Written by Adam McCombs
Two years ago on December 23, 2021, we lost Mark Taylor, the creator of He-Man, Skeletor, Castle Grayskull and other icons of Masters of the Universe. For a while now I’ve been thinking about writing this article, and I think the two year anniversary of his passing is a good time to do it, as a tribute to his memory.
While Masters of the Universe had many creators, no one was so instrumental to its foundation and roots as Mark Taylor. Although many of his designs would be softened and simplified by the limitations of toy manufacturing in the 1980s, his unique vision usually survived the process intact. Mark had an indelible, unmistakable style. As you look through his artwork, you do start to notice some repeating themes and patterns. For a while now I’ve thought of this as Mark’s “design language.” Much of it is influenced by classic fantasy, golden age comic books, and Frank Frazetta art, but of course expressed with Mark’s own unique artistic flair. I thought I would share some of these themes here.
Scimitar with Animal Handle
Mark used this sword design in at least two of his illustrations. Interestingly, a similar sword appears in an illustration of Skeletor by Earl Norem.
Double Horns
While Mark makes frequent use of horns on many different illustrations, the characteristic “double horn” appears on Battle Cat’s helmet, Beast Man’s armor and the unproduced Rhinoman or “Custar” helmet:
Axes
Mark had a fondness for double-bladed axes. While his various axe designs differed in some details, they all had a similar look to the blade and the handle.
“Viking” Helmets
The so-called “Viking” helmet shows up in several illustration. Actual historical Vikings of course did not have horns on their helmets, but they’ve been depicted that way in popular culture since the 19th century.
Ornamental Bird Heads & Wings
Mark would frequently employ bird wings and bird heads as ornamentation on his designs.
Ram Heads & Skull Staffs
There are two ram’s head motifs below, and two skull staff motifs as well in Mark’s drawings of He-Man and Skeletor.
Interestingly, the above staff also appears in He-Man and the Power Sword (illustrated by Alfredo Alcala), indicating that it may have appeared in some additional concept art associated with the Sorceress and/or Skeletor:
Head Encircled by Horns
All Beast Man concepts had costume designs that encircled his head with sharp horns. That theme is repeated in Mark’s Mer-Man B-sheet, although in the final toy Mer-Man would lose all but two of those spikes.
Rotting face
In Mark’s early depictions of skull-faced places or characters, the faces are usually partially decomposed.
Ornate Skulls
Mark would occasionally give his characters Skull ornamentation on their costumes, as shown in Mark’s pre-MOTU hero and in Ram Man, below.
Roman Baltea
Mark’s pre-MOTU warrior below, his pre-MOTU Skeleton villain, and Skeletor B-sheet all incorporate elements inspired by Roman baltea.
Ornate Wrist Bracers
On Torak, early pre-B-sheet He-Man and on early Beast Man concept art, a distinctive, variations on an ornate wrist bracer design are used.
“Wrap” Boots
This style of boot is pretty prevalent in Frazetta’s illustration and other fantasy artwork. Mark used it early in a few drawings, and it eventually became the standard boot for many Masters of the Universe characters.
Belt Styles
Mark envisioned a reusable belt style that consisted of many round decorations and a square belt buckle, with the fur from the loin cloth spilling over the top of the belt. This design was changed a bit once it was sculpted, with a large center oval design and a cleaned up top of the belt with no fur spilling over.
Connected Ornamental Circles
One piece of ornamentation that shows up several times is a row of interconnected flat circles around a character’s waist, neck, or arms. We see that below in Teela, Sorceress/Goddess, and “The Enforcer.” I should note that all of the design elements of the costumes for both Teela and Sorceress are striking, although most of them don’t get repeated elsewhere in Mark’s work, at least to my knowledge.
Shin Guards
The early Skeletor or “De-Man” design is well known for his bare feet and shin guards. The shape of those shin guards harkens back to the skeleton warrior from Mark’s Torak design, although in that case they were part of a pair of boots.
“Compass”
Interestingly two very similar round “compass” (for lack of a better term) shapes appear both on Beast Man’s chest and on an unnamed warrior created by Mark.
Spiked Mace
A similar mace weapon appears with two unproduced Mark Taylor characters.
Bolts
One of the most common features on Mark’s male figure designs are a series of regular “bolts” on costumes and shields.
Cylinders
Update: Artist and customizer Walter de Marco added another observation – repeating cylindrical shapes in Mark’s Man-At-Arms and Battle Cat designs:
Grayskull Shield
The shield on Mark’s pre-MOTU Eternal Hero drawing shows up as the shield included with the Castle Grayskull weapons rack.
Bare feet
And finally the question of whether or not characters are wearing anything on their feet. Early on in the process, it appears that those characters intended to be evil are usually depicted barefoot. Heroes wear boots. Recall that early on, Stratos was characterized as a villain and Mer-Man as a hero, at least in some Mattel documents. By the time the cross sell art was made, Stratos was aligned with the heroic warriors and Mer-Man was a villain – and in those depictions Stratos seemed to be wearing some kind of footwear and Mer-Man was depicted barefoot.
Medieval European Imagery
Mark implemented some classic medieval imagery in his He-Man and Teela designs. Mark gave He-Man a red cross pattée, which can be found in some of the British crown jewels and in German imagery. However the specific inspiration was the Cross Templar:
Teela’s costume implements many flourishes reminiscent of the French fleur-de-lis:
In St. Edward’s crown (below), you can see both the cross and the fleur-de-lis in the same crown:
I will also note that Mark’s Battle Catapult (mentioned earlier in this article) has a bird design somewhat reminiscent of many medieval coats of arms featuring griffins, although the creature in this drawing has two legs like a real bird, rather than four legs like the mythical griffin creature. The resemblance is mainly due to the pose of the bird.
I hope you’ve enjoyed this look at the design language of Mark Taylor. This of course isn’t totally exhaustive, but it touches on many of the major themes.
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Cool article! Thank you!
I know they’ve featured his art in the various books, but I wish Dark Horse would do a specific “Art of Mark Taylor” MOTU book at some point.
Nice Article, this art and these characters have really shaped my career, they will never know how many lives they have affected.
Very nice article honoring Mark. I wish you would make one change though. The character you have labelled “Demo Man” is actually called “The Merciless”. He was an unfinished character that mark had not named. The name “Demo Man and De-Man were working names for Skeletor before his name was decided. People from the team working on Classics & 200X are the ones who mashed the 2 together and gave him his current backstory. Mark actually named him “The Merciless” in 2016 before his “B Sheets Collection” book was released by The Power and the Honor Foundation in collaboration with Super7. Regardless of what Mattel did with the sketch and the name, I think it’s more fitting to honor the artist who created this character by calling him by his given name – or at the very least use both and give a small explanation.
Hi Corey, thanks for the comment. I’m aware of the backstory – I wrote about it last year: https://battleramblog.com/no-demo-man-was-not-an-early-skeletor-concept/. Back when I originally interviewed Mark in 2016 he confirmed for me that “Demo-Man” had nothing to do with Skeletor.
However I agree with you point – Mark’s name for the character should be included in this article. One thing I’m not familiar with is that Mark came up with the name specifically in 2016. I was aware it was not on the original drawing and I figured it was probably a new name Mark came up with, but just curious if you have any details about him naming it in 2016?
In any case, thanks for the comment, I’ll update the article.