MOTU History

Lords of Power Collection: at the dawn of He-Man

Update: this post has been recently updated with slightly nicer quality images, plus a new picture not previously shared. Many thanks to Andy Youssi.

A rather incredible set of pictures has recently surfaced, showing early Masters of the Universe prototypes. Shared by Andy Youssi, son of freelance artist John Youssi, these images come from a collection of slides set in a View-Master-like apparatus. Apparently this was a very early promotional item.

John Youssi (known for his pinball machine illustrations) did illustrations for MOTU retail display cases and marquees, and Mattel shipped him these early prototypes, as well as the pseudo View-Master. Andy had the good fortune of being able to play with these prototypes for a month, while his father used them as models for his illustrations.

Andy describes his experience playing with these amazing prototypes:

Hold onto your seats for this, but after these slides, Mattel actually shipped the prototypes to my Dad for a month so he could illustrate the characters & Castle Grayskull in detail for some of the promotional posters & display shelves put up in toy stores. My introduction to loving Masters of the Universe was seeing & falling in love with those Lords of Power prototypes as a 5 year old kid, before the public knew what any of this was! I think the saddest day of my childhood was when my Dad’s illustration jobs were finished, and he had to pack the prototypes up & ship them back to Mattel… but that month with them made me a fan for life before they even hit stores! One of the most exciting emotions I had was the anticipation of them being released in stores, and building the collection up again, knowing we could actually keep it this time!!!

It’s been known for some time that “Lords of Power” was an early working title for Masters of the Universe. In an interview (conducted by Jukka Issakainen) with packaging designer Bob Nall, the artist said:

I designed logos and packages for many brands and settled on Boys items (mostly Hot Wheels). When the product designers developed He-Man (largely designed by Mark Taylor – who worked in the same group) I had the opportunity to look at the retail face of the brand. We looked at many names before coming up with MOTU – it was almost called ‘Lords of Power’ but many thought that was too religious in nature.

Image source: Jukka Issakainen

In the first image below, we see that this is the “Lords of Power Collection”. Interestingly, this set also comes with the Masters of the Universe logo as well. We’ve seen some of these prototypes before – He-Man, Mer-Man and Skeletor, certainly.

The Beast Man and Man-At-Arms prototypes in the image below have not been shown publicly before to my knowledge. Man-At-Arms’ design brings to mind his cross sell artwork and Alcala minicomic appearances (complete with fur-lined armor and large mace); those illustrations were almost certainly based on this model. The model, in turn, is based on the original Mark Taylor B-sheet design.

Beast Man, however, is a very primitive design indeed, resembling an early Mark Taylor Beast Man sketch, but recolored in the orange, red and blue color scheme that has come to be associated with the character. This appears to have been done before Mark Taylor’s final B-Sheet for the character.

From interviews with Mark Taylor, it appears that Teela was sculpted very early on, but for some reason was not included in these photos. Perhaps it was because early versions of the figure were considered by some to be too “sexy”.

For comparison, here’s a very early Mark Taylor concept drawing of Beast Man:

Image via Grayskull Museum

And here’s Mark Taylor’s finalized B-Sheet design for Beast Man:

Below are He-Man and Man-At-Arms as they appeared in He-Man and the Power Sword, illustrated by Alfredo Alcala. Note that they are both based closely on early prototypes:

Man-At-Arms as illustrated by Alfredo Alcala

This next image that Andy shared focuses in on He-Man and Man-At-Arms, with Battle Ram and Battle Cat in the background. Battle Cat is the early prototype with a striped tail and orange around his mouth. The Battle Ram is also an early prototype, more detailed than the final toy. All of these toys have finer paint applications and most of them have greater sculpted detail than their mass-produced counterparts. We can clearly see Man-At-Arms’ armored fist, a detail absent from his final toy. His boots are brown, while He-Man’s boots are two-toned red and yellow.

Here’s a clearer view of this early Battle Cat’s paint scheme:

Image via Tokyonever

Here’s a somewhat clearer view of the He-Man prototype:

Image via He-Man.us

Below we see another image focusing on He-Man, Man-At-Arms, and Battle Ram. You can see that Man-At-Arms has a fully armored left forearm. In profile we see that his metal “glove” is actually a flat piece covering what looks like an unfinished left hand.

Here’s another view of the Battle Ram prototype, with an earlier, helmeted version of He-Man piloting it.

Image courtesy of Ted Mayer.

In the image below we get a front-on view of the prototype Castle Grayskull – an angle we’ve never seen before. We can also see, for the first time, the front of the jaw bridge in this image – it doesn’t have the wood details of the final toy. This particular prototype may be a different casting of the prototype than the one we’ve seen before. It certainly seems to have more green paint than that version (shown four images down). An article going over the differences between the prototype castle and the final toy can be found here.

In the image immediately below, Skeletor holds the castle, while the heroes launch an assault.

Note that in the image above, the back of He-Man’s harness crosses in an “x” shape. This is also seen in artwork by Alfredo Alcala:

Another view of the prototype castle, with moat. This one seems to have less green paint.

In the image below, Man-At-Arms stands at the foot of the castle. We can see the back of his armor, which is solid, as opposed to the thin straps on the final toy.  Beast Man operates the laser turret, which is put on the opposite side of the castle from where it normally sits. We can see a flag that appears to depict He-Man’s axe – which is certainly different from the twin sword design of the mass-produced castle.

The two-sided light/dark flag design used on the commercially-available Castle. The artwork was done by Mark’s wife, Rebecca.

Here we see the entire castle opened up. Skeletor and Beast Man seem to have been victorious. We see that the opposite side of this flag depicts a skull with two enlarged canine teeth. It looks somewhat like the castle’s face. Note also that this prototype version of Skeletor does not have a skull face, but rather a decomposing face.

Here’s another view of the Skeletor prototype, with unfinished staff. Note the decaying face. He also has bare human feet and arms with no fins.

Image source: He-Man.org

Here’s an image that wasn’t shared the first time around – labeled “He-Man Collection”. We get a nice view of all the toys at once, including a nice front view of Mer-Man.

Finally, here’s the Masters of the Universe logo:

Thanks very much to Andy Youssi for kindly sharing these images and for telling his story. Stay tuned – he is also planning to share some of the artwork done by his father for Lords of Powe… er, Masters of the Universe!

Update: some somewhat clearer (but color faded) shots from the Power of Grayskull documentary:

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Resource

Parts Reuse in MOTU, Part One: 1982

Masters of the Universe, for all its diversity and creativity, was quite an economical toyline, creatively (and sometimes uncreatively) using and reusing the same molds over and over again throughout its run. Sometimes this was done fairly invisibly, and other times it was as plain as the nose on Faker’s face.

In this series I’ll be cataloging the reuse of existing molds, in context of what is known and what is likely about which figures were created in what order. For example, He-Man’s prototype was almost certainly finished before Man-At-Arms, so Man-At-Arms reused He-Man’s legs, rather than vice versa. I’ll also include parts that were reused from other toylines.

Sometimes existing parts were modified for use in new toys. For example, Beast Man’s chest seems to have been based on He-Man’s chest sculpt, albeit with a great deal of hair added to it. This didn’t save money on tooling, but it did save some time and effort for the sculptor. I’ll point this out whenever I see it. Whenever a modified part is used again, however, I’ll refer to it as belonging to the toy that used it first (for example, Stratos and Zodac reuse Beast Man’s chest).

I won’t comment on “invisible” parts, such as neck pegs or waist springs that are normally not seen.

First, the toys from 1982 that had (when they were created) all new parts:

He-Man

Teela

Castle Grayskull

Battle Ram

Wind Raider

These toys from 1982 reused some existing parts:

Skeletor

Beast Man

Man-At-Arms

Mer-Man

Stratos

Zodac

Battle Cat

Parts Reuse series:

Reviews

MasterEnglish Customs Red Beast Man

I recently purchased my first custom action figure by MasterEnglish customs. As a rabid fan of the early Masters of the Universe minicomics (particularly those illustrated by Alfredo Alcala), his take on the first appearance of Beast Man inspired me to sell off a few things so I could add this savage brute to my collection.

Early appearances of MOTU characters in minicomics often draw from unfinished concept art or prototypes. Often minicomics and toys were being developed simultaneously, and there was no time to go back and modify minicomics after the toy had undergone significant changes.

In Beast Man’s first appearance in He-Man and the Power Sword, he is colored entirely red, with the exception of the yellow medallion on his chest, as well as his teeth, eyes and claws.

That’s reflective of earlier iterations of the design, which were also dominated by red.


However, by the time the toy got released, Beast Man was given orange fur, a blue loincloth, and white and blue patterns on his face. That got reflected in later minicomics, but the change happened too late for He-Man and the Power Sword.

Mark Taylor’s b-sheet design, published by Super7/The Power and the Honor Foundation


MaterEnglish’s custom seeks to recreate the look of the first appearance of Beast Man, using the original vintage toy sculpt. It is cast in bright red plastic, with hand-painted gold, white, yellow and black details, expertly applied. Given the amount of red on this character, a new cast is really the only way to go. Trying to slather a vintage figure in that much red paint really wouldn’t work well.

Whatever material was used by MasterEnglish for the body, it’s very close to the look and feel of the original mass-produced made in Taiwan figure. The armor feels slightly more flexible than vintage, and the head of course is not the soft, hollow polyvinyl of the original, but I wouldn’t expect that from a custom. Unlike the late hard head releases in the original vintage line, the hard head on Red Beast Man remains as sharply detailed as the original soft head release was.

Red Beast Man does not include the original spring-loaded waist action feature, but this is again something I wouldn’t expect from a custom, hand-cast figure. The arm joints are a touch loose, but remain poseable. He comes with a red version of his signature whip, complete with red string, which is a nice touch. He is packaged on a resealable card that gets at the general feel of the original MOTU packaging without replicating it too closely.

The back of the card shows off more vintage-style customs by MasterEnglish, including his (sadly) sold out, brilliant take on the Goddess/Sorceress character that also appeared in He-Man and the Power Sword.

Red Beast Man works surprisingly well as an action figure, despite his monochromatic color scheme. I understand why the original designer (Mark Taylor) modified the colors of the figure before its release. Orange, red and blue work well together, and help break up the design. An almost universal design characteristic of MOTU figures is their bright complementary and contrasting colors. Still, a mostly-red Beast Man looks great in hand.

This is, of course, not the only take on a red Beast Man action figure. There are red variants of the character in the Masters of the Universe Classics line as well as the Loyal Subjects MOTU line, but I feel like the 1980s format most closely resembles the general body shape of Alcala’s depiction of the character.

Heroic Warriors

Orko: Heroic court magician (1984)

Of all of the He-Man toys I got when I was young, Orko was perhaps the most disappointing to me at the time. I had no interest in him at all. Like many fans, I was introduced to He-Man through the first wave of toys and mini comics. While I loved the Filmation He-Man cartoon (which debuted in September of 1983) as a kid, I never gelled with Orko. To me he represented a softening of the brand to something silly instead of awesome. He-Man to me was about axe-wielding barbarian dudes fighting skeletons and monsters. Orko didn’t fit with that image for me.

That’s not exactly how I feel about the matter as an adult. While my preferred vision will always be the world of the early mini comics and story books, I have a great deal of affection for the little Trollan wizard.

In any case, I received both Orko and Prince Adam as birthday presents in 1984. I wouldn’t have chosen either of them had I been consulted. I had similar problems with Prince Adam and was always wanting the cartoon to get to the “good part” where the weak Prince Adam would be replaced by the hero, He-Man. But, on some level I was still happy to get anything He-Man related, and Orko came with a fun action feature and some interesting goodies (more on those later).

Filmation writer Robby London is credited as the creator of Orko, according to fellow He-Man writer Rowby Goren (in a facebook post Aug. 31st, 2021).

Orko makes his first appearance in the December 1, 1982 MOTU Bible, written by Michael Halperin. His original name was Gorpo, and he was described this way:

GORPO* – a tiny, mystical alien who dropped in quite unexpectedly from another dimension and made himself at home in the royal palace. Gorpo doesn’t usually walk, instead he floats a couple of feet off the ground. His amusing tricks and quick wit entertained the king and queen who decreed the alien to be the official Magical Jester-in-Residence. Unfortunately, Gorpo’s magic doesn’t always work as well as it should. Gorpo has a hard enough time just pulling a rabbit from a helmet or making an egg materialize. The rabbit inevitably gets loose and sends Cringer up a tree. And the egg may materialize in Man-At-Arms’ pocket — broken. Because he’s always popping up at odd place, Gorpo discovers Adam’s other persona and is sworn to loyal secrecy by the Sorceress.

Fans of the Filmation He-Man cartoon will recognize this description of Orko instantly, because that is exactly how he is portrayed in the series.

Gorpo shows up again in the 1984 UK Masters of the Universe Annual. Despite its relatively late date, the Annual obviously draws from some very early source materials, as it features pictures of early prototype figures and refers to Orko as Gorpo. In the annual we get a look at the character of Gorpo, who looks very much like the Orko fans are familiar with, except his colors are completely different. Here he is shown with a blue costume and Caucasian skin:

Scans courtesy of Jukka Issakainen

Gorpo’s name was changed to Orko by Filmation. Giving him an O on his chest instead of a G would allow animators to flip the art without re-drawing it all double.

While it helped with the animation pipeline for costs and time, it’s a fan myth that “they simply took an animated cel and flipped it”, as any animation cel collector will easily reveal, the animation cels were painted on the underside. So flipping an animation cel would not work.

Example of an Orko animation cel (ebay) front side
Example of an Orko animation cel (ebay) back side where underlying paint shows.

In the Filmation MOTU Series Guide, we see an intermediate step in the evolution of the character’s design. In the image below, we see Orko with the familiar magenta robe and orange hat. Notice that his skin has a grayish hue and his scarf is magenta rather than purple. He also lacks any design on the front of his robe.

Image via He-Man.org. In this expanded bio, it is revealed that Orko came to Eternia from another world. In the series it is revealed that Orko’s home world is Trolla.

At some point in the design process at Filmation Studios, his colors were altered yet again. He was given a purple scarf, blue skin, and a black O on the front of his robe. This was his final design:

Based on the success of the Filmation cartoon series, Mattel started working on an action figure version of Orko in 1983. The earliest prototype looks rather crude, but it gets the general idea across. It seems to be made from clay and felt, with a conical body. Notice he has pink hands, orange ears, and a pink scarf.

A second, more polished prototype appears in the 1984 Mattel Toys Dealer Catalog. This one looks quite similar to the final toy, except his hat is a bit cruder, his right hand is angled differently, and the “O” on his robe is more oblong. His ears and hands are still orange and pink, respectively, but his scarf is now purple.

The cross sell artwork for Orko seems to be a hybrid of the above prototype and the final toy:

Image courtesy of Axel Giménez
Line art used in ad sheets

A different version of the cross sell art was used in the Brazilian Estrela packaging:

Orko was given a rather fun action feature. The included ripcord could be used to spin a small metal rod on the bottom of the figure, causing him to “run” around in circles.

Orko also came with a magic trick consisting of plastic coins with pictures of evil and heroic warriors. You were supposed to be able to cover the coins with a plastic implement and “replace” the evil coins with heroic ones. I could never get it to work, which I suppose is fitting given that Orko’s magic never seemed to work quite right for him.

Unlike every other figure the vintage MOTU series, Orko was stamped with a Filmation copyright rather than a Mattel copyright. I assume that means Filmation retained rights to the character they created, and Mattel had to pay licensing fees.

Orko’s hat was removable, but given that his face was supposed to be in the shadows of his hat, he never quite looked right without it.

Orko showed up in the following gift sets:

  • Prince Adam/Orko
  • Battle Armor Skeletor/Orko/Battle Armor He-Man
  • Thunder Punch He-Man/Orko

Errol McCarthy created the scene on the back of Orko’s card, and illustrated quite a few other pieces starring or featuring the character:

Orko was a nearly ubiquitous presence in the Filmation He-Man cartoon. Voiced by the late, great Lou Scheimer, Orko played a couple of roles in the series. He was the traditional “fool” character, often getting the heroes into scrapes by acting impetuously. He also played the role of the child in the series, with Man-At-Arms as his surrogate parent. (I first heard this analysis articulated by Emiliano Santalucia on the Roast Gooble Dinner podcast.)

Throughout the series, Man-At-Arms often tells Orko to do things like clean his room and do his chores, and it is Man-At-Arms who metes out punishments when Orko misbehaves. I think Orko was created as a character that children could relate to, but personally I related most to He-Man.

In the third or fourth act of many stories in the series, however, Orko also played a pivotal role in turning the tide against the villains. In Orko’s Return, the little wizard is kidnapped by Beast Man and Trap Jaw, who have secured a magic amulet. With it, they are able to create for themselves a magical fortress, and force Orko to obey their words exactly. Orko takes advantage of their inexact language to thwart many of their plans by giving them what they asked for but did not want.

Thanksgiving comes early when Trollan roast gooble is for dinner.

The mini comics and Golden Books stories portray Orko in pretty much the same way.

Masks of Evil:

Time Trouble:

Hordak: The Ruthless Leader’s Revenge!

(Images via He-Man.org)

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