Heroic Warriors

Stonedar: Heroic leader of the rock people (1986)

Written by Adam McCombs

Name: Stonedar
Faction: Heroic Warriors
Approximate US release date: February 2, 1986

The last Masters of the Universe figures I would ever get as a kid were Rokkon, Stonedar and Modulok, for my birthday in 1986. All three were a surprise, and they were all a bit out in left field compared to the figures I had until that point, which mostly reused the same few basic muscular body types that originated with He-Man, Skeletor and Beast Man.

page_171
Image source: Orange Slime

Of the two rock/comet warriors (more on that distinction later), Stonedar was my favorite, mostly because I liked the cratered surface of his outer shell, as opposed to the quartz-like surface of Rokkon’s shell.

It seems that 1986 was the year of the transforming rock toys. That same year, Hasbro released their Inhumanoids toyline, with the heroic character Granok, who could transform from a pile of rocks into a tall rock creature. Tonka also released their Rock Lords toyline, a spinoff from the GoBots series:

These transforming rock toys seem to get regularly panned in articles about 80s toys today (particularly the Rock Lords and Mattel’s rock warriors), but I’ve always liked them. Granok was the only character I owned from the Inhumanoids line, and he was one of my favorite toys growing up. He didn’t make a very convincing pile of rocks, but he was a pretty great-looking rock warrior. Stonedar was kind of the opposite – he made for a very convincing comet or rock, but as a warrior he looked a bit awkward.

Stonedar emerged from a series of designs for transforming rock characters by Ted Mayer. None of the extant concepts below is identical to either Stonedar or Rokkon, but the basic idea is evident:

stonedar-ted-mayer-ph
Image source: The Power and the Honor Foundation Catalog
Image source: Tomart’s Action Figure Digest

Both Ted Mayer and Roger Sweet are listed as inventors on the patent application, which was filed January 14, 1986.

Stonedar was sculpted by Steve Varner, a former business partner of Eddy Mosqueda and an outside vendor at the time. The prototype (or at least one version of it) seems to be nearly identical to the final toy, with the exception of the pupils, which are unpainted. It is possible to find production examples like this as well, although they are uncommon:

Image source: Grayskull Museum

The cross sell artwork for Stonedar is quite faithful to the toy design, as you can see below:

Image courtesy of Jukka Issakainen

Stonedar was initially packaged on a card that proclaimed him the “Heroic leader of the rock people.” Moreover, the front of the card said, “Invincible boulder transforms into mighty warrior!” However, on subsequent versions, Stonedar was called the “Heroic leader of the comet warriors” and “Invincible meteor transforms into mighty warrior.” The change may have been made to capitalize on Halley’s Comet, which passed close to the earth in 1986 (thanks to Matthew Martin for pointing out that connection to me). The first version features artwork by Errol McCarthy on the front, while the second version features (I believe) artwork by William George on the front.

Image courtesy of Jukka Issakainen

William George Rock Warriors

Stonedar’s transformation into a rock was achieved simply by posing him in the fetal position. For me the play pattern with Stonedar was to leave him as a boulder until an unsuspecting evil warrior walked by. Then Stonedar would leap into action, getting the best of the bad guy using the element of surprise.

Some releases of the figure had lighter blue skin. I have found both versions from the Malaysia factory. Interestingly, the plugs on their weapons are a different size and cannot be interchanged:

In the minicomic that accompanied the figure, Rock People to the Rescue, Stonedar and Rokkon would hurl themselves downhill in rock form at their enemies. In this issue they put the hurt on Kobra Khan and Webstor, which is in contrast to later stories that would paint the rock warriors as pacifists.

In Escape From The Slime Pit, the rock people are pacifists who hesitate even to defend themselves from the Evil Horde. In the end they defeat the Horde by dazzling them with their shiny armor – a feature that is also mentioned on the back of the packaging. It’s not the most compelling idea for an attack strategy. It perhaps doesn’t help that the armor on the toy isn’t particularly shiny, making the “feature” feel like something of a stretch.

The 1987 style guide, illustrated by Errol McCarthy, describes Stonedar and his people in much the the same way as the Slime Pit minicomic:

EDIT: Thanks to Jukka Issakainen for providing a higher-quality image of Rokkon and Stonedar’s Style Guide page.

One day, a spectacular meteor shower was seen in the night sky over Eternia. This shower was actually the arrival of the Comet Warriors. Stonedar is the leader of this peaceful clan. Though his race tends to shy away from conflict of any kind, Stonedar has offered to help He-Man in the great struggle against the forces of evil. Stonedar is an exceptionally wise old man.

Stonedar can use his “blazing” armor to temporarily blind attackers in battle. He can also use his rocky arms and legs to deflect blows.

Aside from the style guide illustration, Errol illustrated Stonedar in a few other contexts for use in T-shirts and possibly other licensed products:

There is also a fact file for both Stonedar and Rokkon in the 1989 UK MOTU Annual:

Image source: He-Man.org

Stonedar did not appear in the original Filmation He-Man series, but he did make a couple of appearances in She-Ra. As in the Slime Pit comic and style guide, the rock people are characterized as pacifists. They come to Etheria because the star of their home solar system is on the verge of exploding. The comet warriors immediately get into trouble with the Evil Horde.

Earl Norem illustrated both Stonedar and Rokkon for a poster for the winter 1986 Masters of the Universe Magazine, and, as Matthew Martin points out in the comments, the scene is reminiscent of the illustration that Errol McCarthy did for the style guide (or perhaps, considering the dates, it’s actually vice versa).

Stonedar also appears in William George’s Eternia and Preternia posters:

Stonedar, incorrectly labeled Rokkon

Stonedar, like many other figures released late in the He-Man line, was rather gimmicky, but he was still a a lot of fun to play with. Even if you don’t like the figure itself, he also works great when in rock mode as background scenery for a diorama.

Special thanks to Larry Hubbard for providing the Stonedar figure photographed for this article.

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Heroic Warriors

Strongest Man in the Universe

Written by Adam McCombs

Everyone knows that He-Man is the most powerful man in the universe. If you bought the action figure in the 1980s, it was there right under his name:

If you watched the Filmation He-Man cartoon, you heard him call himself that at the beginning of every episode:

I am Adam, prince of Eternia and defender of the secrets of Castle Grayskull. This is Cringer, my fearless friend. Fabulous secret powers were revealed to me the day I held aloft my magic sword and said, “By the power of Grayskull, I have the power!” Cringer became the mighty Battle Cat, and I became He-Man, the most powerful man in the universe. Only three other share this secret. Our friends the Sorceress, Man-At-Arms and Orko. Together we defend Castle Grayskull from the evil forces of Skeletor.”

But before He-Man was the most powerful man in the universe, he was merely the strongest man in the universe. Is there a difference between the two, or is it just semantics? Before I get into that, let’s take a look at the places where He-Man was called the strongest man in the universe.

The first published instance comes from the 1982 Mattel dealer catalog, which was made available at Toy Fair, February 17, 1982. This is where the new Masters of the Universe line was first unveiled to the public. The catalog itself is a treasure, because almost every He-Man toy shown is a prototype (granted, most of them are late-stage prototypes). As you can see below, the catalog calls He-Man the “strongest man in the universe:”

The Mattel 1982 Wish List, released in November, gives He-Man the same appellation:

He-Man is also called the strongest man in the universe in a couple of Masters of the Universe Gift Sets – “He-Man and Wind Raider” and “He-Man and Battle Cat”. In both cases it is only in the earliest, first editions of the gift set that He-Man is called the “strongest”. In all reissued editions his tag line was changed to “most powerful”.

Image source: LCG Auctions
Image source: LCG Auctions

In a 2013 interview, Mark Ellis, former Director of Marketing for Mattel, seems to use the two taglines interchangeably:

What became clear was that for a five year old, power was a central issue because seemingly they were always being bossed around.  Psychologically, they wanted to be the boss.  They wanted the power.  This then was manifested in the figure by making him “the strongest man in the universe.”  The idea is, if you are in charge of the most powerful man in the universe, then this feeds directly into the “why” of their play.  As the line developed, the phrase “I have the power” was born to emphasis that point.

This is an interesting bit of trivia, but what does it mean? Maybe nothing, but as you might have guessed, I have a theory or two. He-Man, in his first incarnation, was not the nearly omnipotent superhero powered by Castle Grayskull’s magic that he would later become. In the first minicomic, He-Man and the Power Sword, He-Man was a jungle warrior chosen by the Sorceress to be the guardian of Castle Grayskull. She gifted him with a costume, “made before the Great Wars by Eternia’s scientists”. It gave him superhuman strength – enough to punch through solid rock. (This recalls Thor’s belt Megingjord, which, when worn, doubled Thor’s strength.) However, He-man could still be overpowered by a quick-witted enemy like Mer-Man.

In months following the publication of these early minicomics, however, He-Man’s astounding strength was reinvented as a magical force gifted from Castle Grayskull. By the time the Filmation cartoon aired, his power became amped up to such an extent that he became something of a flightless Superman. He could create whirlwinds just by spinning his arms. He could move the moon out of its orbit. He could lift and throw Castle Grayskull itself. He-Man truly went from “strongest” to “most powerful” man in the universe.

Another thing to consider – He-Man was, by far, the most muscular-looking figure who had ever been produced at the time. I remember very clearly my older brother telling me how unrealistic he thought those muscles were when He-Man, Man-At-Arms, Skeletor and Beast Man first arrived in our house late in 1982. I remember pouring over the mini comics, but at that age I was mostly just looking at the pictures, and I never got the idea that He-Man’s strength came from anything more than the size of his muscles. As an observant kid, I took note that He-Man’s arms were much bigger than Skeletor’s or Beast Man’s arms. I was a little annoyed when I realized that Man-At-Arms had the same build as He-Man – I thought only He-Man should look that strong.

The “strongest man” tagline might very well simply have been driven by He-Man’s remarkably muscular appearance, before any thought of either technological or magical enhancements entered the scene.

Now, is any of this really why his tag line was changed? Maybe not. Maybe in the end marketing decided that “most powerful” just had a nicer ring to it. Whatever sparked the revision, it certainly reflected the change in characterization that we got from the early 1982 stories to the ones that started to come a year or so later.

Let’s not forget, of course, that even the very first editions of He-Man, which predate the gift sets I mentioned earlier (but postdate the Toy Fair catalog), give He-Man the “most powerful man” tagline. So whatever was driving the change, it was going on very early, even if “strongest man” persisted here and there for almost a year.

One more note: in Mark Taylor’s original conception, He-Man’s strength was supernatural, making him the strongest man in the universe, but not so strong that he could lift castles. He didn’t need a sword or any other external items to augment his strength – it was innate.

I’d like to acknowledge Tokyonever, curator of the Grayskull Museum. He first brought to my attention the fact that early He-Man/Wind Raider gift sets had the “strongest” tagline.

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Heroic Warriors

Fisto: Heroic hand-to-hand fighter (1984)

Written by Adam McCombs

Name: Fisto
Faction: Heroic Warriors
Approximate US release date: August 3, 1984

My  introduction to Fisto came in first grade, when a classmate pulled out several of his newest He-Man figures to show the rest of us. The three figures I remember him showing us were Tri-Klops, Jitsu and Fisto.

I already owned Tri-Klops from back in Kindergarten, but I hadn’t seen these two new figures with their spring-loaded right arms that terminated in either a giant metallic fist or chopping hand. The entire group was suitably impressed, and we each took turns testing out their action features.

In the commercial above, Fisto is pitted against Clawful, another character from 1984 with an enlarged right “hand”. I don’t know if that’s because the Jitsu action figure wasn’t quite ready yet, or if they thought that Clawful would sell more. Jitsu seems like a more obvious nemesis for Fisto.

Image source: Wishbook

Fisto was created by Mattel designer Colin Bailey (see: my interview with Martin Arriola). Although no concept art for Fisto has been either found or at least made public, there is an image of his prototype.

The image below, which can be found on both He-Man.org and Masters Unbound, shows a prototype built around the basic He-Man buck. The sculpt for his metal fist and armor is a bit rough, with noticeable divots and irregularities. He seems to have larger eyebrows compared to the final toy. This version also has the standard He-Man arms. The final version of Fisto would have enlarged deltoids to accommodate the width needed for the spring-loaded arm mechanism. He would also be given a closed left hand to allow him to better hold his sword. In this case, the sword is an unmodified copy of Tri-Klops’ sword, but the final toy’s sword would be cast in purple.

The cross sell artwork created for Fisto, at first glance, appears to be identical to the finished toy. But upon further examination, this one still has the standard He-Man arms, complete with open left hand. This time his sword is the correct purple color:

Image courtesy of Axel Giménez

Compare that to the final toy, which has the changes discussed previously:

The sword, I think, is an odd choice, given the figure’s action feature. I would think a blunt weapon, like a mace or a hammer, would be better suited to Fisto’s fighting style.

Like many MOTU figures, Fisto was had some variations depending on country of origin or date of manufacture. Malaysian figures have a larger, more hollow head, with much darker purple boots, belt and armor. Various Hong Kong figures have medium or light purple armor, belt and boots. Some have brown hair, and others have auburn or bright red hair:

There were also a couple of versions that came with a purple Jitsu sword.

For the single carded figure, the artwork on the back was done by the venerable Errol McCarthy, which shows Fisto giving Skeletor a knock-out punch:

Here is the line art from the Fisto cardback, via He-Man.org:

Some more great Fisto-related artwork from McCarthy:

Fisto was sold in a JCPenny two-pack with Buzz-Off. The box had minimal artwork – the black and white line art that Mattel shipped out to retailers for use in ad copy.

Image via Grayskull Museum

Fisto was also sold in a gift set with Stridor, with great piece of artwork that seems to have been illustrated by William Garland, based on its style.

Image via Grayskull Museum

Fisto is often associated with Stridor, just as Jitsu is associated with Night Stalker. It’s a rather unique relationship. In general He-Man seems to be given the heroic vehicles and steeds and Skeletor is given their evil counterparts. But Fisto seems to have been deemed a strong enough character to merit his own steed. That’s certainly the case in one of my favorite mini comics – The Clash of Arms.

In the story, Fisto, riding on Stridor, is ambushed by Clawful, Tri-Klops, Webstor, and Jitsu. He is captured and forced to fight for his life in Skeletor’s arena. He’s successful in beating off Clawful and Jitsu in turn, but Whiplash nearly spells the end for Fisto before He-Man comes in and breaks up the fight.

Another notable Fisto story in the mini comics is Masks of Power. In this tale, Fisto and He-Man are obliged to team up with Mer-Man and Skeletor to stop two little demons who have stolen powerful masks and threaten to take the power sword.

In Skeletor’s Dragon, Fisto doesn’t play a major role, but there is a fun sequence where the heroes are testing their strength. Fisto bests Man-At-Arms at the “tower of power”, but of course when He-Man takes his turn, he sends the mechanism into orbit:

Fisto plays some substantial roles in several of the Golden Books stories. In Secret of the Dragon’s Egg, Fisto, again paired with Stridor, leads the search for the coveted Dragon’s egg, and battles against Beast Man and invented villain Goat Man:

In The Magic Mirror, Fisto is replaced by a mirror image duplicate (Skeletor in a magical disguise).  Skeletor is discovered when He-Man notices that “Fisto’s” steel fist is on his left hand rather than his right.

In Demons of the Deep, Fisto, He-Man and Ram Man discover an underwater duplicate of Castle Grayskull inhabited by Skeletor, who controls some nasty robot sea monsters.

In the Filmation He-Man cartoon, Fisto’s design is, as usual, simplified for animation. The most noticeable change in design here is that he is given an enlarged fist even compared to the one on the Mattel toy.

Fisto is also given an origin story. In “Fisto’s Forest”, we learn that Fisto, like Man-E-Faces, started out as a villain. He’s a loner who lives in the woods and makes trouble for anyone he comes across. Eventually (and somewhat abruptly) he sees the error in his ways and joins forces with He-Man.

Personally, I remember Fisto best from the episode, “To Save Skeletor.” In the story, Fisto and his compatriots must save the evil warriors (Trap Jaw, in the frame below) from the Lovecraftian demon Sh’Gora.

Fisto appears in a number of posters, including works by Esteban Maroto, Earl Norem and William George:

Artwork by Esteban Maroto
Artwork by Earl Norem
Artwork by William George

In my mind, Fisto is one of the few heroic warriors who I could see as a leading character in his own spin-off series (I’d say the same Teela and perhaps Zodac). Like most characters released after 1982, he’s a bit gimmicky, but not to the point where he becomes overly silly. I could see a series of comics where Fisto and Stridor explore the savage wastes of Eternia, challenging evil warlords, winning the hearts of bar maids, and causing lesser men to quake at the sight of his mighty beard.

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Heroic Warriors

Buzz-Off: Heroic spy in the sky (1984)

Written by Adam McCombs

Name: Buzz-Off
Faction: Heroic Warriors
Approximate US release date: April 28, 1984

Buzz-Off is one of those figures that I never owned as a kid and had limited exposure to in general. I remember seeing him only once in the wild – when visiting some distant relatives for the first time. I remember their son showing me his He-Man collection, which included Mekaneck and Buzz-Off (the first time I had seen either figure in person).

My exposure to him as a character otherwise was mostly punctuated by his appearance in the Filmation cartoon episode, “Disappearing Dragons”, and his inclusion in a couple of my favorite mini comics.

Buzz-Off first appears in the December 1, 1982 Masters of the Universe Bible, under the name Bugoff. I believe that many of the characters listed in the Bible were just very early “back of the napkin” ideas without much development. In this case, Bugoff was based on a beetle rather than a bee, although Buzz-Off retained the high-tech wings in the description below:

BUGOFF* – part man, part beetle, but with high-tech wings, flies swiftly and fast. His sword and lance are his stingers. Bugoff’s beetle-like armor protects him from many dangers including some of the laser weapons of Skeletor and his crew.

*These names are not set yet and may change

In July of 1982, Colin Bailey finished an illustration of a character called Wasp Man, who has many design touches in common with the final Buzz-Off action figure. He has the wings pinned to his back, the yellow and brown striped chest, the helmet with the enlarged insect eyes, the clawed hands, and the  enlarged monster toes.

Concept Wasp Man, by Colin Bailey. Image source: The Power and the Honor Foundation/The Art of He-Man

There are a few differences from the final figures as well. Wasp Man has spiny protrusions on the sides of his lower legs, and it looks like his clawed hands were supposed to be gloves. His thighs lack the bony protrusions of the final toy. He has white fur around his shoulders and head, and his wings are white and almost moth-like. But the most obvious difference is the head – it’s a reuse of He-Man’s head. From the working name Wasp Man it doesn’t sound like he was supposed to be a kind of He-Man variant, so the idea of reusing the head from the main protagonist in this way is rather bizarre. Then again, it’s possible that part of the original He-Man head was used as a basis for Mekaneck, so it’s not unheard of.

In this early mock-up of the figure (below), we see a hand-painted mashup of parts, with He-Man’s head (with brown hair instead of blond) and limbs borrowed from Zodac. The striped chest on this piece almost seems to resemble a rib cage. You can see some very thin insect wings on his back, and of course a large helmet with a somewhat creepy-looking insectoid face.

Image source: The Power and the Honor Foundation Catalog, Volume One

Given the parts used here, as compared to the concept drawing, it’s likely that Buzz-Off’s limbs had not yet been sculpted, and the designers went with the closest analogs they had on hand.

Interestingly, there was a version of He-Man released with brown hair – often called Savage He-Man (or erroneously “Wonder Bread He-Man”), he seems to have been been given out as part of a promotion, but otherwise very little is known about him. He may not have anything to do with Buzz-Off, but I thought it was an interesting little connection.

Image courtesy of Arkangel

Roger Sweet designed a character called Mandible Man, who seems to fit the description of Bugoff from the MOTU Bible. Mandible Man even shares the limbs and torso that Buzz-Off had (also used selectively on Clawful and Whiplash). Colin Bailey’s design for Wasp Man don’t seem to exactly match those final sculpted parts, although it certainly looks like an early pass at them. Mandible Man appears to have been made with the exact final sculpted Buzz-Off/Whiplash parts in mind. Putting on our historian’s hat, that should tell us this design came after these parts were sculpted, and Wasp Man came before.

Mandible Man, by Roger Sweet. Image source: The Power and the Honor Foundation Catalog, Volume One

The final version of Buzz-Off is mostly derived from the original Colin Bailey artwork. Wisely they decided to give him a unique insect head, which has none of the creepiness of the prototype model’s mask. The final, hand-painted prototype appears in the promotional image below:

Final prototype.

The hand-painted prototype also appears in a 1984 Mattel German catalog. In this imeage you can see that the model appears to have been cast in pink and painted over by hand.

Image courtesy of Olmo

This cross sell artwork used to promote the toy is quite faithful to the design of the final prototype. The final prototype itself is identical to the final toy, except for the eye color, which was changed to blue/green for the mass-produced toy.

Buzz-Off cross sell artwork. Image courtesy of Axel Giménez

His clawed arms have the same spiky protrusions as the concept art, although now they look like a part of his anatomy. Similar structures were added to his thighs. His helmet was removable, but so loosely fitting that it was easily knocked off. For a weapon he was given a brown version of the axe from Castle Grayskull’s weapons rack, albeit with an extra loop to allow him to hold it. Even so, it didn’t work terribly well – had his claws been rotated 90 degrees, he could have held the weapon much more naturally.


One my my favorite things about Buzz-Off is the design of his chest. The brown area is covered in little bumps, while the yellow bands that go around this chest are mostly smooth, with a few alternating ridges. That makes him wonderfully tactile in hand.

His wings are quite remarkable as well. Cast in translucent yellow, they have little mechanical parts throughout the structure. There are lots of details to discover in this toy.

Although Buzz-Off’s limbs are technically new pieces, it is apparent that they were made by modifying the original arms and legs used on He-Man. The musculature, in the areas where there are no added ridges or bumps, is identical.

Update: there was a proposed Top Toys variant with pink wings that was tested but never released. Images courtesy of Rufus, via MOTUOriginsCork:

The action illustration on the back of Buzz-Off’s card was done by Errol McCarthy. There are actually two different versions of the illustration on the printed cardbacks. Both of them are different from an earlier take that Errol drew that was not used. I’ll show them in what I believe is the order of design. You can see that Buzz-Off starts off with feet that are quite bird-like in the line art version below:

Cards marked “NEW!” on the front (representing the early release cards) often feature the illustration below on the back, which is similar to the illustration above, but with feet that are a bit closer to the shape of the toy:

The more common version of the cardback illustration has feet that are closer still to the look of the toy, with thicker toes and clearer delineation between claws and feet. The image is also flipped in mirror image from the original.

McCarthy also illustrated Buzz-Off (along with many other characters) for licensed He-Man T-shirts. This one has feet reminiscent of Skeletor’s:

Image source: He-Man.org

Buzz-Off was also sold in a gift set with Moss Man and Mekaneck, and in a JC Penny two-pack with Fisto.

Image via Grayskull Museum

Buzz-Off makes a couple of appearances in the MOTU box art, in the illustrations for Battle Bones and The Fright Zone. Both were painted by William George:

Buzz-Off also shows up in a few posters by Earl Norem and William George:

Buzz-Off shows up fairly frequently in the mini comics. My favorite appearances are in He-Man and the Insect People and The Obelisk, due in large part to the artwork by Alfredo Alcala.

In Insect People, He-Man, Teela, Buzz-Off and Mekaneck discover a race of insect-like people living under ground. Apparently, however, they are unrelated to Buzz-Off and no mention is made of any kind of connection between the two (mini comic images via the He-Man and the Masters of the Universe Mini Comic Collection).

In The Obelisk, Buzz-Off plays a much more active role in the story, first as spy, and then as a warrior who manages to send Skeletor running:

Buzz-Off is also a major character in Grizzlor: The Legend Comes Alive! Buzz-Off scares his compatriots (Man-At-Arms, Fisto, and Teela) with a spooky campfire story about a legendary monster called Grizzlor, who turns out to be very real.

Buzz-Off is a frequent collaborator with Mekaneck, not only in the mini comics but also in the Filmation He-Man cartoon series. Both of them are supposed to be spies, although in a fight I think Buzz-Off’s claws and axe (or stinger lance, which he used in the cartoon) would come in a lot more handy than Mekaneck’s periscoping neck and ornate club.

In the cartoon, Buzz-Off is part of an entire race of bee people. This is one of the few times an animalistic character is said to be part of a larger race of sentient beings in the cartoon series.

Several years back, The Power and the Honor Foundation shared this early model sheet for Buzz-Off (edit: Dušan Mitrović informs me that this was called Bug-Off at the time), which is based off of Colin Bailey’s original concept drawings. Often Filmation would go with concept designs rather than final toy designs given the lead time required to produce an episode. In this, case, however, they ended up going with a simplified version of the final toy design.

Buzz-Off is also a recurring character in the Golden Books series of He-Man books, although perhaps his strongest appearance is in The Rock Warriors:

Buzz-Off seems to have been fairly popular, given the relative frequency of his appearances in the cartoon and mini comics. He was even offered as a Halloween costume by Ben Cooper back in 1985:


Conceptually, Buzz-Off is not so different from characters like Mer-Man or Beast Man. Like them, he is a kind of human/animal hybrid. The bee motif does make him seem less serious, but he remains a personal favorite of mine.

Image source: Wishbook

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