Playsets

Eternia: The Ultimate Battleground Comes To Life! (1986)

Written by Adam McCombs

Name: Eternia
Faction: None
Approximate US release date: November 23, 1986

Eternia is by some margin the largest playset produced in the vintage Masters of the Universe line. I don’t remember ever seeing it in stores back in the 1980s, and I didn’t know anyone who owned one. My only brief introduction to it was where it was referenced in one of the 1986 minicomics. Eternia is often compared to the G.I. Joe U.S.S. Flagg, a playset that was even larger and more expensive:

The Tampa Tribune, Nov 26, 1986

Design & Development

The initial designs for Eternia (called Mount Eternia at first) were done by Ted Mayer. In my interview with Ted, he said:

I was given the project to design a playset that would dwarf Grayskull. I just stood at my drawing board and started sketching. I remember for some reason that I wanted to do a big drawing. It came out at 40″ x 40″.

Early Eternia Playset design. Note the flying vehicle on top of this drawing. This was an early version of the Talon Fighter
This later update to the design features the Blasterhawk and Fright Fighter vehicles

Ted continued:

Everyone liked the design, and it was decided, by someone, to do a size mock-up. We started hacking foam and the result was the photo you can see on my website.

According to the Power and Honor Foundation Catalog, Mount Eternia was supposed to be located in the mountains between Castle Grayskull and Snake Mountain. Ted Mayer’s first version featured towers with three creature heads. Each head would open up to reveal a feature underneath – a gun turret, some falling boulders, or dripping slime.

The second concept featured a Grayskull Tower, a central tower with a wolf motif, and a volcano tower, The foam mockup changed the wolf motif to a demon motif; the final playset would feature a lion on the central tower.

Mike McKittrick was an engineer at Mattel who worked on the playset. A recent article at Pop Insider gets some background information from Mike:

“The Eternia Playset was a huge project and I was assigned to it as the lead engineer,” McKittrick recalls. “The project was so big in scope that my manager assigned two other engineers to assist me. At that time, MOTU had already peaked and overall sales were starting to decline. Marketing wanted something big to keep the momentum and increase sales.”

…“Not only was this set meant to be enormous, but it was also meant to expand by having the existing Castle Grayskull and Snake Mountain playsets attach to its sides for an even larger footprint,” McKittrick says.

According to McKittrick, the initial cost estimate was “through the roof,” and the company made its way through a list of more than 20 intended features in favor of replacing them with only a handful of features that were better. Still, the playset was extraordinarily elaborate and ended up with the highest tooling bill that Mattel had ever seen.

“I recall the original estimated production quota in round numbers was 60,000 units and break-even, I believe, was around 40,000,” McKittrick says. “As we progressed with final engineering and started making tools, the quota dipped down to around 40,000. As we approached the start date for production, the quota dropped to 20,000 plus or minus. Ultimately we produced a little more than 4,000 units.”

Image source: Pop Insider

According to an old interview with Ted Mayer on the Roast Gooble Dinner podcast (sadly, no longer available online), the sculptor working on the Central Tower was taking quite a while to finish the prototype. As a practical joke, a few of the others working on the project hid the unfinished prototype, made a quick rough sculpt copy of it, and then knocked the duplicate into the floor. When the sculptor came back into the room he thought his work had been destroyed!

Update 1: Sean Lehmkuhl recently shared some fascinating concept and prototype images that he got from a former Mattel employee. Below we see some fairly rough sculpted mockups, with a snake or reptilian face on the central tower. Also included are some flat Styrofoam stand-ins for the Fright Fighter and Blasterhawk:

Below we can see a further evolution of the design, with a more stylized face on the central tower and a more defined serpent tower to the right. It also appears to be significantly taller:

In the image below we start to see the final look for the central tower, with the lion motif and grabbing arms:

There was also a “blueprint” drawing by John Hollis, dated to June 19, 1985:

Many thanks to Sean Lehmkuhl for sharing!

Update 2: I had forgotten to add these “Mount Eternia” playset attributes from the excellent Power of Grayskull documentary. Among a lot of interesting features, it was also envisioned as having four towers at one point. It was also conceived as a fortress for the heroic warriors, rather than as a battleground for all factions to fight over.

Update 3: MOTU Joe has unearthed a number of concept drawings by John Hollis, who was the designer who took over the concept prior to its production. These images come from Heritage Auctions, where they were offered for sale in December 2023:

Playset & Packaging

The production Eternia playset was enormous. The Central Tower is over 30 inches tall. Three towers are included, along with Laser Blaster, weapons rack, the track, three vehicles and more. You can see the hand painted hard copy in the catalog images below. Also note that the Laser Blaster is gray rather than the red of the retail toy (Update: per Bryce W. the US version was red, but the version available in the UK was flat gray). The paint on the towers looks carefully airbrushed:

Image Source: Nathalie NHT

You can get a pretty clear idea of everything that’s included by looking at the parts list included in the instructions:

I don’t own an Eternia playset myself, however my friend and frequent contributor to the blog Øyvind Meisfjord has shared a number of videos and images to help give a clear picture of all of the features. To begin with, here is a picture of the playset, flanked by Castle Grayskull and Snake Mountain:

In the above image you get a feel for the playset’s size and also its ability to integrate with the existing major playsets via two connecting ramps.

Below is a nice view of the front of the playset, compete with background and Masters logo:

In the video below, we get a good look at the Grayskull Tower section of Eternia, and we can see how the prison gate can be made to close when the Jet Pak Fighter vehicle passes by on the monorail.

In the video below, we get a better look at the Viper Tower (which bears a closer resemblance to the Filmation Snake Mountain than the actual Snake Mountain Playset), and how the snake head can be rotated by reaching into the back of the tower:

One of the main features of the Central Tower is, of course, the lion mouth and claws. Working together, you can capture a figure, push away a figure, or capture and toss a figure away. Øyvind demonstrates using Tung Lashor as his victim:

The Central Tower features a Laser Blaster turret on top. However, the base can also accommodate the disc-shooting Blasterhawk vehicle, also released in 1986:

The base of the turret allows you to adjust the angle of the Laser Blaster so you can point in any direction:

Of course if you choose you can also display the included weapons rack at the top of the tower, too:

Moving down the back of the Central Tower, there are a few more features, including a working elevator and a movable Command Seat. There are four floors total:

The monorail coils around all three towers. Three separate vehicles can connect to the battery-powered Power Module, and each of the three vehicles has a different look and play pattern.

Battle Tram Vehicle:

Jet Pak Vehicle:

Sky Cage Vehicle:

Another look at the Eternia playset can be found on Pixel Dan’s channel:

The artwork for the packaging of Eternia was done by the late, great William George. There’s quite a lot going on in the battle scene on the front:

European version. Image source: Deimos

The three towers of Eternia stand between Castle Grayskull and Snake Mountain. Beast Man scales the central tower and Rattlor and Tung Lashor head toward the lion’s head entrance. Man-At-Arms fires the cannon at the top of the tower. Flying Fists He-Man and Terror Claws Skeletor do battle off to the side. A volcano erupts in the distance.

Battle Cat corners Stinkor at the Grayskull Tower, while several horde troopers rush up the outer stairs toward Snout Spout, who is dodging laser blasts from the Battle Tram. Rio Blast and Extendar stand at the top of Grayskull Tower, as the Fright Fighter flies by. Meanwhile, Moss Man drives Bashasaurus down the road from Castle Grayskull to Grayskull Tower.

Sy-Klone flies Blasterhawk near the summit of Viper Tower, and Megabeast rounds the corner at the base.

Here are shots of each side of the box from an old Hakes auction:

The playset also came with instructions and a very simple black and white comic called “The Eternia Story” intended to demonstrate the play features of the toy (note: Jukka Issakainen comments that it may have been illustrated by Bruce Timm):

Comics & Artwork

Eternia also came with its own minicomic: The Ultimate Battleground! In the story, King Hiss and Skeletor work together to raise the three towers of Eternia from beneath the ground. We learn that the towers, which predated both Castle Grayskull and Snake Mountain, had long ago been sunken beneath the ground by the Ancients. They feared that it would fall into the hands of their enemy, King Hiss. The story is more or less a means of introducing all of the playset’s features to the reader.

In The Search For Keldor, the presence of the three towers of Eternia allows the Sorceress to leave Grayskull in human form, and weakens the veil between dimensions:

In Enter… Buzz Saw Hordak, Hordak manages to enter the Central Tower. Initially it turns him good, but after he leaves the tower he finds that he has the power to shoot a buzz saw from his chest:

In Revenge of the Snake Men, King Hiss is able to use the power of Viper Tower to bring two Snake Men, Sssqueeze (called Tanglor here, an early concept name for the character) and Snake Face (previously known as Medusa Man, but not called by that name here), back from a nameless dimension:

In The Powers of Grayskull, The Legend Begins, He-Man and Sorceress travel back in time within the Central Tower to ancient Preternia, where they find the Snake Men, cybernetic dinosaurs and the three towers of Eternia:

The Eternia playset also shows up in a hidden picture puzzle featured in the Winter 1987 issue of the US Masters of the Universe Magazine:

The Eternia Playset features prominently in the 1986 Eternia poster by William George:

Eternia also appeared in a number of pieces of very fine poster art by Earl Norem:

Ultimately Eternia didn’t get into many fans’ hands. It was a huge playset and it would have taken up a lot of space at retail, which may have played into Mattel’s decision to make so few of them – well under the number they would need to even break even. The track became fragile with age, so it’s quite difficult to find an original that is still intact. It’s something of a white whale for MOTU collectors.

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15 thoughts on “Eternia: The Ultimate Battleground Comes To Life! (1986)

  1. Great article and visuals! Thank you!

    Wow, I had no idea so few were produced.

    I remember holding an Eternia in my hands at the Children’s Palace in North Canton, Ohio, around Christmastime 1986. Because “Star Wars” hadn’t really been a thing for a couple of years at that point, I had enough allowance, birthday, and Christmas money saved up to be able to buy it for myself.
    And my parents forbade me from “wasting my money” on it.

    These are the same parents, by the way, that made me sell the Huffy Speeder Bike I won in a department store contest to a second-hand shop, and made a huge deal about getting twenty whole dollars for it . . . when ten years later, it was worth two THOUSAND dollars.

    Not that I’m BITTER or anything . . . . 😉

    1. Ouch. Nothing teaches a kid the value of money by forcing them to sell stuff and denying them the agency of making their own purchases.

  2. I was obsessed with this playset for quite awhile when it was released. I had seen the commercial, and during my usual straight-to-the-toy-aisle sprint whenever we were in a store, I looked for it. Months went by, and I began to despair that I would ever actually see one.
    Then one day, on a visit to Walmart, I saw an entire pallet piled with a couple dozen of them! They were priced at $69 and change. (I remember the price because of my mom’s reaction when I breathlessly pointed it out to her: “That thing is SEVENTY DOLLARS!”) I begged her to get it for either my birthday or Xmas– I don’t remember exactly what time of year it was– and she gave me the dreaded “We’ll see,” which any child quickly learns means “No, but I don’t want to risk you throwing a fit in the middle of this store.”
    Despairing, I consoled myself that they at least had A TON of the things. Surely I could wear down her defenses before they were all gone. I had never gotten a gift so expensive before, but I also had a bit of money saved up, so I reasoned that maybe I could toss that into the deal as a sweetener to help defray the cost.
    The next week, the pile was still there, apparently untouched. I took solace in this, thinking that my plan might work. A few weeks later, the price had dropped! I pointed this out to my mom, resuming my near-hysterical begging, insisting that this could be all the gifts I got for the entire year if I could only have it. This was no idle offer, either, I MEANT it. She said that if it got down to $50, I could have it.
    The pile sat there for the next couple of visits, still apparently untouched. I knew it was only a matter of time before the price dropped again, and then it would be MINE!
    Then… they were all just gone. I asked several employees, but they didn’t know what I was talking about. So, did they all suddenly sell? That seems doubtful. Shipped back to inevitably end up at a closeout store? More likely, but I never did find out. I kept my eyes peeled at every store for the net year or so, hoping to see one at price I could cajole my mom into shelling out for one, but it was all in vain. To a seven year-old, it was a devastating letdown.

  3. I recall seeing it on the top shelf of a Target store. Never knew anyone who owned it because by then I was in middle school and toys were supposed to be cool. In all my 90’s yard sale and flea market expeditions I never saw one. That might be for the best, as I wasn’t collecting MOTU then and might have passed it by. And used MOTU was pretty common as used toys went, in the 90’s.

  4. Here in New Zealand, Eternia was even rarer as we were an incredibly small market and by the time it released, Transformers dominated the shelves, with GI starting to boom here from ’86 onwards.

    I saw Eternia thrice; once around Xmas ’86 in a large department stored, retailing for well over $100 NZ which was astronomical here. Even at 7 years old, I knew not to even consider asking for it because it was well beyond my parents (or any other parents) price range. Most times here you’d see at least 3-5 items of a large playset on a shelf, but I recall that there was only one single Eternia box on that display, which I studied carefully trying to memorise.

    The second time, it was in the home of one of my oldest friends, who received it for his 8th birthday in mid 1987; I was allowed to help him assemble it though we had to turn to his older siblings for help eventually. He was the only kid I knew who had it as MOTU was his niche collection – looking back he about 90% of the entire line, missing only some of the later-released figures and vehicles.

    The last time was seeing a 90% complete boxed version for sale at a comic convention in 1999 when i was 20, going for around $100, which I probably should have snagged, but I had no idea it would be so valued going forward.

    I suspect had it come in the line a couple of years earlier, it would have sold more, but not held the same prestige it does now. Good luck finding one with unbroken tracks; my mate’s one snapped within a few hours of playtime!

    1. Did you see it in Farmers Hobson Street? They had one set up with all the vehicles going around on the tracks.

      1. @Edward – that’s EXACTLY where I saw it. It was probably the only store large enough to stock something of that size aside from somewhere like one of the Toy Warehouses. From memory it was when the toy section was on one of the lower floors, possibly even the basement level. They moved the kids clothing and toys up to the top level near the entrance to the playground and dining hall in the late 90’s. One of my late uncles had a courier job around 1990 to Famers and Hobson St was on his run, my little brother and I actually went with him on few runs so I remember having to go to the top floor to drop off boxes to the kids section with him before the store closed down around 1991 I think.

        1. The toy section in Farmers was indeed in a basement area, but it was moved up one level to the floor above in late 1979 / early 80.

          What Edward may be referring to above was a display of the Micronauts Mega City. Farmers had this set up with moving parts including a track under the stairs in the basement area, which must have been circa 1978. It was certainly not too soon after Star Wars had come out.

          I’d love to see photos of this, but alas there don’t appear to be any.

  5. The other day, while daydreaming about the upcoming Origins Eternia (as you do), I got to idly wondering if the 5,000-unit goal for the crowdfund was more or less than the number of vintage sets produced.

    Surprised and delighted to find out that not only was the question answered, but it was answered definitively right here. As of this comment, the crowdfund has passed 8,000 units, which means if we assume 4,000 copies of vintage Eternia still exist (which of course they don’t), this Origins version will effectively triple the number that exist in the world.

    Anyway, I was always mildly obsessed with the rich play features of this thing, but I’ve never seen one in person, having been born too late to be around for MOTU’s first generation. When I heard the monorails tended to crumble, I knew I’d never be interested in paying the steep cost of owning one.

    So I’m pretty darn pleased that Mattel is designing a modern version that seems to retain all the features of the original, and that I’m in a place where I can stand to afford it. What a time to be alive.

  6. I was one of the lucky ones–I had it. I got it for Christmas in 1986, with the understanding that it would be the only present “Santa” delivered that year.

    My parents had to call in family members across the state to find one, and were lucky enough to find a shop near my grandparents that had a few. They picked one up and put it under the tree. Then, without telling me, they put it in the car and drove back to the store to see if they could find any on the post-Christmas sales, pick one up, and return the original for a full refund to reduce the cost. They managed to pull it off with one or two left in the store and a markdown to $25.

    I still sometimes tell them that in the long run, they’d have been better off keeping them both. 🙂

  7. Hi everyone, sorry if it took a while for your comments to be approved. WordPress used to send me email updates when people would comment, they seem to have stopped doing that

  8. The Flying Fists He-Man figure used in the lion claw demonstration pic on the side of the box looks like a mockup made from a regular He-Man, note the regular He-Man arms (with the bracers still unpainted) and the shorter neck

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