Evil Horde

Mantisaur: Evil Insectoid Steed (1986)

Written by Adam McCombs

Name: Mantisaur
Faction: Evil Horde
Approximate US release date: May 11, 1986

I don’t have a specific memory of Mantisaur, but he was immediately familiar to me when I first encountered him as a grown up, so I must have bumped into the toy at some point. He’s a rather unique and sharp-looking creature, and a probably under-utilized mount for Hordak. Sadly he never caught on in the popular imagination like Battle Cat or Panthor or Swiftwind.

Image via Nathalie NHT
Image via Nathalie NHT

Mantisaur had the working name of Mantor in this July 13, 1984 illustration by Ed Watts, which was created just a few months after Hordak’s toy look was finalized by Ted Mayer. He is an apparently organic giant purple praying mantis outfitted with green armor.

Image source: The Power and the Honor Foundation

Another artist at Mattel did a treatment on a number of different variants of the concept. All of them are based around an actual organic praying mantis, outfitted with weapons, a saddle, and in some cases armor. Many versions of this concept have upturned attachments at the end of the creature’s arms, which seem to have been added with the toy’s feature in mind.

Image source: Tomart’s Action Figure Digest

We can see the final version of the figure in the cross sell artwork. The final version looks almost entirely robotic, with hints of an organic creature underneath visible only in the head and perhaps along the underside of the body.

Toy Archive uploaded some interesting images of a hard copy pre-production prototype Mantisaur:

Figure & Packaging

Mantisaur was released as a single packaged figure, and as a gift set together with Hordak. The front artwork for both was done by Joe Chiodo. The artist for the action illustration on the back is unknown.

Image source: Heritage Auctions

Hordak & Mantisaur gift set. Image source: “Buzz Saw Hordak”
Johnson City Press, May 11, 1986

Mantisaur was quite large, and stood on two legs with two “trapper arms.” His “action feature” was essentially that his arms could be used to manually pick up a figure in front of it. He features the same gray, black and red color scheme as his master Hordak.

Filmation Cartoon

Mantisaur appears in the She-Ra episode, A Talent For Trouble. His figure model is green, with an overall design based on the original Ed Watts concept art:

Comic Appearances

Mantisaur appears in the Between a Rock and Hard Place minicomic. He obeys verbal commands from Hordak, and in one page, it’s shown that he has the power to summon and control insect swarms, which he uses to attack the heroic warriors:

Mantisaur also appears in The Garden of Evil, a story in the third issue of the Star Comics series.

Hordak’s mount features heavily in the UK Comics Story The Power of the Mantisaur. Hordak (or actually a robot clone of Hordak) battle’s He-Man and Man-At-Arms while riding on Mantisaur (who is also, in this canon, 100% robotic) as part of a larger scheme to test He-Man’s limitations. You can read the full story in issue 32 here, courtesy of Danielle Gelehrter.

Mantisaur appeared in issue 3 of the 1987 run of German Ehapa comics:

Artwork

A nice poster by Esteban Maroto featuring Mantisaur appeared in the German Ehapa MOTU Magazine, 1989, Issue 1/2, although the steed doesn’t appear in the actual stories of that issue:

A poster featuring Mantisaur appeared in the third issue of the 1987 German series:

Mantisaur appears along with Hurricane Hordak in William George’s 1986 Eternia poster:

Mantisaur in Action

Øyvind Meisfjord has kindly shared this video of Mantisaur in action!

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Resource

1987 Swiss Consumer Association Toy Reviews

Written by Adam McCombs with assistance from Olmo

Special thanks to Olmo for providing the images and background information for this article. According to him, these appeared in the 1987 Swiss Consumer Association booklet, which was meant to be a toy buying guide for parents. The association purchased popular toys and loaned them to a group of parents to review based on a number of criteria, including: “solidity, safety, esthetic, quality-to-price ratio, interest of the kids, simplicity of handling, conformity packaging/content, noise, instructions, age recommended, fair advertising and values conveyed.” Unfortunately the parents involved didn’t rate the toys very highly, although Roboto and Fright Fighter seemed to get at least some positive comments. I’ll provide a translation from the French (via Google Translate) after each image. Marshal BraveStarr is also included at the end, just for fun.

Skeletor: The warrior of evil. Skeletor, plastic figurine with accessories (approximately 15 cm high). Purple character with unattractive green skull. Accessories break easily. Warrior values. Aggressive background. Very limited interest.


Blasterhawk: Both a vehicle and a handgun that launches small plastic discs. Sold without characters. Heavy, unsightly and expensive, this bulky monster is very quickly unusable: the trigger, the only thin part of the machine, breaks after a few shots.

Roboto: Plastic figurine about 14 cm high with gear visible in the pole and 3 interchangeable weapons that attach in place of the right arm. Bright colors. More interesting than the other characters of the same series because of the gear. Violent and aggressive context. Incentivizing packaging to complete the collection. Popular characters among children because of the television series.

Bashasaurus: Plastic combat vehicle approximately 30 cm long in the shape of a dragon and equipped with a ram arm to flatten obstacles and stun the enemy (sold without figurine). Sturdy, colorful plastic. Questionable aesthetics. The arm-ram can hurt if it is received on the fingers. Warrior values. Expensive. No interest without the figurines.

Hurricane Hordak: Plastic figurine of approximately 15 cm with 3 interchangeable weapons to be screwed into the arm which is operated by means of a wheel located in the back. Solid. Very questionable aesthetic. The TV ad that advertises this toy is very misleading. Warrior values; despite everything, some children appreciate this collection to the great despair of their parents.

Mantisaur: Plastic insect armed with claws serving as a carrier vehicle. Monstrous insect that is the envy of all children, but whose interest is exhausted from the first day. The packaging deceives its possibilities, the clamps cannot grab figures, only support some; the TV deceives on its dimensions.

Fright Fighter: Large dragonfly flapping its wings, whose head opens to house a character from the collection. Fitted with an ingenious and spectacular manual mechanism, aesthetically pleasing even to adults, this large insect is of very limited use. After the enthusiasm of the first two days, he is abandoned. Expensive.

Marshal BraveStarr: Articulated plastic figurine representing a Marshal approximately 20 cm high. A plastic horse serving as his mount. Sold separately. If you do not know the cartoons of this series, these toys do not arouse any interest. Relatively strong; the rider is however very difficult to fit on the mount. Warrior values.

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Resource

Parts Reuse in MOTU, Part Five: 1986

Written by Adam McCombs

Masters of the Universe, for all its diversity and creativity, was quite an economical toyline, creatively (and sometimes uncreatively) using and reusing the same molds over and over again throughout its run. Sometimes this was done fairly invisibly, and other times it was as plain as the nose on Faker’s face.

In this series I’ll be cataloging the reuse of existing molds, in context of what is known and what is likely about which figures were created in what order. For example, He-Man’s prototype was almost certainly finished before Man-At-Arms, so Man-At-Arms reused He-Man’s legs, rather than vice versa. I’ll also include parts that were reused from other toylines.

Sometimes existing parts were modified for use in new toys. For example, Beast Man’s chest seems to have been based on He-Man’s chest sculpt, albeit with a great deal of hair added to it. This didn’t save money on tooling, but it did save some time and effort for the sculptor. I’ll point this out whenever I see it. Whenever a modified part is used again, however, I’ll refer to it as belonging to the toy that used it first (for example, Stratos and Zodac reuse Beast Man’s chest).

I won’t comment on “invisible” parts, such as neck pegs or waist springs that are normally not seen.

First, the toys from 1986 that had (at the time) all new parts:

Eternia


Image via He-Man.org

King Hiss

Horde Trooper

Mantisaur


Image via Lu Lu Berlu

Multi-Bot

Monstroid

Slime Pit

Stonedar

Snout Spout

Extendar

Rio Blast

Blasterhawk


Image via He-Man.org

Laser Bolt

Fright Fighter

Jet Slet


Image via He-Man.org

Megalaser

These toys from 1986 reused some existing parts – some of those parts were first created in the same year, however:

Flying Fists He-Man

Terror Claws Skeletor

tc1

Hurricane Hordak

Rokkon

Rattlor

Tung Lashor

Dragstor

Stilt Stalkers

As you can see, there is a great deal more new tooling and much less reuse of existing parts in 1986 than in previous years. Ironically, for all the money pumped into the brand, as I understand it 1986 was the first year that sales for the line started to slip. It is true that stylistically the 1986 lineup was much different than anything that had come before, especially in the heroic warriors lineup. I have to wonder if that had anything to do with faltering sales. It may have had nothing to do with it, but I know that the 1986 toyline did little to catch my eye as a kid, outside of the Snake Men.

There are a lot of limbs in the 1986 lineup that look awfully close to the original He-Man’s arms and legs. However, if you look very closely you’ll see that the musculature is subtly different. The sculptors may have used He-Man as a model, but I don’t see that existing parts have been modified in the same way that was frequently done from 1983-1985.

Update: Øyvind has informed me that only the front half of the armor was reused for the Stilt Stalkers. Thanks Øyvind!

Lastly, there were the Meteorbs- a frequently overlooked bunch of transforming egg toys produced by Bandai under the name Tamagoras in 1984, and rebranded for the MOTU toyline as Meteorbs. Not having held these in my own hands since the 80s, I’ve done my best to catch parts reuse, but I trust that if I’ve misrepresented anything here someone will correct me (images below are from www.he-man.org):

Cometroid

Gore-illa

Dinosorb

Crocobite

Astro Lion

Orbear

Rhinorb

Tuskor

Ty-Grrr

Comet Cat

Parts Reuse series:

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Artwork

Box Art From A-Z, Part Five: 1986

Written by Adam McCombs

One of the best things about getting new He-Man toys as a kid was the box art. The toys were of course amazing and fun, but personally I spent almost as much time staring at the boxes as playing with the toys. I remember being pretty heartbroken when my mother made me throw away my Castle Grayskull and Battle Ram boxes. She saw them as clutter, but for me they were almost stories in and of themselves. You could see whole adventures unfolding in a single painted scene.

Unfortunately, good photographs or scans of the original art are not available for every piece. If you happen to have a nicer images than I do (higher resolution, better composition, etc), please do feel free to share, and I’ll make an update! For pictures of the packaging itself, a neutral (white or black) background is preferred. High resolution scans of the artwork, where it appears without logos, would be ideal. Bottom line – if you have better images than I do, please share them!

One final note: I’m defining box art as the front-facing painted artwork that appeared on boxed Masters of the Universe toys. The illustrations on blister card packaging, then, are outside the scope of this series.

Part Five: 1986

Name: Blasterhawk
Year: 1986
Artist: William George
Description: Battle Armor He-Man launches a flying disk from the cockpit of the Blasterhawk.

Name: Eternia
Year: 1986
Artist: William George
Description: The three towers of Eternia stand between Castle Grayskull and Snake Mountain. Beast Man scales the central tower and Rattlor and Tung Lashor head toward the lion’s head entrance. Man-At-Arms fires the cannon at the top of the tower. Flying Fists He-Man and Terror Claws Skeletor do battle off to the side. A volcano erupts in the distance.

Battle Cat corners Stinkor at the Grayskull Tower, while several horde troopers rush up the outer stairs toward Snout Spout, who is dodging laser blasts from the Battle Tram. Rio Blast and Extendar stand at the top of Grayskull Tower, as the Fright Fighter flies by. Meanwhile, Moss Man drives Bashasaurus down the road from Castle Grayskull to Grayskull Tower.

Sy-Klone flies Blasterhawk near the summit of Viper Tower, and Megabeast rounds the corner at the base.

Name: Flying Fists He-Man & Terror Claws Skeletor
Year: 1986
Artist: William George
Description: Flying Fists He-Man raises his shield as Terror Claws Skeletor approaches. Castle Grayskull looms ominously in the distance.

Image Source: MOTU Art Facebook Page

Name: Fright Fighter
Year: 1986
Artist: William George
Description: Battle Armor Skeletor pilots Fright Fighter, firing canons at unseen enemies. Down below on the crater-covered ground, Man-At-Arms, Battle Armor He-Man, and Roboto look skyward, weapons raised.

Name: Hordak and Mantisaur
Year: 1986
Artist: Joe Chiodo
Description: By Hordak’s hand, Mantisaur captures Thunder Punch He-Man in thick jungle area. In a separate scene, Hordak, mounted on Mantisaur, surveys a giant crater in the middle of a vast desert.

Name: Jet Sled & He-Man
Year: 1986
Artist: Unknown
Description: He-Man pilots the Jet Sled over a volcanic desert. A small dragon flees from the approaching aircraft.

Image courtesy of Deimos

Name: Laser Bolt
Year: 1986
Artist: William George
Description: Battle Armor He-Man guides the Laser Bolt over difficult desert terrain as he fires on unseen enemies. A small dinosaur scurries out of the way.

Name: Mantisaur
Year: 1986
Artist: Joe Chiodo
Description: By Hordak’s hand, Mantisaur captures Thunder Punch He-Man in thick jungle area. In a separate scene, Hordak, mounted on Mantisaur, surveys a giant crater in the middle of a vast desert.


Name: Monstroid
Year: 1986
Artist: Unknown
Description: Monstroid spins in circles with Sy-Klone and Man-At-Arms captured in its claws. Thunder Punch He-Man and Roboto try to find a way to rescue their friends.

Name: Multi-Bot
Year: 1986
Artist: Unknown
Description: Multi-Bot is shown in 10 body configurations and poses.

Image source: Axel Giménez
Image source: Grayskull Museum

Name: Slime Pit
Year: 1986
Artist: William George
Description: Beast Man is trapped in the Slime Pit. Hordak pours ooze all over the hapless minion of Skeletor. In the background are the ruins of an ancient civilization.

More in this series:

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