The artwork for this set comes from Axel Giménez, StarCrusader and my own photos and scans.
There are, unfortunately several subpar images in this set, including Roboto, Thunder Punch He-Man, Land Shark, and especially Night Stalker. If anyone out there has a Laser Bolt box, it should have Thunder Punch He-Man on the back. If you happen to have a scan or a high resolution picture of it in a nice natural lighting that you’d like to share, that would be appreciated.
The cross sell artwork for Land Shark appears on the back of the Jitsu/Night Stalker gift set. Land Shark cross sell art also appears on the back of the heroic warriors gift set (the one that included Buzz-Off, Moss Man and Mekaneck figures). If anyone happens to have nicer image of the cross sell art for Land Shark that they could share, I’d be really grateful.
Night Stalker is trickier. I have been unable to locate any cross
sell art for Night Stalker, other than the red line art on the back of
the Fright Zone box. If anyone knows of a full-color version that exists
somewhere out there, I’d appreciate that information!
Update: somehow I overlooked Spydor. Spydor doesn’t seem to have had cross sell art per se, but the explanatory illustration on the back of his packaging is probably the closest analog, as far as I know. The same is true for toys like Battle Bones and Blasterhawk. Thanks to Matthew M. for letting me know!
Masters of the Universe, for all its diversity and creativity, was quite an economical toyline, creatively (and sometimes uncreatively) using and reusing the same molds over and over again throughout its run. Sometimes this was done fairly invisibly, and other times it was as plain as the nose on Faker’s face.
In this series I’ll be cataloging the reuse of existing molds, in context of what is known and what is likely about which figures were created in what order. For example, He-Man’s prototype was almost certainly finished before Man-At-Arms, so Man-At-Arms reused He-Man’s legs, rather than vice versa. I’ll also include parts that were reused from other toylines.
Sometimes existing parts were modified for use in new toys. For example, Beast Man’s chest seems to have been based on He-Man’s chest sculpt, albeit with a great deal of hair added to it. This didn’t save money on tooling, but it did save some time and effort for the sculptor. I’ll point this out whenever I see it. Whenever a modified part is used again, however, I’ll refer to it as belonging to the toy that used it first (for example, Stratos and Zodac reuse Beast Man’s chest).
I won’t comment on “invisible” parts, such as neck pegs or waist springs that are normally not seen.
First, the toys from 1985 that had (at the time) all new parts. For fun, I’m including one unproduced toy that made it into a 1985 catalog:
Evil Robot (unproduced)
These toys from 1985 reused some existing parts:
Thunder Punch He-Man
Dragon Blaster Skeletor
A few additional notes:
All of the Horde crossbow share some sculpted areas in common – basically everything except the head and the butt of the weapons. I don’t know which of them was done first – I’m defaulting to Hordak’s weapon as the basis for the others, in the absence of other information.
The modified Thunder Punch He-Man legs (with their enlarged feet for greater stability) were used in some versions of the following figures: Faker II, Spikor, Man-At-Arms, He-Man, Fisto, Tri-Klops, Battle Armor He-Man, and Jitsu, especially in the French “rubber boot” variants.
The modified Dragon Blaster Skeletor legs (with their enlarged feet for greater stability) were used in some versions of the following figures: Skeletor (Hong Kong), Ninjor, and Scare Glow (more on the last two figures in the feature on parts reuse in 1987).
The information about the reuse of these legs was provided to me by Mantisaur82, who is extremely knowledgeable about production variants.
Update: Thanks to Emmanuel V. for reminding me about the made-in-France version of Stinkor, with its blue He-Man shield.
I was a little conflicted about Sy-Klone as a kid. For whatever reason I was bothered by his blue and yellow dominated color scheme, but fascinated by the Saturn-like rings around his helmet, gloves and boots (a Jetsons-like design choice, to be sure), his lenticular chest radar sticker, and of course his spinning action feature. I would tornado him around the house using the wheel on his belt until my thumb got sore. Update: interestingly, Mattel made at least three commercials for Sy-Klone. They each have some subtle differences from each other.
Sy-Klone was created by Mattel Designer Roger Sweet, under the working name “Tornado”. The Power and the Honor Foundation Catalog shows two early concept designs for the character.
This version [below] doesn’t have lot in common with the specific design details of the final figure, other than the circular shape on his chest and the general design on the crotch piece.
This version of “Tornado” (below) is closer to the final design. Note the presence of the arm “fins” and the various retro-futuristic rings on the costume. Significant differences from the final toy include the shape of his chest radar and his color scheme, which is has a great deal of green in it.
As is often the case, elements from a concept version of Sy-Klone ended up in the minicomics – specifically Spikor Strikes (which came packed with both Spikor and Sy-Klone). The design is almost identical to the second concept version of the character, except the “fins” on his arms are mounted on oval plate-like structures, which resemble the design of the shield that would come with him. He also has a Caucasian face, rather than a blue or metallic one, and carries a Mekaneck-like club (as does Spikor). This likely represents a third version of the concept art, or even an early prototype. Note that in the third image below, he is referred to as “Tornado”, although he’s called Sy-Klone throughout the rest of the comic:
The patent for Sy-Klone’s spinning mechanism was filed December 14, 1984. The following drawings were included, showing the inner workings of the mechanism. Note that the figure drawing still follows the look of the early concept artwork:
Sy-Klone wasn’t trademarked until June 17, 1985. I suspect he was released somewhat later than other 1985 figures, given that his trademark filed later than any other 1985 figure.
The final toy is a somewhat streamlined looking version of the second version of the concept art. His color scheme is simplified to blue and yellow, with red highlights. He lost the rings around high thighs and biceps, and the top of his helmet was modified. He was given a space-themed belt, and of course his chest radar was made circular. The lenticular sticker used was designed by Martin Arriola. The cross sell artwork is closely based on the final toy, and reflects all these changes.
Sy-Klone reuses no previously existing parts. He is one of the few vintage Masters of the Universe figures with ball-jointed shoulder articulation. The ball joint was very loose, allowing the arms to raise on their own with centrifugal force as the figure began to spin. Sy-Klone’s face, like Mekaneck’s face, bears a strong resemblance to He-Man.
Like many figures released in 1985, his only weapon is a shield. In examining the 1985 wave of heroic and evil warriors (leaving aside the evil horde), some clear patterns emerge.
Looking at the non-variant heroes and villains, there is one of each that is an entirely (or nearly) new sculpt, with almost no reused parts (Two Bad and Sy-Klone). There is one of each that has significant new tooling, but also reuses some parts (Spikor and Roboto). There is also one of each that is entirely made up of preexisting parts (Stinkor and Moss Man). Clearly this was planned out ahead of time and likely based on budgetary concerns.
Of the six 1985 unique heroic and evil warriors, half of them (Sy-Klone, Stinkor and Two Bad) have a shield as their only accessory.
Sy-Klone was released on the standard blister card, with artwork on the back by Errol McCarthy (images via Jukka Issakainen and Starcrusader).
Errol McCarthy also illustrated the character for use in licensed products, as well as the 1987 Style Guide.
The guide had this to say about Sy-Klone:
Power: Ability to fly and plow through enemy lines with turbulent fist-whirling action.
Character profile: His built-in radar screen enables him to sense oncoming attacks. He often senses the physical presence of evil long before others of the Heroic Warriors. Sy-Klone is extremely fast on his feet and quick with his fists.
Sy-Klone was sold in a couple of giftsets – in a three pack with Hordak and Roboto, and in a JCPenny two pack with Moss Man (images via Grayskull Museum):
Sy-Klone makes appearances in box art for the Eternia playset as well as Monstroid and Tower Tools:
Sy-Klone makes some brief appearances in the Filmation He-Man cartoon, showing up in “Beauty and the Beast” and “Here, There, Skeletors Everywhere”. In the series Sy-Klone has the ability to spin his entire body in tornado fashion, or just his arms. His Filmation look is quite close to the toy counterpart, with the exception of his radar screen, which is greatly simplified (color images courtesy of Jukka Issakainen; color model sheet originally from He-Man and She-Ra: A Complete Guide to the Classic Animated Adventures):
As mentioned previously, Sy-Klone came packed with the Spikor Strikes comic. In the story, his unique powers and courage allow him to rescue Teela from Skeletor. He also plays bit parts in the following minicomics:
Leech – The Master of Power Suction Unleashed!
The Flying Fists of Power
The Terror Claws Strike
The Menace of the Multi-Bot!
The Hordes of Hordak
He is illustrated with variations on his concept art look until his appearance in The Hordes of Hordak, which probably comes down to artists using Spikor Strikes as a reference.
Sy-Klone appears on the cover art (illustrated by Earl Norem) in the Golden Book story, Power From the Sky. He does not, however, show up in the story itself.
Sy-Klone is given an origin story in the hardback Golden Book story, I Have The Power. In it, Skeletor inadvertently gives an acrobat called Human Tornado his powers using a “mechano-ray” device.
Sy-Klone makes several appearances in the German Ehapa Verlag comic series. This image comes from the end page of issue nine from the 1988 run (image via He-Man.org):
Sy-Klone also appears in posters by William George and Earl Norem:
The Earl Norem poster featuring Sy-Klone, Moss Man, and He-Man battling the beast from the Fright Zone is one of my particular favorites. For this reason I often think of Moss Man and Sy-Klone working as a team.
Sy-Klone was given another origin story in issue 71 of the UK MOTU Magazine. In the story his real name is Dash-El, a runner who rebels when the Evil Horde invade his planet. Injured in an explosion, Dash-El’s father nurses him back to health by repairing his damaged body with cybernetic parts. Healed with cybernetics and cloning technologies, Dash-El’s father comes to call him Sy-Klone.
Over the years Mattel filed for patents on a number of Masters of the Universe-related ideas. The language employed is rather difficult to get through, but the illustrations are a lot of fun. I’ve collected some of them here. Special thanks to Manic Man for locating several of these patents, including Blast Attak, Rotar/Twistoid and Gyrattacker!