Evil Horde

Modulok: Evil beast with a thousand bodies (1985)

The last Masters of the Universe figures I would ever get as a kid were Rokkon, Stonedar and Modulok, for my birthday in 1986. By this point I was really getting into G.I. Joe. Colorful characters like the B.A.T. (which was kind of a Roboto clone), Viper, and Serpentor (he fit right in with the MOTU Snake Men) had finally pulled me over to the Joe side. Despite that, I was always happy to get a few more He-Man characters to add to my collection. Modulok had come out in 1985, of course, but the figure was new to me.

Modulok was given the most metal toy commercial possible. Compared to most 1980s toy ads, this was like Slayer meets Black Sabbath:

Over the years, Mattel designers toyed with several centaur-type designs, with four to six legs, and in at least one case, four arms.

Image source: Tomart’s Action Figure Digest. Scan via Jukka Issakainen

Modulok could be configured like the either of the above designs, but he was much more insect-like than previous concepts, as shown below:

Image source: Tomart’s Action Figure Digest. Scan via Jukka Issakainen.

Often in the development of Masters of the Universe toy designs, prototypes and concepts ended up appearing in mini comics and cartoons, due to the long lead time required to produce them. While comic artists were busy putting together mini comics, Mattel’s toy design team would continue to develop the figures. Often the finished product was noticeably different from early concepts, and that is certainly the case with Modulok. In the comic book that shipped with the figure, The Treachery of Modulok!, Modulok is based on that original concept look:

The concept/mini comic Modulok featured a set of crab-like pincers, a set of He-Man-like legs, a set of Skeletor-like legs, and a set of insect-like legs. It may be that the designer (which I believe was Ted Mayer) intended for Modulok to reuse these parts to cut down on costs.

Another Ted Mayer design, Brainiac, demonstrates a similar design philosophy:

Image source: Tomart’s Action Figure Digest. This version has one set of human hands and one set of claw hands, like Modulok.
Image courtesy of Ted Mayer. This version has two sets of clawed hands and lacks the Horde symbol of the black and white version.

The final toy came with no shared parts at all (unusual for MOTU at the time, but characteristic of Evil Horde figures), and his build was much slimmer than any figure that had come before, with the exception of Teela and Evil-Lyn.

Rather than crab-like pincers, Modulok was given three and two-fingered claws, in addition to his set of human-looking arms. Rather than Skeletor or He-Man legs, he was given one set of human-like legs with green knee pads, one set of legs with a kind of grasshopper-like design, and another set of legs that recalled the design used on Clawful and Buzz-Off. His overall look is something like a Martian crossed with an ant.


Modulok included several segmented thorax pieces, giving him an ant-like look when they were connected. He included the two heads from the concept drawing, along with five two-pronged connectors that could be used to give the figure various head, arm and leg combinations. He came with two tails, one of which could support legs or arms. He also came with a double-sided laser rifle that could be split into two pistols.

Modulok has one of the more clever names in the MOTU toyline. It’s a marriage between the words “modular” and “lock”. His construction is modular, his pieces lock together, and the hybrid word certainly sounds like a credible name for a villain.

The artwork on the box Modulok came in was very true to the overall design of the toy. However, where the action figure featured dark blue paint on some of his arms and legs, those parts were colored light purple in the box art.

Image courtesy of Jukka Issakainen

The front and back of the packaging featured illustrations of Modulok in dozens of different configuration. The idea, I’m sure, was to help kids engage with the toy more by giving them many different ideas for play. I think I eventually tried out all of them.

The scene on the back of the packaging shows Modulok transforming into various configurations mid-combat as he confounds Skeletor’s Evil Warriors:

The instruction manual that came with Modulok provided even more ideas for putting him together in bizarre new ways, including some ideas that would require purchasing multiple copies of the toy. It was a bold attempt by Mattel’s marketing department to move more units, I’m sure, but I don’t know that many parents would have been convinced to buy the same toy two or three times over.

Update: Early versions of Modulok required quite a bit of force to take apart and put together. In a December 6, 1985 Los Angeles Times article about best and worst toys, Modulok was given a “Trash Box” rating because of that problem. Dave Capper, the Director of Marketing for boy’s toys at the time, told the paper that the problem had been corrected in the October 1985 shipments.

Argentinian manufacturer Top Toys produced a version of Modulok that was packaged on the standard sized blister card. Since there was no such card set up for Modulok, Top Toys reused the cardback from Kobra Khan. The figure itself came with green limbs and is highly sought after today.

The Treachery of Modulok! mini comic was included with the toy (although not in the Top Toys example above), and as mentioned previously, depicted Modulok with his concept design rather than his final form. In the story, Modulok is a defector from Skeletor’s crew. He approaches Hordak with a plan to infiltrate Castle Grayskull. In a rather gruesome and devious plot, he mails his body parts to the heroic warriors, who are baffled by them. After the heroes leave his parts unattended, Modulok assembles himself and wreaks havoc on the unsuspecting heroes.

Modulok is the only member of the Evil Horde without the Horde bat insignia (with the exception of Multi-Bot, who was something of a robotic sequel to Modulok). It may be that his inclusion in the Horde faction was something of an afterthought. And indeed, that may also be the reason he is depicted as non-original member of the group in the mini comic and other media.

Modulok’s back story is spelled out succinctly in Mattel’s official style guide (with artwork by Errol McCarthy). These origins don’t appear to have anything to do with the story in the mini comic.

Image courtesy of Jukka Issakainen

Formerly Galen Nycoff, evil scientist. He constructed a device while in prison to help him become the most deadly villain on Eternia, and emerged… Modulok! He has since allied himself with Hordak and the Evil Horde.

The Filmation series origin for Modulok follows the same basic formula, expanding upon it and giving pre-transformation Galen a pretty standard evil scientist look.

Images courtesy of Jukka Issakainen

Filmation’s take on the character design was created by Fred Carillo and Lou Ott. (Fred also did artwork for quite a few Masters of the Universe Golden Books story books and coloring books.) Here Modulok has been given purple shorts, a green belt, black markings on his legs, and some modifications to the design of his chest and hands.He is always depicted with three legs.

Modulok makes several appearances in the UK Masters of the Universe comic book series, albeit with an altered backstory (images via He-Man.org):

Modulok also makes several appearances in posters by William George, Earl Norem, and others. Notice in the last example below (from William George’s Eternia poster) that Modulok has been combined with Multi-Bot to form “Megabeast”.

(Poster images courtesy of Jukka Issakainen.)

Heroic Warriors

Teela’s Charger

In some of the earliest media produced for Masters of the Universe, Teela is often depicted riding a golden horse or unicorn. The animal is never given a name, but is referred to as a “unicorn charger”. Fans have taken to calling the steed Charger for that reason.

Charger’s origins may lie in a January 1, 1981 “He-Man Vehicles & Accessories” idea disclosure form filed by Roger Sweet. In the form, Roger writes:

The Barbie horse, fixed or poseable legs, can be adapted to He-Man by changed color and added parts of armor, etc to make a horse vehicle.

In fact, there was a Barbie horse named Dallas, released in 1980 or 1981, that bears close resemblance to Charger as depicted in the first series of mini comics.

Several Masters of the Universe toys were reused from previous Mattel toylines, including Battle Cat, Panthor, Zoar and Screeech. Charger was never released in the vintage MOTU toyline, but I think he/she would have fit right in.

A concept drawing of a unicorn with a female rider was published in Tomart’s Action Figure Digest issue 90. The artwork is cropped, and we’re not given any information on the artist or the date. It’s possible that this is related to Teela and Charger, but it very well could be an unrelated concept (possibly for She-Ra, from the boys’ toys design team, before it was taken over by the girls’ toys group):

Image courtesy of Jukka Issakainen

Charger appears as a unicorn in the first comic, He-Man and the Power Sword, illustrated by Alfredo Alcala. The mini comic was shipped with the first wave of 1982 figures, and was probably in production in late 1981:

There is a similar scene on the cover of the Masters of the Universe Friends and Foes coloring book (cover by Fred Carillo), published in 1984:

Image source: He-Man.org

Charger appears as an ordinary horse in subsequent mini comics released in 1982, including Battle in the Clouds and The Vengeance of Skeletor. My speculation is that it would have been expensive to add a horn to the Dallas buck, so the concept was simplified to require no additional tooling. Of course it’s possible that this is just a fluke and not a planned change to the design of Charger.

Charger appears a few more times in various forms. One of the most interesting is the Grenadier “Raid of He-Man” paint and play minifigures set. The set includes Teela seated on Charger (as a unicorn), along with Skeletor, He-Man, Ram Man, Stratos, Man-At-Arms, Zodac and the Castle Grayskull weapons rack (images via He-Man.org)

Something that looks like it might be Charger appears in a 1983 MOTU puzzle, illustrated by R.L. Allen:

Charger appears in the 1983 Ladybird story, A Trap For He-Man, as well as in the 1984 story, Castle Grayskull Under Attack (images via He-Man.org):

Charger makes an appearance in issue 43 of the Italian Piú comic book series:

Image via He-Man.org; scanned and edited by MotuFlashes and Tommy.

Charger also shows up in various sticker and coloring books released throughout the first few years of the toyline (hat tip to He-Man.org user Whiplash7):

Finally, Charger (this time with a white coat) makes an appearance in the 1984 German audio story, Höhle des Schreckens (thanks to the anonymous commenter below for the tip):

Image source: He-Man.org

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Playsets

Castle Grayskull prototype – a closer look

The prototype Castle Grayskull was not something that most fans had ever seen until relatively recently. Certainly as kids we were oblivious to its existence. It did, however, make its way into story books, mini comics, games, and cross sell artwork. Many of us wondered why the castle in the early mini comics looked so different from the one in our collections.

In my recent interview with Mark and Rebecca Taylor, Mark said:

“I [sculpted the castle] because Tony [Guerrero] was busy with the figures and the other sculptors kept making it too architectural.  I wanted it to the castle to be organic, coming to life to tell its story.  I made a wood armature and sculpted it in green clay. Ted [Mayer] helped with the plaster mold and vacuum forming, Rebecca did the labels…  The imaginative user applied labels themselves to offset the lack of interior walls.”

The exterior of the prototype Castle Grayskull was similar in many respects to the final toy, but there were many notable differences as well.

Prototype exterior
Prototype exterior
Front-facing view of another copy of the early prototype. Jawbridge closed. Image via Andy Youssi.
Prototype castle, facing the front of both halves. Image via Andy Youssi.
Mass-produced toy exterior

There are several details on the prototype exterior that are missing or altered in the final toy that I’d like to draw your attention to:

Pawn-like design on top of the helmet
Ledge
Ghoulish, rounded teeth and small jaw bridge
Laser turret made from Micronauts Hornetroid parts
Extended tower
Deeper rock base
No handle over the battlements
Extended tower roof
Deeper recess with hidden door
Play mat (image via The Power and the Honor Foundation)
“Evil” side flag with skull face. Image via Andy Youssi.
“Good” side flag with He-Man axe. Image via Andy Youssi.

Many of these design elements found their way into the Castle as depicted in Golden Books, mini comics, DC Comics, and other sources, as well both versions of the cross sell artwork.

Cross Sell artwork by Alfredo Alcala, based very closely on the original prototype; appeared on the backs of the first four mini comics
Cross Sell artwork by Alfredo Alcala, in black and white
Cross Sell artwork that appeared on the back of MOTU packaging. It is based closely on the prototype castle, but omits the “pawn” and adds a handle on the side

Below: He-Man and the Power Sword, illustrated by Alfredo Alcala. In all of Alcala’s early artwork, Castle exteriors are almost 100% faithful to the prototype design. In a couple of panels, however, the ledge is omitted:

Below: King of Castle Grayskull, illustrated by Alfredo Alcala. Notice that Skeletor opens the jaw bridge through a lock located to the right of the entrance. I’m not sure if this was a feature Mattel intended to add – I don’t see any indication of it in the prototype. In the final toy, the lock was located on the jaw bridge itself.

Below: The Sword of Skeletor, illustrated by Fred Carillo:

Featuring the “pawn” design on top of Grayskull helmet
Teeth are similar to the prototype, but cleaner looking. Like the Alcala depictions, the “lock” is located to the right of the jaw bridge

To Tempt The Gods, pencils by George Tuska, inks by Alfredo Alcala:

Castle features “pawn”, ghoulish teeth and extended turret.
Castle features “pawn”, ledge, and ghoulish teeth

The Trap, illustrated by Dan Spiegle:

Somewhat ghoulish teeth, although cleaner looking than the prototype. Like the Alcala depictions, the lock is located to the right of the jaw bridge

Masters of the Universe Pop-Up game:

Ghoulish teeth, “pawn” design on helmet, extended turret; colors match the prototype as well
Ledge is visible from this angle

From the 1984 UK Annual:

Features the Alfredo Alcala cross sell artwork
From the 1983 Golden: Paint ‘N’ Marker Book. Image source: He-Man.org
Artwork by R.L. Allen, showing the ledge and “pawn” from the prototype castle. Unlike all other depictions I’ve seen, the ledge here looks very squared-off an architectural.

The interior of the prototype Castle was also different in many ways from the final toy:

Prototype interior
Toy interior

There are various details on the prototype interior missing or altered in the final toy:

A kingly throne rather than the futuristic dentist’s chair on the final toy
Trap door – more rectangular with a different sticker design
Single rail ladder that hooked into the floor of the highest turret
Manacles with chains and a different dungeon grate design
A more three-dimensional combat trainer; a punching bag; the secret side door entrance, partially open (behind the combat trainer)
Mark Taylor concept art – via The Power and the Honor Foundation

Update: Interestingly the same prototype combat trainer was still a part of the updated Castle Grayskull set that was used in commercials:

Image via the Aquabats instagram account

Fun fact, the blonde kid in the foreground above is MC Bat Commander from the Aquabats!

Computer decals
Circular elevator with skull-themed back; additional weapons rack sticker
Red skull design at the top of the elevator
Bat-winged backpack
Torture rack
Laser turret – rear view

Elements from the interior of the prototype also found their way into mini comics and story books:

Below: He-Man and the Power Sword, illustrated by Alfredo Alcala

Teela on the torture rack

Below: King of Castle Grayskull, illustrated by Alfredo Alcala. There are many interior shots featuring the prototype throne, trap door, ladder, computer systems and laser turret:

Below: The Sword of Skeletor, illustrated by Fred Carillo, features several scenes depicting the prototype throne:

Below: The Trap, illustrated by Dan Spiegle, also features the prototype throne:

This is of course not exhaustive. I’m sure aspects of the prototype castle made it into other vintage Masters of the Universe media or collectibles.

While Mattel made several changes to the castle before its release in 1982, at least one bootleg manufacturer seemed to take inspiration directly from depictions of the prototype Castle Grayskull:

Image via ebay.com
Image via ebay.com