, MOTU was taking off and making tons of money so many Mattel entities and others outside of Mattel wanted a piece. These types of anomalies popped up all the time.

Bob Nall: But, I will say this – the logo you are questioning definitely followed the original MOTU logo which I created. It may have been rendered that way for a variety of reasons (who knows) but none of which came through my office for approval. As I said, there were many hands in the pot once the Brand became successful.

Sample version of the comic with unofficial logo. Image via Jukka Issakainen
Standard version of the comic with official logo

My opinion is that the official Masters of the Universe logo hadn’t been finalized at the time the artist’s sample was to go to print, so Alfredo must have created a placeholder for the cover until the final logo was ready to go.

Sample Version vs. Standard Version

So what are the differences between the sample version of He-Man and the Power Sword and the version that came packaged with figures? We know the logo was different, but there is a difference in the artwork on the cover as well. On the sample, the sky is a single color of blue, while the final version has a color gradient going from dark to light blue. The clouds behind Castle Grayskull on the final version of the comic have been redone, with more detail, and they cover more of the page. Finally, the title of the story has been moved so that it’s over rather than underneath the logo:

Sample version (left) vs standard version

Lords of Power

As shown at the beginning of the article, the rebate pages were stamped “SAMPLE” on the early version of the comic. But there is one more important difference. On the final page of the story, the Spirit of the Castle delivers a message to the heroes. In the sample version he calls them the “Lords of Power,” while in the standard version he calls them the “Masters of the Universe.” As you may know, “Lords of Power” was one of the early working names for the line. That name was dropped because it was thought that it might have unintentional religious connotations. The sample version of course has the revised name, Masters of the Universe, on the cover. The inclusion of “Lords of Power” on the last page must have been a simple oversight by the editor.

Sample version (left) vs. standard version.
Close up of the text of the sample version.

Interestingly, in ads promoting the full collection of the first four minicomics (or adventure books, as they are called), the sample version of He-Man and the Power Sword is pictured:

The Adventure Books – probably a better description for the first four comics, which are really story books with no panels or speech balloons.

I’ll also note that there were a couple of other US variants of He-Man and the Power Sword. There was a later reprint, which had a yellow title, fewer pages, and updated advertisements. There was also a version that lacked the word “FREE” on the burst on the cover. You can check out those and other variants here.

The French Connection

The story doesn’t end there, however. For reasons unclear to me, the French version of He-man and the Power Sword was partially based on the US sample version (the same goes for the French Canadian version). On the cover, the French edition has the official Masters logo (or the official French version of it), but it is colored according to the unofficial logo from the US sample. The sky on the illustration is the solid blue of the sample version. The title appears below the logo, like the sample version. However the clouds are the revised version that appeared in the standard version:

French edition of He-Man and the Power Sword. Also note there is no “Free illustrated book with purchase” burst on the cover.

The final page of the story in the French edition also mirrors the US sample. The Spirit of the Castle addresses the heroes, twice calling them the “Seigneurs de la Force” or Lords of Power (literally “Lords of the Force”):

Final page of the French story
“Lords of Power”
Back cover, printed in France

Why did the term Lords of Power end up in the French version of the comic? I don’t know. However, this isn’t the first time early lore ended up in French materials. In an early French catalog, Mer-Man is said to be a companion of He-Man, and Stratos is said to be a companion of Beast Man. We know Mattel originally planned to have Mer-Man as a Heroic Warrior and Stratos as an Evil Warrior. You can read more about that here.

Bonus: extras in the French edition of He-Man and the Power Sword:

The French edition is interesting for other reasons as well. It contains a number of coloring pages, based on some of the US wave 2 minicomics:

Best of all, it also had a two-page photo, featuring an early Teela prototype with Barbie-style leg articulation, the Castle Grayskull model used for catalogs, blue beard Stratos, and striped tail Battle Cat:

Left to right: regular version, sample version, and French version

I hope you’ve enjoyed this exploration of some interesting variants of He-Man and the Power Sword. Bonus for Patreon supporters only: Here are some additional coloring pages from the French edition of Vengeance of Skeletor. Also, look for an upcoming video where Mega Jay Retro and I discuss this topic at length!

Thank you to the following individuals who are current Patreon supporters!

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Evil Warriors

Twistoid: Evil Speed-Twisting Robot (1987)

Written by Adam McCombs

Name: Twistoid
Faction: Evil Warriors
Approximate US release date: November 11, 1987

Like many figures from the 1987 wave of figures, I never once encountered Rotar either in a toy store or at a friend’s house. He was a gimmick-heavy figure that was produced in very low numbers at the tail end of the line, and so is one of the most expensive figures to find used today.

Image source: Nathalie NHT
Image source: Nathalie NHT

Design & Development

Unfortunately I don’t have much information about the design history of Twistoid. I can share some dates from public filings involving Twistoid, as well as the date of the earliest ad I’ve been able to find for the figure. I’ll note that I suspect Twistoid was released earlier than November 1987, but ads that year for Masters of the Universe toys are few and far between:

• 06/23/1986: Rotar patent filed
• 09/30/1986: Twistoid first use in commerce filing
• 10/06/1986: Twistoid trademarked
• 11/11/1987: First Twistoid newspaper ad

Figure & Packaging

Twistoid came with a few different accessories. He had a scythe weapon to help him cut down enemies when he was spinning. He had a pedestal that he could stand on while spinning, and he had rotating “hatchet whipper” accessory consisting of a purple center piece and two orange hatchets attached. After revving up Twistoid’s spinning action feature (done manually by dragging the point across the floor), Twistoid could be placed on the hatchet whipper, which would cause it to spin. Like Rotar, the back of his helmet looks quite face-like, perhaps to help him appear to have a visible face even while spinning.

The figure itself was a 100% new tool, with blocky robot arms and a garish color scheme. His nose and mouth actually look organic, although canonically he’s just a robot (more on that later). Like Sy-Klone, his arms were ball jointed and were loose enough to raise to horizontal position while spinning.

Twistoid was packed on an oversized, deluxe card. The front of the card features an illustration by Bruce Timm, while the back is illustrated by Errol McCarthy.

Image source: Action Figure 411
Image source: KMKA
Image source: KMKA

Rotar and Twistoid were both packed with this instruction booklet (images via He-Man.org):

Update: Lanace from Fulguropop reached out to let me know of a predecessor toy from the late 1960s, called the Wizzzer or Wiz-z-zer. It was a top with apparently the same internal mechanism, that was also wound up by dragging the rubber tip along the ground. You can see Mattel even recycled some of the instruction art from Wizzzer for Rotor and Twistoid, below:

Image courtesy of Lanace

There seems to have been a different set of instructions, with different illustrations and layout, in the Spanish release. (Image source: Mundo Masters).

Image source: Mundo Masters. Cleaned up by Jukka Issakainen
Image source: Mundo Masters. Cleaned up by Jukka Issakainen

Backstory & Comics

Twistoid appeared in the 1987 Style Guide, where he was given a backstory. It’s made clear in his bio that he’s an android, rather than a cyborg like Rotar:

Name: Twistoid
Group Affiliation: Evil Warriors
Role: Evil Energy Droid
Power: Ability to store up immense amounts of energy, then burst out in a super spinning action, plowing over warriors and taking on heroic Energy Droids.
Character Profile: Created by Skeletor as an answer to the heroic droid built by Man-At-Arms, Twistoid is a purely robotic Energy Droid that loves nothing more than to spin into battle and slam Rotar like crazy!
Weapons: Ball and chain, whirling sword and terror-gears.
Year of toy intro: 1987

Twistoid came packaged with a minicomic entitled Energy Zoids. Interestingly this is different from the “Energy Droids” appellation in the Style Guide. In the story, Rotar is a wounded solder who was healed inside Man-At-Arms’ gyro machine. Skeletor, seeing the capability of the machine, decides to steal it and kidnap Rotar. In the process, Rotar is turned to stone by Snake Face’s gaze. Later, Skeletor creates the robot Twistoid using the Gyro Machine. Rotar is released from stone and forced to fight Twistoid. The story was written by Phil White, with pencils by Chris Carlson.

Unfortunately, to my knowledge this was the only appearance of Twistoid in any vintage comic story.

Artwork & Advertisements

Twistoid appears in the background of the 1987 Preternia poster by William George:

Image courtesy of Jukka Issakainen

Twistoid also appeared in this Swedish illustrated pinup:

He also appears in a number of international ads:

Image via Grayskull Museum
Image via Grayskull Museum
Image via He-Man.org
Image via Newspapers.com
Image via Grayskull Museum

Rotar in Action

Thanks to Øyvind Meisfjord for providing the image and video below showcasing Rotar and Twistoid in action!

Thank you to the following individuals who are current Patreon supporters!

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Reviews

PX Previews Exclusive Darkwolf by Frazetta Icon Collectibles

Written by Adam McCombs

Ninety-nine point nine percent of the stuff I collect is Masters of the Universe-related (most often from the vintage or the MOTU Classics lines, and occasionally MOTU Origins). Very rarely something outside of that narrow window breaks through into my consciousness, and most recently that’s the Frazetta Icon Collectibles line by Frazetta Girls.

I first encountered their original Darkwolf prototype when it was shown off by designer Eamon O’Donoghue at Power-Con 2023. I first became a fan of Eamon’s from the old He-Man.org Roast Gooble Dinner podcast, which was a part of my education and reintroduction to Masters of the Universe back in 2012 or so. Eamon is also a commercial illustrator who has worked on many Masters of the Universe properties, most recently packaging art for the Masterverse line.

The standard version of the Frazetta Icon Collectibles Darkwolf figure was shipped out by Frazetta Girls at the beginning of this year, which already seems like a long time ago. So how does this PX Previews Exclusive version stack up? Let’s find out!

Packaging

The packaging for the exclusive version of Darkwolf is slightly different from the previous release. Both the original Darkwolf and the recent Teegra figures featured Frazetta artwork on the front, originating from the Fire and Ice movie poster:

Front packaging for the original Darkwolf – also used for Teegra
The back of the packaging for the original Darkwolf and Teegra Figures

For the PX Previews Exclusive version (produced in a small quantity of 1,000 figures), we are treated to a different Frazetta painting on the front of the packaging:

As with the other figures in this line, the front cover of the packaging opens to reveal a window box that shows the figure inside, with all his accessories:

Figure

The PX Exclusive Darkwolf is similar to the original release. While the original was based closely on Frazetta’s Darkwolf as he appeared in the movie poster, this version is inspired by the character’s look in Ralph Bakshi’s Fire and Ice animated film. What’s the difference between the two looks? In the film, Darkwolf has wolf paw bracers and a differently-shaped axe. He’s also darker in color.

Other than the differences outlined above, Darkwolf comes with the same assortment accessories as the main release. He has three different facial expressions that can be plugged into his head. He comes with his animated-style axe (which looks a bit meaner than the axe that came with the original release), a bow and three arrows, and nine different hands, including one that is designed to help him hold an arrow.

PX Exclusive Darkwolf with all accessories

PX Exclusive Darkwolf with axe, featuring his closed mouth face

PX Exclusive Darkwolf with bow and arrow, featuring “gritted teeth” face
Darkwolf from the back and sides
Darkwolf vs MOTU Classics Demo-Man. Darkwolf features the “yelling” face here
Darkwolf vs MOTU Classics Skeletor

Darkwolf’s eyes in the animated Fire and Ice movie read as pale green to me, and I’m a little disappointed that yellow was used for the eyes of this figure, just like the first release. Still, he’s beautifully sculpted, with highly detailed fur and intricately detailed muscles and veins. Some dark gray dry brushing brings out the relief on his fur costume. There’s some nice brown wash on his bone necklace to give it some realism. The metallic elements on his axe and his belt are particularly nice, with very naturalistic weathering. The attention to sound anatomical details and proportions is appreciated.

For comparison with previous releases in this line, below are a couple side-by side shots of both versions of Darkwolf, as well as a group shot with Teegra:

Original release (left) vs PX Exclusive Darkwolf (right)

PX Exclusive Darkwolf (left) vs original release
From left to right: original release Darkwolf, Teegra, and the PX Exclusive Darkwolf

And here’s both versions of Darkwolf on a turntable:

Articulation

I have always disliked articulation that breaks up the sculpt of a figure too much (especially for figures showing a lot of exposed flesh), so I’ve really enjoyed the design philosophy of the Frazetta Icon Collectibles line. The elbows and knees are single-jointed, just like real human elbows and knees, so they look naturalistic when posed. Both can bend slightly more than 90 degrees. The knees and elbows include hidden swivel joints, which eliminate the need for a boot cut. In the shoulder joints are a cleverly hidden extra ball joint that allows the shoulders to pivot forward and backward, eliminating the need for a bicep cut.

In place of a waist swivel, the torso articulation allows the figure to twist and rock in any direction. The ball joints at the wrist and ankles allow for dynamic posing. The ball-jointed hips also include hidden swivels. All of the costume elements of the figure (minus the cowl) are removable, although heat is advised when taking apart the torso or removing the feet.

Many action figure collectors do look for double-jointed knees and elbows, prioritizing articulation over the integrity of the sculpture. In nature, our single-jointed elbows and knees allow us to bend our joints much further than 90 degrees, because we are of course made of flesh, not unyielding plastic. Double-jointed knees and elbows provide a more realistic range of motion, but sacrifice the sculpt and the anatomy.

I understand that the upcoming Frazetta Icon Collectibles Conan figure may have double-jointed knees, based on fan feedback. In my view double-jointed knees look fine until you actually bend them, at which point they make the figure look like it’s had a tragic skiing accident! But honestly as far as knees go I probably won’t be too bothered either way, as I tend to keep my figures standing fairly straight.

Articulation details

For more about articulation and removable parts for Darkwolf, see Eamon’s video below:

A Bit of History

I am by no means an expert on Frazetta, but I thought I would pass on some interesting early Darkwolf sketches that were shared by Frazetta Girls and artist Steven E. Gordon on Facebook. Apparently early on in the design for the character, Darkwolf was going to have most of his face exposed, rather than the Batman-esque furry cowl look he eventually got. The sketches that Steven E. Gordon did have been recolored in red to differentiate them from Frazetta’s work:

Final Thoughts

I’ve gone back and forth trying to figure out which version of Darkwolf I prefer. There are things I like about both versions, and I find myself unable to choose. I’d say you really can’t go wrong with either one. The PX version was done in limited quantities and is therefore more expensive at $100 (currently still available at Big Bad Toy Store). The original release is $70. It’s sold out, although there is a waitlist for more at the Frazetta Girls website.

I look forward to future releases from Frazetta Icon Collectibles, in particular the Norseman figure, set for a December release date, and their Conan figure, coming sometime next year.

Thank you to the following individuals who are current Patreon supporters!

  • Adam A.
  • Allison T.
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  • Eric H.
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  • JackieX
  • João S.
  • Jon E.
  • Lyca
  • Max I.
  • Michael M.
  • Mike G.
  • MotuOriginsCork
  • Orion W.
  • Øyvind M.
  • Philip O.
  • Robert B.
  • tupalev

Want to support the blog? Consider becoming a Patreon supporter. You’ll also gain access to exclusive content and early access to posts on the blog. Thank you!